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Favorite Moments of Fake Brilliance


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#1
RoseLawliet

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At this point, I think we're all resigned to the fact that a true branching narrative with butterfly effect ripples just isn't feasible for a game with voiced dialogue and resource limits. (In other words, for all games.) However, there were moments when I was genuinely impressed with the reactivity of the game world... except it wasn't reactive at all.

 

The largest example of this was when, after having finished my first playthrough, I decided I'd like to see the templar mission. So I loaded a save (of the same Inquisitor, because Inquisition is a long game) from before In Hushed Whispers and did Champions of the Just instead. My jaw nearly hit the floor when "Cullen" showed up in the mind sequence only to be "killed off", as he had been my Inquisitor's love interest. I was deeply impressed with what the devs had let Envy do... until I remembered the romance doesn't start until you reach Skyhold. After that, I am now genuinely puzzled. Why Cullen? Sure, he's one of the four people around the war table, but there's no reason for a Herald to like him one hundred percent of the time.

 

What about the rest of you? Which moments of brilliance were ruined by subsequent playthroughs?



#2
Ariella

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I liked how they dealt with 'hardening' or 'softening' Leliana based on a conversation here and there.

Once you know the mechanic you can cheat it, of course. But for someone who doesn't obsessively go searching the net for spoilers, like yours truly, is comes as a surprise for a couple of playthroughs if you truly rp differently.

#3
Big I

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I liked how they dealt with 'hardening' or 'softening' Leliana based on a conversation here and there.

Once you know the mechanic you can cheat it, of course. But for someone who doesn't obsessively go searching the net for spoilers, like yours truly, is comes as a surprise for a couple of playthroughs if you truly rp differently.

 

Are you talking about hardening her in Inquisiton or Orgins?


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#4
straykat

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The whole game is a moment of fake brilliance, when I realized who you are never really matters. People are so pathetic and desperate at this stage that they'll put on a crown on anyone.

 

That puts a damper on things.



#5
Ariella

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Are you talking about hardening her in Inquisiton or Orgins?


Inquisition. IIRC in Origins, like Alistair, it's one line of conversation dealing with if she should kill her former mentor or not.

#6
Mlady

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The sacrifice in In Hushed Whispers. I was terrified and thought my Inquisitor would break free of Dorian's hold and run back to Leliana, ruining everything. It was a very hype moment! Then I realized she won't actually do that due to plot armor and once we go back, everyone is alive and juuust fine!



#7
thats1evildude

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Why Cullen? Sure, he's one of the four people around the war table, but there's no reason for a Herald to like him one hundred percent of the time.


Irrelevant. The point is to observe your reaction, whether it is horror or disdain. Envy wishes to learn about you.

#8
Ashagar

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The whole game is a moment of fake brilliance, when I realized who you are never really matters. People are so pathetic and desperate at this stage that they'll put on a crown on anyone.

 

That puts a damper on things.

 

Which is honestly realistic, you have any idea how many people have made themselves rulers or where offered absolute power because people thought they could deal with a crisis or other people decided they could? Ancient Greek history is filled with such rulers and some states such as the Roman Republic even had it as part of their legal system though with the limit of the position of Dictator lasting only for six months.



#9
Wulfram

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I liked how they dealt with 'hardening' or 'softening' Leliana based on a conversation here and there.

Once you know the mechanic you can cheat it, of course. But for someone who doesn't obsessively go searching the net for spoilers, like yours truly, is comes as a surprise for a couple of playthroughs if you truly rp differently.


I hated it. It makes no sense, its badly written, it doesn't allow you to react properly. It nearly kicked me out of enjoying the game first time through. Even metagaming on replays it leaves conversations with Leliana as nothing more than a chore because roleplaying isn't really an option.

They did better with Leliana in Trespasser, fortunately.
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#10
RoseLawliet

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I liked how they dealt with 'hardening' or 'softening' Leliana based on a conversation here and there.

Once you know the mechanic you can cheat it, of course. But for someone who doesn't obsessively go searching the net for spoilers, like yours truly, is comes as a surprise for a couple of playthroughs if you truly rp differently.

 

My first time through, I stayed out of the conversation at the beginning, told her our people aren't tools to be callously thrown away, but I did encourage her to kill Natalie. So her getting darker and stuff completely made sense to me. I guess it's like how I also missed out on Alistair's ultimatum in Origins because, through sheer dumb luck, I happened to agree with everything that happened. So... yay me?



#11
Nefla

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Inquisition. IIRC in Origins, like Alistair, it's one line of conversation dealing with if she should kill her former mentor or not.

Rather than the one line in DA:I on whether she should kill her traitorous agent or not? :P