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Different Playable Races?


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#1
Stained_Silva

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Hey there,

 

Just a suggestion, not sure if its been covered.

 

Any possibility of there being alternate races to play other than human?

 

Humans are boring, we have had three titles as a human protagonist, let there be CHANGE!

 

I personally think background storylines in character creation would be amazing, instead of selecting " Human slave child rescued by a passing alliance ship ", I'd love instead " Fiersome Krogan broodchild, built and conditioned by the fires of war".

 

You have till Q4 2016.

 

Transmission out.  B)


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#2
themikefest

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Hello.

 

 human only for singleplayer

 

I'm sure folks will be able to play different species in multiplayer


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#3
Kalas Magnus

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krogan too op.

 

krogan vanguard is unstoppable.

 

unless sync kill.



#4
Quarian Master Race

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Hey there,

Just a suggestion, not sure if its been covered.


It has, ad nauseam in fact. Human only protagonist is confirmed and has been for like 5 months now.

/thread

#5
Kalas Magnus

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It has, ad nauseam in fact. Human only protagonist is confirmed and has been for like 5 months now.

/thread

if people keep bring it up they might change their mind.

 

imagine a quarian protag.



#6
RoboticWater

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if people keep bring it up they might change their mind.

 

imagine a quarian protag.

This far into development? No.



#7
Quarian Master Race

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if people keep bring it up they might change their mind.

 

imagine a quarian protag.

They won't. Biower might give dumb fanservice in regard to romances, recurring characters and such every now and again, but they won't change their artistic vision and "humans are speshul" has been a central pillar of the the ME universe since ME2.

Judging by the two Dragon Age games where you can do such it would be exactly the same as the human apart from maybe a unique 10 minute long tutorial (if lucky), +1 Tech Power Damage and a reskin.


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#8
Statichands

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Humanity has already had it's time to shine, why can't we play as another race? 


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#9
Asdrubael Vect

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I am tired of Shepards and Hawkes and want to have protag who would not be forced to be a lame human and humankind savior...a huge world with many planets and races and we are forced to care about old earth and those humans who we sometimes want to kill ourselfs cos they are deserve

 

Never want to play any humans in DA and ME ever

 

And the most stupid thing than someone said "you can playshoot in mobs as someone in MP"....who need this MP sh*t, SP is what people wait and want to play and Sp game is not a shooter.

 

 

Give us playable quarians and protheans races..or a new ones in a new galaxy

 

human only protag would be a sh*t what would be even worst than 3 games about human shepard



#10
MrMrPendragon

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I want a Hanar-only singleplayer



#11
Galbrant

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@#$% Multiplayer! I want Krogan for singleplayer! Krogan, Krogan, Krogan, Krogan, Krogan, Krogan, Krogan, Krogan, Krogan, KROGAN, KROGAN, KROGAN!  As much as I enjoy ME3 multiplayer it was really limited despite it be the only redeeming quality about ME3 other than Tuchunka Arc and Rannoch Arc.  I want to be a Krogan and be awkward like @#$% around other species females until my Yandere Krogan Wife kicks the crap out of me! Krogan female romance! MAKE IT HAPPEN BIOWARE! You better or I'll cry. @#$% you!


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#12
Deebo305

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Humanity has already had it's time to shine, why can't we play as another race? 

Until I get my Hanar sex scene we haven't shined enough :devil:



#13
MrMrPendragon

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Until I get my Hanar sex scene we haven't shined enough :devil:

 

I'm pretty sure that's just tentacle porn


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#14
KingofTime

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Multiple races is a garbage idea especially for ME. Im glad their sticking to Human.


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#15
9TailsFox

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No different playable races it's just waste of resources for most part we still play just re-skinned human. It don't have be human, but one race only.


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#16
Seboist

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Multiple races is a garbage idea especially for ME. Im glad their sticking to Human.

 

+1

 

Especially since most "aliens" in ME are little more humans in costumes with some associated gimmicks. There's more compelling differences between human cultures than there are between these "aliens".

 

And given that there wasn't a lick of real difference between Paragon/Renegade or M/F in the trilogy, what's the point to begin with?


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#17
Gothfather

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Playable races doesn't intrinsically make for a better role-play expedience. more option for the player doesn't intrinsically make for a better gaming experience. if they game us 100 companions all with the dialogue depth of a companion in Skyrim it wouldn't make the game better because we have 100!!!!!!!! companions. Look at all that choice! How could it be bad? We would have the same amount of dialogue content as 5 or 6 but it would all be shallow pointless and VERY repetitive. Choice isn't the be all and end all to game design. Less is often more. Anyone can see this is self evident when they look beyond their self, and selfish wants. "I want [inset want here] and player choice is better right?" Has been a mantra of gamers that has shown that it isn't true.

 

One of the complaints of DA:I is that the content doesn't seem as "meaningful." A direct result of this is that player choice had a NEGATIVE impact on the game.  DAI has 12 companions/advisors a huge amount of companions and it has 4 voice actors for the inquisitor this player choice option alone DOUBLED the costs to voice the player and Voice acting is not inexpensive. All the money that could have be used to pay for more material from other NPCs in the game instead of doubling the players dialogue. I'd much rather have more NPC dialogue then 4 voice actors to choose from, because those 4 actors are all voicing the same material so it doesn't 'add' more content you can experience. All those companions meant that you had to have more voice actors and the budget to pay them was split between 12 vs 5 or 6 which means any single companion has 1/2 the dialogue even if the overall companion dialogue is the same. This makes the dialogue feel shallow and unmeaningful because you can't delve in as deep. I could go on about the cost to animate and build player assets vs npc assets but people don't want to hear it they want what they want and they will blame bioware for giving them what they asked for, because their idea of choice is better turned out to be false. Which is why there is a vocal minority that like to QQ about DA:I.

 

Player choice comes at a cost and that cost isn't automatically worth paying and honestly i rarely find that it makes for a "better" game. I get far more impact out of gaming when I make a choice within the game EVEN when that feeling of choice is imaginary, then i get out of what alien skin I get to wear.

 

Me:A is not going to be made 'better' by Bioware listening to fans that have zero education and no practical experience in game design telling them what to do. It will be 'better' if bioware ignores us and makes the game they want to make vs. trying to cater to mutually exclusive desires that fans want as there is no single monolith of player desire.


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#18
nostalgic3ctasy

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I don't mind playing human as long as I get the same roleplay-ish quality I got from the trilogy. Maybe playable alien races might be a thing in future titles, but not this one.

#19
Vegeta 77

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Multiple races no thanks.



#20
N7Jamaican

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Hello.

 

 human only for singleplayer

 

I'm sure folks will be able to play different species in multiplayer

 

AGREED



#21
Statichands

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Multiple races is a garbage idea especially for ME. Im glad their sticking to Human.

 

They should make it like GTA5 so we can play as 3 different characters or even like Resident Evil Revelations but knowing the current Bioware, that's too much effort for them. 



#22
Mirrman70

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They should make it like GTA5 so we can play as 3 different characters or even like Resident Evil Revelations but knowing the current Bioware, that's too much effort for them.

it's too much effort for the majority of developers. Witcher 3 tried it but all the Ciri moments were lackluster.

#23
Sanunes

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They should make it like GTA5 so we can play as 3 different characters or even like Resident Evil Revelations but knowing the current Bioware, that's too much effort for them. 

 

Three fixed characters that each can be the protagonist.  Sounds like it would be easier then a player generated character and can choose between nine potential followers to make a squad of three or four people.



#24
Eleonora

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Meh, I always play as humans anyway.

Call me boring.

#25
Sanunes

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Spoiler

 

I agree that the addition of multiple races and multiple voices for the protagonist hurt Dragon Age: Inquisition badly, I believe that it is why the side quests lost a lot of the voice work and conversations because they had to use that voice acting space elsewhere.  I wish I could find the quote, but I think someone from BioWare once posted that 40% of total size of Inquisition was voice work.