There is no justification either way. Among fantasy fans, people either love or hate them. I don't know where it comes from exactly. It's kind of instinctual.
Not in this game. In old fantasy settings (including D&D) they were often depicted like very powerful sentient creatures, with high intelligence, an endless knowledge and a great wisdom. They were thousand-year old creatures that you were not only be afraid of, but that you must often respect like semi-god. They could be of any moral alignment, they could speak to you, offering you bargains, sometimes they could also threatening you. There were many ways you could deal with them, according to your alignment or behaviors, and sometimes you had just to obey them because they were just too powerful for you. In many old games I always avoided to fight "good" dragons, and I resorted to brute force only against evil dragons, or when they forced me to act against my will..If the game didn't drive me to fight them I often let them alone without caring about their treasure because I respected them and because I treated them like every other NPC that could help you in your quest.. why should you ever kill a king that offers you his help in exchange for something, or a peasant that offers you a quest object in exchange for a favour IF you are not specifically playing an evil character? A dragon, like every other intelligent creature in the game, could be a friend or foe.
In DA:I it's nothing like that: they are just huge beasts who attack you at first sight, and leave you no other choice than kill them. I consider them no different from every other monster that tries to kill me along my way, like those giants in the Emerald Graves or those wolves in the Hinterlands. If they would ever talk to me maybe I could act different but since they don't act in any intelligent way I have no regrets when I kill them.
EDIT: added some further explanation to my statement.





Retour en haut








