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HS vs HA


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#1
czeuch

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Hi! So like I mentioned in a post from last week, I'm starting slowly to play some games on Gold.

Since my manifest is new, I'm thinking on playing mainly as one of these 2 kits as they are power-based.

 

I really like the HA, but he doesn't have good defenses. I can roll and stuff, but on Gold things can get messy at times.

On the other hand, the HS has Tech Armor which provides decent defense, making him more durable than the HA.

The Warp/Throw combo works fine too.

 

My question is: is the HA that much better in terms of offense than the HS?

In order words, is using the HS a big sacrifice to offense?



#2
Ghost Of N7_SP3CTR3

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I prefer the HA with a hurricane loaded with warp ammo personally.The HS is okay,but I guess it comes down to who you are more comfortable playing and surviving with.



#3
czeuch

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I lprefer the HA with a hurricane loaded with warp ammo personally.The HS is okay,but I guess it comes down to who you are more comfortable playing and surviving with.

 

Ok, so maybe I should play a few matches with one and then with the other and compare... The playstyle is similar. Detonate stuff and survive :P


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#4
Tantum Dic Verbo

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I've been able to wreak more havoc with the adept than the sentinel, but it's a delicate character.
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#5
Arkhne

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Ok. Firstly, on Gold and Platinum, the survivability difference between the two is virtually nil - UNLESS you learn how to detonate Tech Armour properly (I never did). I prefer Adept because Singularity + Shockwave is a great combo for multiple detonations. Since you are on PS3, I recommend Adept. For PC players I would recommend Sentinel because Shockwave is pretty buggy there.

 

Builds:

 

Adept: http://kalence.drupa...!41912171!GFD.G

 

Sentinel: http://kalence.drupa...41912171!EF8.GG

 

Both are easily Gold viable regardless of manifest. You just need to learn to use them. Also, if you have the Shaman, he's also a good Gold candidate that is easy to learn, he is sturdy and powerful.


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#6
Miniditka77

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I don't know, I have found the Sentinel to be pretty survivable on Gold.  On Platinum, yeah - there's very little difference in survivability.

 

The Adept is awesome offensively and almost always better than the Sentinel - especially against mooks.  Detonating BE's with the Sentinel is too slow against mooks, because they dodge your powers.  

 

The Sentinel is no slouch though, and it his biotic explosions work excellent against anything that doesn't dodge.  In my opinion, you need to build your Sentinel in a way that is effective for taking out mooks, and then use BE's to supplement your damage against bosses.  Using incendiary or disruptor ammo on your weapon and then detonating with Throw usually helps against mooks.  6/6/6/3/5 or 6/6/6/4/4 are probably my preferred Sentinel builds.


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#7
MPApr2012

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Out of the two, HA would be my preference... The power use discipline, great CC capabilities, general versatility and ease of use for HA outweigh the benefits of HS's added tankiness at least for me. I take it that's your PSN manifest under the same tag as your forum name? I'd go for Piranha (or Eviscreator or Scimitar) and aim for a mid-range/cqc style of engagement for venturing into gold... Something like this. Or if you're worried about squishiness then adjust to 66644



#8
Oni Changas

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Hi! So like I mentioned in a post from last week, I'm starting slowly to play some games on Gold.

Since my manifest is new, I'm thinking on playing mainly as one of these 2 kits as they are power-based.

 

I really like the HA, but he doesn't have good defenses. I can roll and stuff, but on Gold things can get messy at times.

On the other hand, the HS has Tech Armor which provides decent defense, making him more durable than the HA.

The Warp/Throw combo works fine too.

 

My question is: is the HA that much better in terms of offense than the HS?

In order words, is using the HS a big sacrifice to offense?

HS is fun to play but in terms of sheer effectiveness, it's not even close. HA has the most powerful biotic explosion in the game (along with Shaman) and Singularity, which can really shut down groups in a hurry with Shockwave. Better, more effective and utility heavy melee with a high amount of damage and force with bonuses against armour and barriers which make a melee build viable. The only thing HSent has over HA is Tech Armor.


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#9
HamleticTortoise

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Especially if your manifest is new, HA will be by far more effective offensively. Exploit shockwave going through walls to limit your exposure to fire. You can toss a singularity out, roll behind cover, detonate with shockwave; wait for the cooldown, exit cover to toss warp, get back in cover and wait for your singularity to expire and detonate warp. Geth scanner obviously helps. Warp/shockwave as mentioned above is the most powerful biotic explosion available, really does a number on big targets.

 

HS wil trade in some sheer power for more tankiness. It's one of my favourite kits, but it does need a strong weapon to shine IMO. A suggestion is to open with throw against enemies that can dodge: it ragdolls/staggers (sometimes outright kills) mooks if it hits, and its cooldown is so short that even if they dodge it, you will be able to hit them with warp while they recover. Having a light, strong weapon goes a long way in increasing your damage output. I generally equip warp ammo to increase my damage vs warped targets, but disruptor or incendiary for extra detonations certainly works too! Bonus point: throw detonates everything, so this kit goes well with every team you might encounter when pugging.

 

Final thought: I play the HS more as a hybrid than a pure caster. If your manifest is new, may I suggest trying the Engineer instead? Doesn't need strong weapons to do good damage against all type of defenses, and the drone can help shedding aggro and staying alive!


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#10
Ashevajak

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The HA's damage output is pretty absurd,  Shockwave + Warp = one of the most powerful biotic explosions in the game, and he can set it up himself.  Shockwave can also be used through walls and for crowd control (use with the Geth Scanner).  Singularity + Warp gives you powerful biotic explosions at range, and also crowd control on unshielded targets.  It will even momentarily stagger shielded targets, giving you time to move to safety or else drop their shields and immobilize them.  With the correct evolutions taken, you can get off multiple biotic explosions in very quick succession, allowing you to take down multiple targets in the time it would take for the Human Sentinel to take down one.

 

On a map like Glacier or White, where you can funnel enemies into choke points, the Human Adept is absolutely top tier. 


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#11
smeckie

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Human characters suck. Bioware should have made them follow our other characters and melgel us when we got downed.

http://forum.bioware...-human-classes/
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#12
Kenny Bania

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They're both beastly, but the HA > HS. I prefer the HS though.



#13
Darth Volus

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The Adept is more versatile and more powerful. The Sentinel is like a more tanky AA with no anti-fantum stasis or the slidy cool dodge. 



#14
Alfonsedode

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The Adept is more versatile and more powerful. The Sentinel is like a more tanky AA with no anti-fantum stasis or the slidy cool dodge. 

Nice new pic BH !

(is that Jenniffer connelly btw?)


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#15
Cryos_Feron

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Nice new pic BH !

(is that Jenniffer connelly btw?)

 

Don't ruin my immersion!

 

I've always decided to believe that he is a she and that she looks exactly like that.


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#16
czeuch

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I played one Gold match as HA against collectors and another 3 as HS against the other 3 factions.

I came on Wave 2 in that first match and I spent the first 2 waves dying. Then it got better and I ended up in 2nd in the score list, although the last guy was a Jugg which really helped tanking bosses and not dying, so yeah, score doesn't mean much.

 

The issue with the HA was that if, say, a Collector Captain appeared and I wasn't aware of him, I'd die very very quickly. I spent most of the time with 1health bar. I started dying less from Wave 5 on, but it was a real challenge to stay alive.

 

Now with the HS, I played with MaxCrushmore and his friends, and although I could notice a huge difference in survivability (I barely fell much), I always scored last with almost half the points of the 3rd place.

Another factor to take into consideration for not falling that much is that I still don't know the spawn points and hence I follow people around, so sometimes I get late into the fight and due to that I might be dying less.

But still, Tech Armor helps a great deal and Throw is nice against unprotected mooks.

 

I can see that it's really a matter of choosing between offense and defense. The HS is not bad on offense, but he's quite worse than the HA.

 

I will give more tries to the HA and see if I can manage to improve survivability skills. Although not sure how to do that as the main defensive stuff are rolling and cover. And RHA (mainly for powers in this case). I already know how to roll well, maybe I can improve cover.

 

Thanks for your insights :)



#17
Catastrophy

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You cannot break it down to the kit, when it's the playstyle killing you. I die often with Fury - yet I see other players wreck the house with her. You don't need the survivability if the offensive potential of a character allows to eliminate threats before they can kill you. The Sentinel has only 2 ranged powers, the Adept has 3. One of them is singularity which is really powerful. I recommend taking a tool gun to stagger enemies to buy some extra time.



#18
ROBOTICSUPERMAN

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I prefer the sentinel. If you use a weapon like the scorpion or falcon or another weapon that can stagger, the enemies cannot dodge your powers afterwards.

What other characters have you unlocked?

#19
czeuch

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You cannot break it down to the kit, when it's the playstyle killing you. I die often with Fury - yet I see other players wreck the house with her. You don't need the survivability if the offensive potential of a character allows to eliminate threats before they can kill you. The Sentinel has only 2 ranged powers, the Adept has 3. One of them is singularity which is really powerful. I recommend taking a tool gun to stagger enemies to buy some extra time.

 

Sure, the player's skill helps a lot. That's why I'll give more tries to the HA and continue with testing.

 

I prefer the sentinel. If you use a weapon like the scorpion or falcon or another weapon that can stagger, the enemies cannot dodge your powers afterwards.

What other characters have you unlocked?

 

I don't think I have any of these weapons -_-



#20
Catastrophy

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Not even a Falcon?

 

Sure, the player's skill helps a lot. That's why I'll give more tries to the HA and continue with testing.

 

 

I don't think I have any of these weapons -_-

Then the only answer is "Electra". High Lordess of crowd control. Mistress of texplosions. Commander of the Drone Army.



#21
czeuch

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Not even a Falcon?

 

Then the only answer is "Electra". High Lordess of crowd control. Mistress of texplosions. Commander of the Drone Army.

 

I actually have a Falcon I, but it's most likely very heavy and would hinder my cooldowns.

Someone mentioned to use the HE. It's the same story as the HA. Squishy as well. The drone might help distracting enemies but it won't be such a help. Additionally, the combos from the Ha are much better than the HE.



#22
Salarian Master Race

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I actually have a Falcon I, but it's most likely very heavy and would hinder my cooldowns.

Someone mentioned to use the HE. It's the same story as the HA. Squishy as well. The drone might help distracting enemies but it won't be such a help. Additionally, the combos from the Ha are much better than the HE.

 

This shall surely be adequate

(Assuming that you are the czeuch I found on PS3)

 

The Phalanx is just in case of Guardians, but can be replaced with an Acolyte once you unlock it.



#23
Ashevajak

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Czeuch, as you get better at this game, you will find that, as a rule, offense > defence.  Once you know the spawns well, how to use right hand advantage etc, survivability becomes far less of an issue, and what becomes more important is killing the enemies faster, before they can damage you.  This is why the Drell, GI etc do especially well, despite being such squishy characters. 



#24
czeuch

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This shall surely be adequate

(Assuming that you are the czeuch I found on PS3)

 

The Phalanx is just in case of Guardians, but can be replaced with an Acolyte once you unlock it.

 

That's me indeed. I didn't even know I had a CM IV. That thing is OP. My Phalanx is IV but this drops my cd to 182% which is still good.

But I could place those equips on a HA and also improve survivability I guess.

 

I prefer the sentinel. If you use a weapon like the scorpion or falcon or another weapon that can stagger, the enemies cannot dodge your powers afterwards.

What other characters have you unlocked?

 

I have the DA, KSA, SE, VE, TS, VMS, TS, Jugg, AV, BV, QFI and I guess that's it.



#25
Salarian Master Race

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That's me indeed. I didn't even know I had a CM IV. That thing is OP. My Phalanx is IV but this drops my cd to 182% which is still good.

But I could place those equips on a HA and also improve survivability I guess.

 

 

I have the DA, KSA, SE, VE, TS, VMS, TS, Jugg, AV, BV, QFI and I guess that's it.

 

I didn't micromanage item levels, just slapped it on in there