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If ME:A is a stand alone game, who cares? The main character lives and others will die. End of Story.
On the other Hand.
A game duology or trilogy does require a forward looking storyline. To avoid entanglements from key decision /results plot points in the next game, killable characters need to be eliminated from all choices. Alternatively, game #2 can resolve character live/die choices in game #1 by having them retire. Thus you can have a "clean" slate with new companions and keep some old ones if they were not "in the possible kill list".
What needs to happen is that in a duology or a trilogy, the game needs to be mapped out from the start, meaning that the makers can have control over who lives or dies and know exactly what the ramifications are before they even complete the first game, so there's no scramble to make people revive and/or have ridiculous plot armor.
The retirement plan could work, but you could also have the characters themselves form mini alliances. Using the ME trilogy, you could have stuff like:
if Garrus is dead, Tali will not come. If Miranda dies, Jacob won't go. If Jacob won't go, then Kasumi stays as well. That way, you can establish character relationships are reasoning for why certain people won't go as well as their deaths themselves. So literally, you can force the player to have certain factions of people at key points rather than have people missing. IE, if Garrus dies, then the game pretty much acts as though Tali dies in terms of party member usage. You might see her, but instead of being given a choice to have Tali rejoin you, she auto-declines.
Should-be-dead Leliana's situation ending up making perfect in context. They provided an explanation, most players with that world state were just filled with too much frothing indignation at her re-appearance to wait for it.
And it's kind of hard to have an explanation when your Warden literally slices her head off. The explanation literally doesn't work well and it literally took them essentially throwing their hands up and saying "yeah, she's a spirit." Which... Is worse because at this point, you can essentially say that this character is NOT Leliana.





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