Since going by the description, they no longer have their debilitate effect from the single player..... if all they do in MP is a 50% slow, well sure that's better than nothing, but still seems exceptionally weak compared to any other grenade type. I guess if there's some kind of weird situation where it's needed to help you kite melee enemies......
What is the use of pitch grenades?
#1
Posté 05 novembre 2015 - 06:01
#2
Posté 05 novembre 2015 - 06:07
- Hex of Hell aime ceci
#3
Posté 05 novembre 2015 - 06:46
You can throw them on the ground by the inquisition banner just after you kill the last enemy. Then everyone gets to stand in a nasty swamp for the victory speech! Bonus points for throwing bees too, for the extra swampy immersion. Hang3d Man knows what I'm talking about. ![]()
If all they do in MP is a 50% slow, well sure that's better than nothing, but still seems exceptionally weak compared to any other grenade type.
All the other grenades seem balanced around Routine. Once you get to Perilous or Nightmare the other grenades are practically useless. Flat damage numbers don't scale as well as percentages. 92 fire damage is useless when a wraith has 5K hitpoints, or worse yet, something is immune to fire damage.
- Ispan, BadgerladDK et Hang3d Man aiment ceci
#5
Posté 05 novembre 2015 - 08:08
- xsvTOYZ aime ceci
#6
Posté 05 novembre 2015 - 10:23
ROFL so many noobs. Pretty much every other grenade is weaker than Pitch, as it has the strongest overall effect across the most enemies.
Pitch Grenade is the most powerful grenade. Its AoE slow... movement AND attack speed. Used properly it means the enemy can't do lethal damage to you at all for the minute long duration.
Every other grenade does **** damage / duration and becomes increasingly useless with more enemies, higher difficulty/hp (damage grenades), or bad targetting (confusion/bee grenade).
Pitch is a minute long disruption field without the troll effects on projectiles.
- DragonRacer et Wavebend aiment ceci
#7
Posté 05 novembre 2015 - 11:30
If you don't pitch them, they're too close to you when they go off.
#8
Posté 06 novembre 2015 - 12:27
Biower forgot how to make grenades.
Krogan soldier is sad.
Oh, God, that just gave me horrible ME3MP nostalgia feels.
I... I may have figured out what I'm doing with my last weekend before Fallout 4 hits. May be time to blow the dust off the ol' PS3 for a bit...
FOOOOOOOR TUUUUUCHANKAAAAAAAAAAAAAA!!!!! MRWA-HAHAHA, THEY'RE DEAD!
- Drasca, Banxey, Hang3d Man et 1 autre aiment ceci
#9
Posté 06 novembre 2015 - 06:14
ROFL so many noobs. Pretty much every other grenade is weaker than Pitch, as it has the strongest overall effect across the most enemies.
Pitch Grenade is the most powerful grenade. Its AoE slow... movement AND attack speed. Used properly it means the enemy can't do lethal damage to you at all for the minute long duration.
Every other grenade does **** damage / duration and becomes increasingly useless with more enemies, higher difficulty/hp (damage grenades), or bad targetting (confusion/bee grenade).
Pitch is a minute long disruption field without the troll effects on projectiles.
This. It's also the only tool in the game to reduce enemy attack speed. Also stacks with other speed reduction effects such as Disruption Field, chilled, slowed, slow dancing, hamstring/cripple, etc, which can make for ridiculously powerful combos. Pitch + Confusion (confusion less effective, but can be quite helpful) are always on my bar





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