As the title states, this thread is to explore the possibility that it takes an ancient magister - and maybe the ancient magister who began as the priest for the Old God in question - to corrupt an Old God into an archdemon.
The implications of this, of course, is that it might be possible for the Wardens to kill the magister and not the Old God, thereby permanently interrupting future Blights.
Thanks to all sources, we know that seven ancient magisters entered the Fade, one for each god. World of Thedas 2 gives us their names:
- The Conductor (Corypheus) for Dumat (the first archdemon)
- The Madman for Zazikel (the second archdemon)
- The Forgewright for Toth (the third archdemon)
- The Appraiser for Andoral (the fourth archdemon)
- The Architect for Urthmiel (the fifth archdemon, fought in Origins)
- The Augur for Razikale (the likely next archdemon)
- The Watchman for Lusacan (likely the last archdemon)
My theory goes that Corypheus woke Dumat, the Madman woke Zazikel, the Forgewright woke Toth, the Appraiser woke Andoral.
Evidence is circumstantial, but for me compelling.
We know of the circumstances surrounding only one of these awakenings, specifically the Architect woke Urthmiel. He can admit this in Awakening. We also know that the Architect was reluctant to start another Blight and was looking for a way to avoid it, and that the gap between the third and fourth Blight was the longest of all - more than 400 years, compared to the less than 200 years for the next largest gap
Indeed, unless the Architect is lying, he has forgotten he is an original magister. It may be that the Calling was playing with his memories to get him to find Urthmiel. We do know that the Calling messes with people's heads.
We know that the Old Gods are "dragons or something like dragons." I strongly suspect they are spirit-gods summoned into dragon form like Hakkon. We know that dragons are very hard to corrupt - even Corypheus, who likely created the first broodmothers and darkspawn - had to use red lyrium to corrupt his in a roundabout way. It's likely something that does not happen accidentally, and something mindless darkspawn who hear the call are unlikely to do accidentally.
I further suspect that the magisters can only go one at a time - that the next one on the list can't find and awaken its archdemon until the previous one has gone. That would be why there is only one archdemon at a time, and they are never close together. It may well be that the magisters are asleep or in stasis until their time comes.
Once the magister has fulfilled its duty, I am guessing it is no longer needed. Corypheus and the Architect tried to find a new purpose. I'm guessing the "three darkspawn kings" mentioned in a codex "A different darkspawn" were the Madman, Forgewright, and Appraiser, who found no larger purpose other than bickering with each other.
Of course I could be way off on this. I usually am ![]()





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