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#1
Parachromis

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I play pretty regularly, and the one character I rarely see now is the Legionnaire. I haven't played him much since Livid replaced Unbowed (3 games maybe?). I was looking over my build in progress, and I'm finding it little hard to make ends meet. As the super tank, I remember him being a badass, then not so much. So, I would enjoy reading your suggestions for build options and strategy to bring the mighty Lego back to prominence! I've got all the gear with the exception of the PI amulet. 

 

One more thing...can someone explain the Counterstrike mechanic to me? I've never really used it... :blush: I've always taken Payback Strike, TTD, Unbowed, and WF, as 2 of them will get you up when you get knocked down. 



#2
ThatBruhYouDK

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For 10 seconds (I think that's the time) everything withing line of sight is taunted to you, as in your threat lvl increases alot. For 6 seconds you counter all melee hits taking no damage from melee, only from ranged and magic. Full guard


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#3
Parachromis

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For 10 seconds (I think that's the time) everything withing line of sight is taunted to you, as in your threat lvl increases alot. For 6 seconds you counter all melee hits taking no damage from melee, only from ranged and magic. Full guard

 

Does he counter while you're attacking others or do you just need to stand there and he will do it automatically?



#4
ParthianShotX

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he's still my beautiful, survivable, badass.  Corbin til the day I die.

 

Edit to add:  Counterstrike, Walking Fortress, and (at least) flow of battle.


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#5
ThatBruhYouDK

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Does he counter while you're attacking others or do you just need to stand there and he will do it automatically?

Automatic



#6
LearnedHand

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Where else do you get your own personal guardian revenant?



#7
TheThirdRace

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Where else do you get your own personal guardian revenant?


Knight Second...

#8
TheThirdRace

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I must be a hipster for not taking Walking Fortress or Counterstrike, but I go War Cry, Livid, Shield Bash, Shield Wall.

Find a group, War Cry to get your Guard up and get the enemies in melee range, Livid to get your damage and resistance up, Shield Bash to knock them all down and deal **** load of AOE damage, finish up by attack-cancelling with Shield Wall. Repeat as necessary. Careful, War Cry has a 8 meters radius (same as the Virtuoso circle you see when you play him) so you need to be "close" before using it.

Every now and then, you'll block something while attack-cancelling so more Guard for you. War Cry has a very low cooldown so you'll keep up Guard very easily on top of getting a lot of support XP from taunting. Shield Bash is your bread and butter for damage. Shield Wall is amazing in lots of situations and help tremendously to keep your Guard up. Livid gives you a boost on damage, reduce the damage you take, gets you up if you've been knocked down and gives you very decent Guard to top it off.

It's all about getting a group as tightly packed around you so you can control and kill them. This build is very spammable for its abilities and is almost invincible. You won't be able to take on 14 Bolters at once, but that's what Rock Armor potions are for...

As for Walking Fortress and Counterstrike, they're both good abilities. Personally, I find they have a too big cooldown. Counterstrike is amazing at taunting and even knocking down enemies, but I feel like every time it knocks an enemy down, it just make it out of reach for auto-attacks and especially Shield Bash, both of which would do more damage in the same amount of time. But that's just how I feel about it, your mileage can vary.

#9
DrakeHasNoFlow

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Depending on your gear and stats, it may not be necessary to pick up walking fortress because the isatunol shield and hakkon honor both grant chances of the ability activating. Armor passives (adamant & trust the steel) increase durability without dependence on one ability. War cry upgraded is a good option due to armor bonus as well as access to cutting words. TTd had guard generation nerfed and depending on difficulty it isn't really needed because enemies already die too fast in a group but at least it generates some support xp. The only reason why it would be used is to take down bosses faster.

Op, the reason why you have seen less Legoing is because most have chosen silent sister to fill the role of the tank class. She's basically the new lego with higher dps and mobility but without a shield.

#10
LearnedHand

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Knight Second...

Rhetorical question. :D  But yes, I had forgotten about that shield since I only like to use winter's breath.


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#11
zambingo

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I like Korbin bunches.

I like to roll with (keep in mind I'm @ 39/35/40);

War Cry+Upgrade
Walking Fortress+Upgrade
Shield Bash+Upgrade
Counterstrike
Buncha Passives

Sometimes I go with Payback Strike+Upgrade or Shield Wall instead of Counterstrike just depending on whatever. I like reflecting Dragon spit with Shield Wall and running with two attacks makes going solo more fun. I used to use Livid when WF changed, but it has been readjusted so I went back to WF.

I equip (my best stuff duh, high lvl);

Bitter Axe with superb fire + HoK haft
Knight's Second Shield
Superb Constitution Amulet
Superb Health Belt
Superb HoK Ring
Enhanced HoK Ring
Purp Armor +Constitution +Heal Bonus

#12
ThatBruhYouDK

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Well I will throw in my two cents, seeing how Lego is my all time favorite character.

 

Gear: March of the Everlasting, Hakkon Longsword, The Amulet, Superb Belt of Health/Sunder (either or, I usually switch), HOK Ring/Crit Damage Ring/Shield Bash Ring

The abilities: http://da-skills.net...1,111B1,010,1,c

Shield Wall: Attack Cancel and Block for exp

Shield Bash: Super damage duh

TTD: Just amazing all around

Counterstrike: I like haveing everything on me, Flow of Battle keeps it with a short cooldown

Damn near invincible when I use it, almost never lose all my guard


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#13
Yallegro

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I currently run this through nightmare.

 

Mind you, I don't have Livid and wouldn't really use it (I think) because of the inflation on dmg increases and the fact I already have 80% dmg decrease. I also have over 80% crit chance.

 

-Shield Bash

-Walking Fortress

-Counterstrike

-Lunge and Slash

 

Personally I feel Counterstrike is a must for the lego, War Cry has just too short a range for you to really do your job as a tank. With the aggro generated Shield Bash and Lunge and Slash will shine as both of them are very effective at dealing AoE dmg.


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#14
coldsteelblue

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My own build, which I've managed to solo the last two rounds of NM FC vs RT's with average promotions (mid 40s) is this:

 

Payback strike+

Walking Fortress+

Livid+

Counterstrike

 

Some passives including flow of battle

 

For me what worked was taunting everything with counterstrike & hitting WF to stay alive, Livid was to keep my damage output up, on occasion I could hit both CS & Livid, this would increase the damage of the counterstrike.

 

Rinse & repeat, the procs from the shield I was using Isatunoll (or however it's spelled) helped too & the killsplosions from my Bitter axe served to deal some much welcome additional aoe damage.

 

Additional that may be worth noting. I didn't go into NM alone, it was with a full team of 4, but they decided they wanted to move into the fade in every bloody round, 2 quit by the time zone 4 was over & the last guy decided to go for a walk or whatever, I managed to get all the way to the dragon but gave up because I was doing too little damage.

 

Hope this helps in some small way.


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#15
JiaJM98

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Lego is no doubt my favourite character.
Before I got the crescent, I built it as a tank and taunt machine:
walking fortress
livid
war cry
counterstrike

After i got crescent, i realised the huge dps potential with its weapon proc. So i changed my build to:
livid
walking fortress
shield bash
payback / counterstrike

#16
Drasca

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CS used to be so much better when WF refreshed CD's. Now the cooldown is too long. You absolutely want the SCD Amulet if you want to take CS in order to compensate for the long CD.



#17
JiaJM98

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CS used to be so much better when WF refreshed CD's. Now the cooldown is too long. You absolutely want the SCD Amulet if you want to take CS in order to compensate for the long CD.

Yeah... But we will have to make do with it I guess. I would never swap PI for SCD...



#18
Drasca

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Yeah... But we will have to make do with it I guess. I would never swap PI for SCD...

 

Why would you ever need PI on a Lego?  He's invincible a large portion of the time regardless.



#19
Jeremiah12LGeek

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They'd better not have my Eggo.


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#20
LearnedHand

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How much damage does the counterstrike counter actually do? Does anyone know the actual percent? Feels like it is 150-200%.



#21
TheLeakestWink

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Once you learn to PI, a fun build for the Lego is:

 

War Cry

Shield Bash

Payback Strike

Lunge & Slash

 

IMO he does not require WF due to his high innate defenses and the armor bonus of War Cry, assuming you can handle (or know how to avoid) magic damage. If survivability becomes an issue, equip the Hakkon LS if possible, alternatively a guard-generating sword or shield.


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#22
nanotm

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I take wf +upgrade war cry sb and ps using either hakon ls + dwarven proving shield or bitter axe and isatan shield, either way I take p.i. belt of health hok ring and crit chance ring, with the bitter axe /shield I tend to get the shield procs constanly, but when I took the hakon LS theres a lot more time between proc's on the blade

 

oh and of course flow of battle and the two armour passives

 

Why would you ever need PI on a Lego?  He's invincible a large portion of the time regardless.

because getting knocked on your arse constantly is the quickest way to end up dead, I took sca and realised just how weak he is without that immunity, oh and sca doesn't change his cd rate unless your hiding and doing no damage, FoB otoh it seems every connecting swing is counted as a crit hit .... so why would you ever not take it unless your playing way below your level ?



#23
actionhero112

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Can't you payback strike/livid/walking fortress to remove knockdown? 

 

While I definitely think that the amulet of PI is essential on some classes on higher difficulties, I don't think the legionaire is one of them due to how much he loves Tubthumping.


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#24
ThatBruhYouDK

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Can't you payback strike/livid/walking fortress to remove knockdown? 

 

While I definitely think that the amulet of PI is essential on some classes on higher difficulties, I don't think the legionaire is one of them due to how much he loves Tubthumping.

PI is not necessary on anyone. Just a bonus. You can do high difficulties without it, just need to know how to play well


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#25
Drasca

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because getting knocked on your arse constantly ...

 

Can't you payback strike/livid/walking fortress to remove knockdown? 

 

While I definitely think that the amulet of PI is essential on some classes on higher difficulties, I don't think the legionaire is one of them due to how much he loves Tubthumping.

 

^ This. Lots of way to prevent KD, or recover from it. Only noobs think they 'need' PI, especially when the Lego has so many options.