No T-rating.
No toggle for sex, violence, or language.
No static environments.
No anticlimactic ending that fails to utilize companions.
No war assets/power.
No boring fetch quests.
No T-rating.
No toggle for sex, violence, or language.
No static environments.
No anticlimactic ending that fails to utilize companions.
No war assets/power.
No boring fetch quests.
Finished the long OP edit.
Thanks for your contributions.
I don't want to see bad grammar. It's "What do you NOT want to see in ME:A"
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Force V-Sync ON and have no option in-game to disable it.
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Force V-Sync ON and have no option in-game to disable it.
Huuuh... yes?
I'm pretty sure your are using english but I don't understand what is "Force V-Sync ON". Can you explain please.
Oh, and I know I'm pretty bad in english, especially english grammar. Thanks for the advice, I changed the thread title.
Huuuh... yes?
I'm pretty sure your are using english but I don't understand what is "Force V-Sync ON". Can you explain please.
Oh, and I know I'm pretty bad in english, especially english grammar. Thanks for the advice, I changed the thread title.
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Hm..
Here goes:
V-Sync stands for Vertical Synchronization. The basic idea is to synchronizes your FPS (Frames Per Second = number of frames the video card can draw per second) with your monitor's refresh rate = number of times your monitor refreshes the display per second = used to be 60-Hz. Monitors have different refresh rates depending on the resolution. The purpose of V-Sync is to eliminate something called "tearing".
Complete explanation here: http://hardforum.com...ad.php?t=928593
By FORCE, I mean that the game locks v-sync on and you can't change it in the game's settings menu to off.
BTW: DA:I came with a 30FPS lock.
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Hm..
Here goes:
V-Sync stands for Vertical Synchronization. The basic idea is to synchronizes your FPS (Frames Per Second = number of frames the video card can draw per second) with your monitor's refresh rate = number of times your monitor refreshes the display per second = used to be 60-Hz. Monitors have different refresh rates depending on the resolution. The purpose of V-Sync is to eliminate something called "tearing".
Complete explanation here: http://hardforum.com...ad.php?t=928593
By FORCE, I mean that the game locks v-sync on and you can't change it in the game's settings menu to off.
BTW: DA:I came with a 30FPS lock.
Thanks for the explanation.
The point can be : Have more options in the configuration screen for the PC version? I heard lot of bad feedback about DAI PC version and I seriously hope ME:A will not follow his steps. Can be resumed by "forcefully port a console version on PC". Nothing good can come from that... (especially because I leave the xbox360 for the PC
Looks like I've got lot of work before fully mastering the fresh beast).
Out of the Interface, the UI and the lack of K+M control, does Bioware fail at a other part specially on the PC versions?
Human-only story--OH WAIT!
Hm... YET ANOTHER "humans are 'oppressed' because Aliens don't just roll out the red carpet and give them the lion's share of colonies, resources, and political power just for existing, and hypocritically expect aliens to put humanity's interests before the galactic community while humans doesn't have to put the galactic community before their own interests but we'll ignore that and say humans are right just because the gamer is human" or another "humans are SPESHUL!" story.
NO THANKS.
Human-only story--OH WAIT!
Hm... YET ANOTHER "humans are 'oppressed' because Aliens don't just roll out the red carpet and give them the lion's share of colonies, resources, and political power just for existing, and hypocritically expect aliens to put humanity's interests before the galactic community while humans doesn't have to put the galactic community before their own interests but we'll ignore that and say humans are right just because the gamer is human" or another "humans are SPESHUL!" story.
NO THANKS.
You played the game already?
Clones.
I've only ever liked that idea when it was slapstick at best.
Human-only story--OH WAIT!
Hm... YET ANOTHER "humans are 'oppressed' because Aliens don't just roll out the red carpet and give them the lion's share of colonies, resources, and political power just for existing, and hypocritically expect aliens to put humanity's interests before the galactic community while humans doesn't have to put the galactic community before their own interests but we'll ignore that and say humans are right just because the gamer is human" or another "humans are SPESHUL!" story.
NO THANKS.
Don't hate us because we're beautiful.
OP edited.
About the clones, don't forget the Citadel DLC is mostly a huge fanservice junk mostly build to make us laugh. And it worked. ![]()
Bioware not beeing bioware and trying to be like... Bethesda.
No. give us characters, lenghty main story, proper sidequests and dialogue. lots of it.
As a PC user, I've had constant trouble getting DLCs to authenticate in ME2 and ME3. This happens with DA2 as well. I'll download it from the official site, and I still have trouble. For ME2, I need to use a PCCpatcher tool (on the old BSN projects section) to get the DLC I legally paid for to work. I have to use a player-created patch in order to use my ME3 DLC as well. I had tried repairing my game as well as eventually reinstalling. Nothing worked outside of the player created fixes.
DA2 has this "fun" bug if you have Legacy and the Exiled Prince DLCs installed at the same time. If you go upstairs in the manor during Sebastian's quest, you'll freeze with the word "loading" appearing down on the corner. Supposedly hitting escape multiple times works, but it's never worked for me. I have to take out the Legacy folder when I create a new Hawke, play to Act II and finish Seb's quest, then put it back in. If I take it out after I've created the character, it won't let me load the save without it.
To sum up: I don't know about consoles, but as a PC user I'm frustrated with DLC that I've paid for not working properly.
That totally sucks. I'm a PCer also but never had any issue authenticating DLC's. I did experience the Sebastian bug, but the esc key bypassed the issue. I imagine this has happened on more than one PC if you're going back to ME2 so maybe it's a geographical issue. I'd be pissed.
No singleplayer/multiplayer integration-While I would prefer NO multiplayer aspect but since it's going in the game there is no sense in crying over it. Just keep the damn MP out of the SP and vice versa, No weapons, armor, mods, dialogue, cutscenes, decors, from one mode going into the other keep them separate.
I didn't like feeling like I was forced to play ME3 MP to get the breath scene before BioWare patched it or to keep the GR up all the damn time. When I play the MP aspect of a game I want the rewards I acquire in the MP to be for the MP and NOT as rewards or Easter Eggs in the SP mode and vice versa.
What I don't want to see:
- more action and less talking (that'd be terrible)
- another 40 hour shooting gallery
- fan service
Some things I don't want to see in ME:A:
- Any more human superiority bs. Humanity should have been the underdog in the trilogy, their insanely fast rise to power made them feel like a Mary Sue species and the other ones look like morons. How about having them get the short end of the stick for once in Andromeda?
That reminds me of lots of fantasy and sci-fi fiction: creatures and races that can live perhaps thousand of years, being hundreds of years, with amazing psychological and technological knowledge still need to be saved by a nearly pubertal young man that was reluctantly chosen to save the world despite being completely mentally outclassed and does it, mostly because of luck.
Kind of like Hollywood-movies, except the bad-ass man also gets a lot of beating, but because of force of will manage to gather up his limbs to save the world by the use of vengeance and other wholesome ideals and of course luck.
When I think about it is it not so few female "heroines" in modern pop-culture fiction that suffer from similar dysfunctions, though, instead of being reluctant are they completely passive, bewildered and without a coherent agency most of the time. (Though, would you call Hunger Games and exception to my arrogant impressions?)
-Jaded reader rant over and out
Glad to hear that you've never run into the bug unable to escape and the DLC issues. For the record, it's extremely irritating. Thank goodness for intrepid players and their user created content.That totally sucks. I'm a PCer also but never had any issue authenticating DLC's. I did experience the Sebastian bug, but the esc key bypassed the issue. I imagine this has happened on more than one PC if you're going back to ME2 so maybe it's a geographical issue. I'd be pissed.
A sidenote about some of the comments: Many seems to object to Bioware trying to influence your character's feelings, to confuse, to perhaps trick your character, or use cliché hooks to try to tie us down. Isn't this what most stories are about though? Do anyone want Bioware to stop making social, idealistic, symbolic and predefined motives in the npcs so we'll end up with Counterstrike (fps) in space?
In short: If I was Bioware writer would I probably not quite understand the goals and the reasoning behind some of the comments on that.
I can admit that I have also asked for things I thought I wanted, just to discover that what I asked for was neither what I hoped, nor what I needed.
Don't want to see characterising auto-dialogue
Don't want to see excessive fetch quests
Don't want to see excessive exploration without story content to support it.
Don't want a trainwreck ending or deux ex machina character
Don't want to see MP affecting the single player experience in any way.
Sure, let me know. That's interesting about AMD. Last 4-5 systems I had built had AMD processors. I too have the infamous black box issue playing ME1. Annoying as h*ll but at least there's a half azz work around.Glad to hear that you've never run into the bug unable to escape and the DLC issues. For the record, it's extremely irritating. Thank goodness for intrepid players and their user created content.
This has happened on more than one video card, (both Nvida and AD) but I haven't tested it on a different motherboard. My husband's rig is a different set up than mine. I use an AMD processor, and he uses Intel. Mine is a better gaming rig, but sadly my power supply has started to die. I'm going to be replaying ME1 on his box once I'm done with my latest playthrough of Chrono Cross.
If you'd like, I can either post or send you an IM when I get to ME2 again using his computer. I do know that the Black Box bug from ME1 happens mainly on AMD processors, so that could the same issue with the DLC problems.