Then I would argue it is possible to offer cinematic presentation through role-playing.
I'm not sure what this means.
DAO had some cinematics, but did not exert the degree of control over PC expression, pacing, etc., that ME2&3 did. I was still able to role-play my Wardens, all of whom were very different characters.
Hawke is a bit more controllable, but you are able to do a lot with what you get, just not in terms of background or destination.
That wasn't my experience. The game actively denied the motives, thoughts, feelings, I had conceived for the character. Repeatedly. (and imposed a ridiculous walk / run animation for the females.) I finally gave up. I consider Hawke to be another NPC.
Inquisition gives you soft backgrounds and enough opinions and emotions to fill in the gaps. People complain that the Inquisitor has no personality because of that...which is true, but I think that was also the point since it is a direct parallel to the Warden in Origins.
I've heard good things about it - but it also includes other features that present barriers to my potential enjoyment of it.
The child is brought up during the main quest line, but the partner isn't. I don't think I've seen a prompt for the partner yet- and even the child options are largely optional in the non-main quests.You can use it as a justification, or largely ignore the kid.
Good to know, thanks.