I was surprised to find a full sex mod for origins.
Oh my sweet summer child.
i get not liking actually doing them. I don't get how their mere presence is a problem. You don't need the Power. Unless you can't stop yourself whoring Influence points?Because of how frequent they were and how incredibly simple and linear they were. Plus they got irritating really quickly.
Oh my sweet summer child.
It's not about embracing it as much as it is using an engine so old its not uneconomical to do it. It's not financially feasible to allow modding on any 'engine' that has a lot of third party licensed software. You have to have the rights to all of it.
Frostbite is all in house, the reason why mod support is gone is because Frostbite was made with the intent to stop hacking and modding, not because of third party stuff.
There is no financial issues, this is all because EA hates modding and used a engine that purposely is extremely hard to mod.
It is why I like the structure of ME2, the main quest is interrupted waiting for signals, Intel and attacks. Allows the side quests to feel less out of place. FO4 isn't alone in this flaw, it is endemic in most cRPGs.
Me too. I think DA2 does this well too, though in a different way... But, yes, most games definitely need to integrate better side-quests (in terms of narrative)
That's so sad.Funny thing about "Imagination" is that it's a skill - and most people just plain suck at it.
Since it appears that they will release games that need fixing regardless of whether we can fix them ourselves, I think we should keep asking for mod support.We shouldn't be encouraging developers to be releasing games that are poorly designed just so we can buy and fix it for them.
I almost linked that Skyrim sexmod site, but I don't really want to inflict that on anyone else.
A few years ago, Kotaku wrote a Skyrim modding primer. One of the things they suggested was "DO sign up for [site]" and "DON'T go to the adult section of [site]" so what I did next should be obvious to everyone. And that's the story of how I lost my innocence at the tender age of 28.
Frostbite is all in house, the reason why mod support is gone is because Frostbite was made with the intent to stop hacking and modding, not because of third party stuff.
There is no financial issues, this is all because EA hates modding and used a engine that purposely is extremely hard to mod.
And still for all their efforts and pushing to try and stop hacking and pirating, DAI was hacked within a week and ME3's narrative for many players was still largely saved by mods like MEHEM and the elimination of the stupid dream sequences.
Frankly, alot of people I know pirate games to try them out. If they like em, they buy em when they have the money out of respect and consideration. If they don't like, they don't buy. Which I personally find completely justified given that games are something you can't return for your purchase price if you're unsatisfied with the product.
So here's a thought. Perhaps EA should try to actually make a good game, rather than try every gimmick under the sun like eliminating *modding* from PC games. Hell, I *bought* DA:O on Xbox way back when and then bought it *again* on steam (because screw Origin) a couple of months ago because it had modding. To the point that it breathed whole new life into the game.
I don't remember Witcher (any of them) needing day one DLC or, an unmoddable engine or overworrying about pirates and they still sold well and were critically acclaimed by both critics *and* fans.
Hell, Fallout 4 sold like hot cakes and Bethesda didn't care about hackers and such and I have no doubt its because of the extremely customizable setup. Hell, people KNOW Bethesda's games are gonna be buggy as hell and that the story, at best, will most likely just be Okay and they *still* buy em because they know they can eventually fix virtually *everything* in the game that irked them in the vanilla game.
I almost linked that Skyrim sexmod site, but I don't really want to inflict that on anyone else.
Apropos of nothing, but the Interesting NPCs mod actually saved Skyrim for me.
No it's not a sex mod ![]()
No it's not a sex mod
Yet.
Sex mods are always popular among these rpg's with mods. I was surprised when I browsed the top files on dragon age nexus and there was a full nudity mod that added sex animations for the in game sex scenes. I'll see if I can replay dragon age origins for it.Oh my sweet summer child.
I don't know, fallout 4 is getting some backlash from players and reviews evident by being Bethesda's lowest rated game.Since it appears that they will release games that need fixing regardless of whether we can fix them ourselves, I think we should keep asking for mod support.
Truthfully, I would like if they were removed in total. I've played enough recent games with unlimited regenerating fetch quests and their appearance grinds my gears because usually the other quests in said games aren't all that good. Plus I'm a completions, that giant list of quests I haven't done irritates me by just being there. If there was a way that I could delete them or just make them fail then I wouldn't mind as much or if they resolved themselves after a while by NPC intervention then that would be cool.i get not liking actually doing them. I don't get how their mere presence is a problem. You don't need the Power. Unless you can't stop yourself whoring Influence points?
What really held my interest in Skyrim was Blender and Nifskope. Modifying armour designs was a ton of fun. I still do it, even though I've stopped playing the game.Apropos of nothing, but the Interesting NPCs mod actually saved Skyrim for me.
No it's not a sex mod
I don't remember Witcher (any of them) needing day one DLC or, an unmoddable engine or overworrying about pirates and they still sold well and were critically acclaimed by both critics *and* fans.
I don't remember Witcher (any of them) needing day one DLC or, an unmoddable engine or overworrying about pirates and they still sold well and were critically acclaimed by both critics *and* fans.
TW2 was horrible on its PC launch.
This is when I fell over and laughed.
The first Witcher was build with AURORA, a licensed Bioware engine. Witcher 2 was a hot mess PC wise. There was no tutorial, the combat scaling sucked. Lip flaps weren't localized for language a bunch of other things. All these got fix in a big patch that came out alongside the console edition, which had everything.
Very funny how gamers easily forget poor practices by developers when they were smaller and after they give them free stuff.
TW2 was horrible on its PC launch.
Witcher 1 was essentially unplayable at launch.
Witcher 1 was essentially unplayable at launch.
I have an opinion regarding its current playability as well.
Frostbite is all in house, the reason why mod support is gone is because Frostbite was made with the intent to stop hacking and modding, not because of third party stuff.
There is no financial issues, this is all because EA hates modding and used a engine that purposely is extremely hard to mod.
That's so sad.
It's something we should have all honed as children. No one should suck at it.
I was surprised to find a full sex mod for origins.
I almost linked that Skyrim sexmod site, but I don't really want to inflict that on anyone else.
I don't know, fallout 4 is getting some backlash from players and reviews evident by being Bethesda's lowest rated game.
Maybe Bethesda will try next time.
Why do you keep bringing this up as if good games don't get terrible ratings for stupid reasons all the time?
Seriously, online ratings mean absolutely nothing to me anymore.
Why do you keep bringing this up as if good games don't get terrible ratings for stupid reasons all the time?
Seriously, online ratings mean absolutely nothing to me anymore.
They stopped having any meaning when people started to take Metacritic serious lol