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Too good to be true?


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#101
Luke Pearce

Luke Pearce
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I'll give my opinions on everything;

 

Collect Resources to Fuel your Growth:

 

Sounds fine to me! I just hope that resource gathering isn't too tedious (although I can handle quite a bit of grind personally).

 

A Capable Crew:

 

Seven crew members seems like a good number. As long as each of them is very different and can be swapped out in-mission to try a different approach if things get too tough (which by the way, they should bump up the difficulty in SP) 'Insanity' in ME3 was a cakewalk and in ME2 it was unbalanced, some areas were easy while others were a nightmare (damn Collector ship with sniping Scions and no decent cover).

 

Your Crew, Your Story:

 

Yes, bring back loyalty missions! The best part of ME2.

 

Deployed Strike Team Missions:

 

Hmm, sounds too similar to Assassins Creed with their 'Fleet' missions and other variations. Personally, I don't really like them. I would rather not have them in the game.

 

Active Strike Team Missions:

 

If this operates similar to ME3 multiplayer then I'm all for it. However, if it's just repetitive SP missions that have little progression then I'll probably give it a miss.

 

Multiplayer “Horde” Mode:

 

So, Mass Effect 3's Multiplayer? Sounds fine because I loved ME3 multiplayer. APEX funds though...not a good idea (would make things too unbalanced unless the gear is purely cosmetic).

 

Establish Settlements:

 

Adds more replayability and choice. Dragon Age: Inquisition could have used more than the three or so Skyhold choices.

 

Dialogue:

 

This is to be expected.

 

Seamlessly Travel Through the Next Mass Effect Universe:

 

100's? Literally 100's? Probably better to take the 'less is more' approach and make each one polished and interesting rather than cookie-cutter barren maps (like ME1 for the most part). No loading screens sounds good though! Immersion is very important I feel.

 

Customize and Share Your Experience:

 

To be expected.

 

Remnant Vault Raids:

 

Gotta admit, these sound freaking awesome! I would definitely want this especially if they turn out like Zelda-inspired sci-fi dungeons! I love puzzle-solving and the Star Keys/Elite versions sound great too!

 

Khet Outposts:

 

Eh, your generic 'point of interest' missions. Could take them of leave them personally but you gotta have something to make exploring worthwhile I guess otherwise they become big empty maps. Basically Mass Effect's equivalent of Rifts. I'll do them all but they wouldn't be a 'selling point' for me.

 

Drive and upgrade your Mako:

 

I find this '100's of planets' thing to be a bit unrealistic. I expect we will be able to upgrade our Mako. Custom paintjob sounds good too (if we get to paint it ourselves)

 

 

Overall, sounds like they are on the right track! Particularly with loyalty missions returning and remnant vaults being a very welcome addition.



#102
Arcian

Arcian
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I mean, come, how awesome does this sound?

Not at all.

#103
Ariella

Ariella
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It was GOING TO be paid DLC.


Proof please?