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Piercing penalty


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#1
Bwnci

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When an enemy is hit through an object using a piercing mod, what kind of damage reduction does the shot recieve? Is the penalty additive or multiplicative? I haven't been able to find the answer to this.



#2
DisturbedPsic0

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Pretty sure it's the highest allowed of all equipped piercing abilities. If you have AP IV (x% damage through cover) and regular piercing mod (40% reduced damage through cover), they don't stack, whatever is higher is the amount. I don't know what AP IV ammo penalty is off hand, but if it's 30%, and regular piercing is 40%, the 40% gets used. The piercing stacks, but the penalties don't. I can't remember for sure if it's highest or lowest piercing penalty that gets used, but I'm certain the penalties don't' stack.

 

All of this is negated on any weapons with innate piercing as the penalties don't apply (Widow, Black Widow, Crusader, Executioner, etc).



#3
Bwnci

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Pretty sure it's the highest allowed of all equipped piercing abilities. If you have AP IV (x% damage through cover) and regular piercing mod (40% reduced damage through cover), they don't stack, whatever is higher is the amount. I don't know what AP IV ammo penalty is off hand, but if it's 30%, and regular piercing is 40%, the 40% gets used. The piercing stacks, but the penalties don't. I can't remember for sure if it's highest or lowest piercing penalty that gets used, but I'm certain the penalties don't' stack.

 

All of this is negated on any weapons with innate piercing as the penalties don't apply (Widow, Black Widow, Crusader, Executioner, etc).

It's the lowest reduction that goes ahead and AP rounds don't have a penalty, but that wasn't my question.


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#4
DisturbedPsic0

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It's the lowest reduction that goes ahead and AP rounds don't have a penalty, but that wasn't my question.

Here is the best piercing document I know of: http://forum.bioware...ian-shield-bugs



#5
Bwnci

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Here is the best piercing document I know of: http://forum.bioware...ian-shield-bugs

I'm familiar with that thread. It doesn't state whether the penalty is additive or multiplicative unfortunately.



#6
DisturbedPsic0

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I'm familiar with that thread. It doesn't state whether the penalty is additive or multiplicative unfortunately.

Try this instead: http://forum.bioware...damage-formula/

 

It's the weapon damage calculator. Appears to be multiplicative.  


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#7
Cryos_Feron

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just out of curiosity:

maybe with the help of an example:
what kind of difference would make that question in this respect?

multiplicative = DR (percentage) of totally inflicted damage?

and additive??

#8
Bwnci

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Try this instead: http://forum.bioware...damage-formula/

 

It's the weapon damage calculator. Appears to be multiplicative.  

 

Ah perfect, thank you! Rank 6 of Tactical Cloak works a little differently than I thought too, wow. How come every time I learn something new about this game, everything I thought I already knew starts to unravel...

 

@Cryos_Feron: If it were additive it would only take from the base damage of your weapon. Instead it seems to take from the sum damage.


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#9
Deerber

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It's more multiplicative than debuffs, lol.


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#10
Alfonsedode

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Yeah, be careful though, if u equip a piercing mod and AP rounds on a non natively piercing gun (like javelin BW crusader ...), u ll get the penalty from the mod and no free wall hacking as u wld have had with only AP rounds

 

Then i m 95% sure if u have 2 piercing mods and no piercing ammo, the penetration distance stack, but only the better (for U) damage % is applied.

 

source : http://forum.bioware...ian-shield-bugs



#11
ROBOTICSUPERMAN

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So if I use a valiant, hvb, piercing mod and drill rounds.

Hvb has
increased damage 25%
Pierce 1.1m at 30% reduced damage
Ignored 65% of armour

Piercing mod has
Pierce 1.35m at 30% reduced damage
Ignores 65% of armour

Drill rounds has
Increased damage by 30%
Pierce 2.5m
Armour piercing rating 40%

What do I end with?

#12
Alfonsedode

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So if I use a valiant, hvb, piercing mod and drill rounds.

Hvb has
increased damage 25%
Pierce 1.1m at 30% reduced damage
Ignored 65% of armour

Piercing mod has
Pierce 1.35m at 30% reduced damage
Ignores 65% of armour

Drill rounds has
Increased damage by 30%
Pierce 2.5m
Armour piercing rating 40%

What do I end with?

you pierce the sum of your value around 5m at 30% reduced damage

your damage bonuses are applied first.

 

Here against armor u wil have no armor mitigation (0*50)

and a 55% additive weapon damage bonus. If u hit though cover u ll lose 30% of your damage


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#13
Catastrophy

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On a sidenote: That bubble the phantom spawns and you hit it and also hit the phantom. Is there a piercing mechanic involved as in: The damage getting through will be reduced by piercing mods as laid out above?



#14
Alfonsedode

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On a sidenote: That bubble the phantom spawns and you hit it and also hit the phantom. Is there a piercing mechanic involved as in: The damage getting through will be reduced by piercing mods as laid out above?

Well as u need around 2m of piercing, u often use Drill or AP, then no loss.

But if not, yeah, the Second hit after piercing is reduced i guess

corlist's test : http://forum.bioware...ities/#16443957



#15
Catastrophy

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Well as u need around 2m of piercing, u often use Drill or AP, then no loss.

But if not, yeah, the Second hit after piercing is reduced i guess

corlist's test : http://forum.bioware...ities/#16443957

Thanks, he says piercing isn't necessary and there's a flat DR of 75% from the bubble. Also looks like no penetration penalty. Good news for all the phantom lovas.



#16
Alfonsedode

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Thanks, he says piercing isn't necessary and there's a flat DR of 75% from the bubble. Also looks like no penetration penalty. Good news for all the phantom lovas.

Piercing is not necessary for hitting the bubble with a 75% DR ...

If u wanna damage those biatches, u might wanna pierce them bubble



#17
Catastrophy

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Piercing is not necessary for hitting the bubble with a 75% DR ...

If u wanna damage those biatches, u might wanna pierce them bubble

Yes, I'm often not too exact. My takeaway is: Mods don't hurt damage wise. Get your 2m and do the damage.

 

However, gameplay-wise I sometimes make them bubble deliberately so I can shoot them conveniently, regardless of doing direct health damage.

It is funny, though, when you shoot the bubble and hear the headcrush sound. But it makes sense given her magnetic disposition and her like of spooning.


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#18
capn233

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Piercing penalty is a multiplier.

 

You don't need cover penetration to hit the Phantom's bubble, but you want 2m cover penetration so you can get a double hit and one-shot them (GI can one-shot a gold one with Javelin, so I guess you could run less than 2m penetration, although there is no reason to do this).



#19
Bwnci

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For another explaination of how piercing the Phantom's bubble works, check out my Human Infiltrator guide:


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#20
Cryos_Feron

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@Cryos_Feron: If it were additive it would only take from the base damage of your weapon. Instead it seems to take from the sum damage.


Well, I guess I am not so surprised that it is taken from the sum

#21
Bwnci

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It was my guess too. I just hoped it was additive.



#22
nico_wolf

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Ah perfect, thank you! Rank 6 of Tactical Cloak works a little differently than I thought too, wow. How come every time I learn something new about this game, everything I thought I already knew starts to unravel...

 

hopefully you will share your new collected knowledge in your next video guide, so you can unravel my thought, too.   :P


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#23
Bwnci

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hopefully you will share your new collected knowledge in your next video guide, so you can unravel my thought, too.   :P

Haha, yeah I was here for my notes on the next Salarian Infiltrator video. Tactical Cloak still works the way I explained it, I'm just surprised to see that the multiplicative bonus applies before all the additive ones.


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#24
Deerber

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Haha, yeah I was here for my notes on the next Salarian Infiltrator video. Tactical Cloak still works the way I explained it, I'm just surprised to see that the multiplicative bonus applies before all the additive ones.

 

What do you mean, "before"?



#25
Bwnci

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What do you mean, "before"?

http://forum.bioware...damage-formula/