Roger that.I'm sorry Fuenf789, I don't follow you. I can tell you armour weakening effects work for the team and stack from different sources (or players), whereas armour piercing effects work just for the individual. Ultimately you pierce a percentage of whatever strength, armour exists. I hope that helps, please like my post if it does. As you can imagine, it is of great importance to me.
that is why I believe that with sufficient armor weakening applied from fellow friendly fire, even a smg which might have been weak (or have no armor mitigation mod equipped) alone against say a brute, will affect a brute with combined friendlies's ammo powers applied.
There must be a short memory effect to sum all all applied armor weakening by friendlies against one enemy.
Ps. Oops. I liked your previous post, b4 interpreting that innuendo. At least u got 1 gnat.





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