Aller au contenu

Photo

Piecing together the Ark Ship...?


  • Veuillez vous connecter pour répondre
60 réponses à ce sujet

#1
AzWarp

AzWarp
  • Members
  • 96 messages

So... I've been looking at the latest teaser and couldn't help but wonder the following. The ship shown in the new teaser has a wheel of some kind towards its middle, presumably a spinning space habitat. Could it be that this is in fact the exterior of the citadel-like concept art we were treated to on N7 Day 2014?

 

It would explain the citadel-like architecture but opens up another slew of questions since the second pic is clearly showing something that is massive...

 

Thoughts?

 

P.S. Sorry but I've been trying to figure out how to embed pics into my posts but I keep coming short... would have made this way easier...



#2
Han Shot First

Han Shot First
  • Members
  • 21 194 messages

I've seen other people post that they thought the concept art might have been the interior of the ark as well. We won't know of course until the game releases, but I think it is fairly likely. 

 

We're going to need a new hub of some sort since the Citadel will be left far behind, and what little information has been released/leaked about the game suggests that finding new home worlds is going to be a large part of the story, if not the main plot. It is probably safe to assume then that the game will begin without there being any Andromedan planets settled by the Milky Way species, and as such it is also fairly likely that the ark is going to function as the main hub in the game.


  • laudable11 et Ria Kon aiment ceci

#3
Vespervin

Vespervin
  • Members
  • 2 033 messages

That concept art image was the firs thing to come to mind when I saw the ship in the teaser. The ship looks big, but I wonder how big it is? It's hard to get an idea when the only backdrops available are distant galaxies...


  • Ria Kon aime ceci

#4
Kabooooom

Kabooooom
  • Members
  • 3 996 messages

I've seen other people post that they thought the concept art might have been the interior of the ark as well. We won't know of course until the game releases, but I think it is fairly likely.

We're going to need a new hub of some sort since the Citadel will be left far behind, and what little information has been released/leaked about the game suggests that finding new home worlds is going to be a large part of the story, if not the main plot. It is probably safe to assume then that the game will begin without there being any Andromedan planets settled by the Milky Way species, and as such it is also fairly likely that the ark is going to function as the main hub in the game.


Awhile ago, I posted about the design of the "Presidium-like" concept art they showed, and specifically that while it superficially looks like the Presidium, it is in fact extremely different. It is not a Stanford torus, as the Presidium is, and the ground is at an oblique angle to the presumed central axis of rotation. The only way that this would work in an artificial gravity sense would be if there was a combination of rotation around the central axis, and linear acceleration parallel to the axis - ie: A starship, not a space station.

And so I find it very likely indeed. As we know that they borrowed inspiration from NASA's old engineering concept art before, it is worth noting that the design is somewhat similar to a modified Bernal Sphere, which again, is one possible real life starship design.
  • laudable11, TopTrog, Han Shot First et 1 autre aiment ceci

#5
themikefest

themikefest
  • Members
  • 21 614 messages

One of my main concerns with it. is what will the ship have for defenses. It will need some kind of weapon defense system in case it comes under attack. What's the point of sending a ship to another galaxy without any way to defend itself?



#6
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 812 messages

It will have guns. Big guns.


  • Ria Kon et Lady Artifice aiment ceci

#7
dead_goon

dead_goon
  • Members
  • 522 messages

Im pretty damn sure it's going to be armed & well shielded, & given the size of the thing I wouldn't be at all surprised if it carried a contingent of heavy fighters.


  • Ria Kon aime ceci

#8
Malanek

Malanek
  • Members
  • 7 838 messages

One of my main concerns with it. is what will the ship have for defenses. It will need some kind of weapon defense system in case it comes under attack. What's the point of sending a ship to another galaxy without any way to defend itself?

Lol, IRL if we sent a ship off to a different galaxy it wouldn't be armed.

 

The best, and only, defence against any technologically equivalent species, would be to either stay undetected or be peaceful. Building a ship to transport thousands of colonists to a distant world needs to focus on propulsion, life support and cargo for everything needed to establish a colony at the other end as efficiently as possible. It should not be a warship.



#9
SporkFu

SporkFu
  • Members
  • 6 921 messages

It will have guns. Big guns.

Turian squadmate confirmed.

What? Someone has to calibrate them, right?

I'll... I'll show myself out.
  • Sailears, sH0tgUn jUliA, Vespervin et 7 autres aiment ceci

#10
CYRAX470

CYRAX470
  • Members
  • 617 messages

One of my main concerns with it. is what will the ship have for defenses. It will need some kind of weapon defense system in case it comes under attack. What's the point of sending a ship to another galaxy without any way to defend itself?


I wondered this myself. Aside from Pathfinders, we don't know much of this ships capabilities to defend itself. If it really does turn out to be absolutely enormous, I'd hope that it has its own fleet of ships from the asari, humans, and turians.

#11
Ahglock

Ahglock
  • Members
  • 3 660 messages

Lol, IRL if we sent a ship off to a different galaxy it wouldn't be armed.

The best, and only, defence against any technologically equivalent species, would be to either stay undetected or be peaceful. Building a ship to transport thousands of colonists to a distant world needs to focus on propulsion, life support and cargo for everything needed to establish a colony at the other end as efficiently as possible. It should not be a warship.


IRL when sending ships to colonize uncharted areas the ships were armed as were the people. Your best bet is to try to hide and be diplomatic but you would always be prepared for a fight. I want SDF1 guns on this thing.

#12
Chardonney

Chardonney
  • Members
  • 2 199 messages

IRL when sending ships to colonize uncharted areas the ships were armed as were the people. Your best bet is to try to hide and be diplomatic but you would always be prepared for a fight.

 

Exactly. It would be incredibly dumb to sent all those people into Andromeda, without any means to protect their ship and themselves. Even in Star Trek, ships like the Voyager and the Enterprise and others were designed for exploration but still had the means to protect themselves when under attack. Otherwise they would be nothing more than sitting ducks.



#13
Ahriman

Ahriman
  • Members
  • 2 020 messages

I'm pretty sure it can give a decent hit, but if we remember what's left from Codex - big ships can be destroyed only if they ask for it. It would be probably more valuable as space shipyard and resource processing hub.

I'm pretty sure it has big enough 3d printers to build small fighters at once or assemble bigger ships quick enough. The only problem would be if you have to fuel it with jedi.


  • Vespervin aime ceci

#14
Malanek

Malanek
  • Members
  • 7 838 messages

Exactly. It would be incredibly dumb to sent all those people into Andromeda, without any means to protect their ship and themselves. Even in Star Trek, ships like the Voyager and the Enterprise and others were designed for exploration but still had the means to protect themselves when under attack. Otherwise they would be nothing more than sitting ducks.

Just to put it into perspective, the Destiny Ascension would not stand up to the combined Turian fleet, the combined Salarian fleet or the combined Human fleet. And how much of that ship is devoted to military firepower? This Arkship has a completely different purpose. The best defence is to carry a bunch of fast scout ships and if any threat is found approaching the arkship you do a FTL jump away. The arkship is far too valuable to be risked in a military engagement.



#15
Ahglock

Ahglock
  • Members
  • 3 660 messages

Just to put it into perspective, the Destiny Ascension would not stand up to the combined Turian fleet, the combined Salarian fleet or the combined Human fleet. And how much of that ship is devoted to military firepower? This Arkship has a completely different purpose. The best defence is to carry a bunch of fast scout ships and if any threat is found approaching the arkship you do a FTL jump away. The arkship is far too valuable to be risked in a military engagement.


And if you can't run?

You don't arm up to get in fights you arm up for when you can't avoid the fight.
  • laudable11 et Chardonney aiment ceci

#16
Malanek

Malanek
  • Members
  • 7 838 messages

And if you can't run?

You don't arm up to get in fights you arm up for when you can't avoid the fight.

Why can't you run? Space is big.



#17
Ahglock

Ahglock
  • Members
  • 3 660 messages

Why can't you run? Space is big.


And yet I still got caught by a reaper now and again when map running away in ME3. Stuff happens. You can't go ftl in your current location, your ship is slower than the ships that found you, a malfunction etc. being prepared isn't just for the boy scouts.

#18
CYRAX470

CYRAX470
  • Members
  • 617 messages
Yeah it would be foolish to put your entire multispecies civilization on a ship, and not give it weapons. Running may help for a time, but with an enemy that has intent to harm, you have to fight back.

#19
Heimdall

Heimdall
  • Members
  • 13 235 messages

Just to put it into perspective, the Destiny Ascension would not stand up to the combined Turian fleet, the combined Salarian fleet or the combined Human fleet. And how much of that ship is devoted to military firepower? This Arkship has a completely different purpose. The best defence is to carry a bunch of fast scout ships and if any threat is found approaching the arkship you do a FTL jump away. The arkship is far too valuable to be risked in a military engagement.

Obviously they shouldn't seek out military engagement and giving it the weapons of a dreadnought isn't necessary, but they can't assume running away is always an option.  They need to have some way to defend themselves and the colony once they find a habitable world.



#20
Malanek

Malanek
  • Members
  • 7 838 messages

And yet I still got caught by a reaper now and again when map running away in ME3. Stuff happens. You can't go ftl in your current location, your ship is slower than the ships that found you, a malfunction etc. being prepared isn't just for the boy scouts.

And when you got caught by a reaper what happened? Did your guns help? No, the only defence was to run away. That was not a good example for your argument.

 

Incidentally, it probably shouldn't matter whether your ship is slower if you are going ftl. How can they detect you?

 

I'm trying to think of arguments why having significant armaments on the Arkship would be a good idea. I guess it is possible that when you meet a new hostile civilisation having powerful weapons would make them cautious, but would also make potential friendly species more cautious. You could use them to dominate significantly more primitive enemies.

 

On the downside you can't actually risk getting involved in an engagement and the cost of putting such weapons on the ship would be very high compared to the benefit they offer.


  • wright1978 aime ceci

#21
Chardonney

Chardonney
  • Members
  • 2 199 messages

Just to put it into perspective, the Destiny Ascension would not stand up to the combined Turian fleet, the combined Salarian fleet or the combined Human fleet. And how much of that ship is devoted to military firepower? This Arkship has a completely different purpose. The best defence is to carry a bunch of fast scout ships and if any threat is found approaching the arkship you do a FTL jump away. The arkship is far too valuable to be risked in a military engagement.

 

Even the Voyager can be destroyed - and Enterprise has been - if the enemy is strong enough. They may not be looking for and want to avoid military engagement but many times - as seen even in many tv shows and games - it cannot always be avoided (sometimes the enemy can follow you into FTL jump -> Star Trek). In any case it is good to have something to defend your most precious asset. Relying solely and blindly to the "We can always run away" option would just eventually get everyone killed.

 

Oh, and those scouts ships and jump away...   even that doesn't always work a.k.a Battlestar Galactica. 

 

Deep Space 9 - armed

Babylon 5 - armed

Citadel - armed (defense turrets)



#22
Malanek

Malanek
  • Members
  • 7 838 messages

Obviously they shouldn't seek out military engagement and giving it the weapons of a dreadnought isn't necessary, but they can't assume running away is always an option.  They need to have some way to defend themselves and the colony once they find a habitable world.

I would say that the best answer to this is again non-detection until the colony is established. I don't think the arkship should hang around if there are any hostile species. It should remain in space ready to move somewhere else if there really is a problem. 



#23
Ahglock

Ahglock
  • Members
  • 3 660 messages

And when you got caught by a reaper what happened? Did your guns help? No, the only defence was to run away. That was not a good example for your argument.

Incidentally, it probably shouldn't matter whether your ship is slower if you are going ftl. How can they detect you?

I'm trying to think of arguments why having significant armaments on the Arkship would be a good idea. I guess it is possible that when you meet a new hostile civilisation having powerful weapons would make them cautious, but would also make potential friendly species more cautious. You could use them to dominate significantly more primitive enemies.

On the downside you can't actually risk getting involved in an engagement and the cost of putting such weapons on the ship would be very high compared to the benefit they offer.


The example showed you could get caught which is why it works. Not having any weapons means it would end like it did with the reaper. Having weapons means it might end up like you are the reaper.

As for diplomacy you always negotiate with your gun ports open. It would be disrespectful not to.

There is no downside to having guns. Healing or more accurately damage mitigation through DPS is a thing. The faster you kill your enemies the less times you get shot and the less civilians die. Unless there is some huge trade off like you can have guns or food it's just additive. You are adding guns making the ship bigger to accommodate them, not taking away from the ark to put them in.
  • laudable11 et Chardonney aiment ceci

#24
Heimdall

Heimdall
  • Members
  • 13 235 messages

I would say that the best answer to this is again non-detection until the colony is established. I don't think the arkship should hang around if there are any hostile species. It should remain in space ready to move somewhere else if there really is a problem. 

Non-detection is the best case scenario, but they need to be prepared for things not going their way.  If they establish a colony and are then discovered by hostile aliens, they need some ability to defend themselves, or atleast buy time for an evacuation.  Or if the ship's FTL capability is hampered somehow, they may need to buy time to fix the issue.  Even if they want to run away, it may not always be an immediate option.  There's compelling reason to have some degree of armament, and not much downside.



#25
Ahglock

Ahglock
  • Members
  • 3 660 messages

I would say that the best answer to this is again non-detection until the colony is established. I don't think the arkship should hang around if there are any hostile species. It should remain in space ready to move somewhere else if there really is a problem.


Sure that is the best choice. But how does having guns stop you from doing that? And if an outside force stops you from hiding wouldn't it be nice to crush the outside force so you can go back to hiding.