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What can Bioware learn from Fallout 4 and Todd?


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#1
KingofTime

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Hey guys, KOT of time here and Betheseda has decided to bless us after all these years of waiting. Fallout 4 is out after 7 years of development and fan hell. Luckily Some of you have played the game, some of you are playing it right now and some of you dont give a **** (pro-top hop outta my thread i dont need bs here).

 

So what can the Bioware developers learn from a game thats was hyped to hell and back and apply to a game that is supposedly a year away.

 

+How to make a robust and awesome CC

 

+How to animate hair that doesnt look like crap

 

+How to recycle old animations from your previous games

 

+How to give female PC actual female animations and not some dumb model strut

 

+How to still milk of your decade old engine cause it just works

 

+How to have actual hair options 

 

+How to properly implement a skill progression system in your without omitting it

 

+How to make a living breathing world and static mini sandbox

 

+How to a memorable and engaging atmosphere

 

+How to build hype with good timing

 

+How to optimize your game to perfection where the framerate drops in single digits for perfect cinematic quality and yet still score high

 

+How to release whats pretty much a broken game and still have 9s/10s across the board and win GOTY

 

+How to effectively sell a buggy broken game in droves

 

+How to restrict role-playing by giving your PC a spouse and a kid and still have a 90+ on metacritic

 

+How to assassinate your narrative with a crappy dialouge system with a garbage ending and not receive flack for it.

 

So what do you think Bioware can learn from the almighty Todd?



#2
AresKeith

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What can BSN learn for not spamming the same thread every other hour



#3
KingofTime

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What can BSN learn for not spamming the same thread every other hour

So there are multiple threads on this topic, must of missed them. But lets try to keep this ontopic mmkay.



#4
Ibn_Shisha

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Ironically, I've seen a thread or 2 over on Beth Forums complaining about the hair...

 

I'm fine with FO4 hair and do think it beats DAI's, but dear Maker, poor Nora's nose choices!  Default is ok but the rest are like 'What, no plastic surgeons in 2077?'



#5
ioannisdenton

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Seriously :
Bethesda is amateurish against bioware.
boring Main story ,boring characters, clunky combat, abilities that do not feel clunky (vats i am looking at you)
and bugs.. lots of them.
So no.


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#6
Innocent Bystander

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Very well:

After playing F4 for ~7 hours: hopefully nothing. Well, maybe weapon/armor modding, that looks cool. Also Codsworth and Dogmeat.
Mostly Dogmeat.

Also: perfection? Dream on KOT, dream on.

#7
BioWareMod02

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This thread is being closed because an active thread on this topic already exists.


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