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EA Proves We Really Love Microtransactions


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#1
Sartoz

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                                                                                                     <<<<<<<<<<()>>>>>>>>>>

 

So it is said and ME:A will have them.

 

"...EA’s most recent earnings report indicates that in the second quarter of this fiscal year, it made over a billion (that’s billion with a B) dollars from “extra content....”

 

Link: http://dispatches.cheatcc.com/1953


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#2
Satele-Shan87

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But there won't be microtransactions in Battlefront, that's good


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#3
Degrees1991

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Yeah we just can't help ourselves bought a season pass for Fallout 4 felt bad about it after.

Worse thing never played Fallout before.

#4
Han Shot First

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Meanwhile at EA...

 

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  • ioannisdenton, iM3GTR et RakhanaBby aiment ceci

#5
AzWarp

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Seeing that I am guilty of purchasing every DLC, appearance pack, weapon pack, etc., for the first 3 ME games I would be pretty hypocritical if I said they should abolish MTs. I hate having to pay more for a game, but really what it boils down to is that I am willing to do it. When you look at ME3, how much did we spend for the initial release of the game? $60? Maybe $70 if you're Canadian? Add $15/ea for "From Ashes", "Leviathan", and $20 for Citadel and you've now paid about $120 for the game, not counting whatever packs you could download in addition to that. What's weird (but understandable) is that if ME3 had come out at $120 originally, I would have thought twice about buying it.

 

The mobile game market is changing the way developers and publishers look at games. When you've got low graphics games like PvZ and Candy Crush that are free to download but rack up the $ that are comparable and even surpass AAA games just with MTs, the big companies start revising their business models. And you know what? They absolutely should because if they don't, the competition will bury them (or buy them out). So really as much as I hate having to pay more for additional content, I will be the first to admit that I will be among the first to do it.

 

What I have a problem with is when a game is released without content that should really be essential to the main experience of the game. Again, ME3 is a prime example of this. Would the game be "as good" without the DLCs that were released later? No way. Those DLCs should have been part of the main game IMO. But IMO isn't going to make the game makers of the world change their business models because in the end... they know that I'll be buying that extra content (I just told them didn't I?)

 

D'oh!

 

Now... what do we all think APEX funds will be in MEA?



#6
felipejiraya

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I think this problem with microtransactions is getting better, the game industry is now more selective when to put it in games than it was in that frenzy it was in the beggining of the decade.


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#7
Ahglock

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Loving and putting up with are separate things. I actually haven't had issues with ME games and dlc. I think every dlc I bought was worth the money. There are a great many games where added content ended up being much smaller than its cost would indicate.
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#8
Chealec

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Ye-es but there are microtransactions and then there's Word of Tanks ...



#9
Guanxii

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Without any kind of breakdown of that headline figure we're just as much in the dark as we were before. If I had to take a rough guess at what that figure might actually mean in reality:
 
Free-to-play mobile game microtransactions - 15%
Licensed Sports game card packs - 40%
Map Packs / Season passes (inc. Sims Expansion packs) -  30%
Misc (inc. MMO subscriptions/items, EA access) - 15%


#10
Rannik

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I'll just keep voting with my wallet and avoiding F2P cancer.


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#11
Filament

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And they hate off-topic discussions, in off-topic forums or otherwise.

#12
Sartoz

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I'll just keep voting with my wallet and avoiding F2P cancer.

                                                                                                      <<<<<<<<<<()>>>>>>>>>>

 

I agree with you there.



#13
LinksOcarina

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D'oh!

 

Now... what do we all think APEX funds will be in MEA?

 

I honestly don't know...

 

It might be similar to platinum in Inquisition or real-world currency in Dead Space 3: A way to unlock stuff quickly, but not a detriment to the game itself.



#14
wolfsite

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The New Need For Speed game puts a wrench in this thought process as it will have no microtransactions but all the DLC will be free as well.



#15
LinksOcarina

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The New Need For Speed game puts a wrench in this thought process as it will have no microtransactions but all the DLC will be free as well.

 

Maybe EA made so much money they can afford to avoid micro-transactions for a bit. 



#16
Eleonora

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I'm not against microtransactions that add substance and content (though offering cut content as dlc is sometimes... problematic), like dlc missions/adventures and even interesting weapon and appearance packs.

Microtransactions that add in-game currency and let you skip "real-time timers" should go back to whatever f2p hell they came from.

#17
Jewellzify

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The only way we're going to get EA to knock off the annoying micro-transactions that have been pulled directly from mobile gaming and then added to our AAA's, just because EA knows that there are the fanboys out there dumb enough to purchase the mini-transactions; is to stop buying the micro-transaction items. :bandit: If EA can't fill their pockets on it, then they will remove it..  

 

Now if you can earn in-game currency and purchase the loot within reasonable means with the in-game currency, fine, I can still EARN the items with in-game currency and grinding.. But when you start hiding things behind pay-walls, it gets really annoying! STOP BUYING MICRO's IN OUR AAA GAMES!! Put that crap back in mobile games and leave our AAA's alone!! It's ruining gaming.. what happened to earning special things for completing missions or for being really awesome at the game you're playing?!?

 

Once upon a time: "Hey Bob, how did you get the awesome armor in your game" "Well Steve, I worked my a$$ off playing this level over and over and finally got REWARDED for all of the work!" "Awesome, you go Bob!" :wizard:

 

Now days, it's more like: "Hey Bob, where did you get that awesome armor?" "Well Steve, after spending my entire paycheck and putting myself in debt, I finally got a good card pack.. I hope they keep my electric on so I can play with it..."  :bandit: Really?? Stop it EA, just stop it...  :pinched:



#18
von uber

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How about people stop pre-purchasing things first? That might help.
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#19
Eelectrica

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I'll go for DLC that adds story content to a game. But with MEA, no chance in hell I'm pre-ordering, Won't purchase until I know the situation with Microtransactions, and just how optional the MP is. For that I'll need a few user reviews, and a few trusted pro-reviews as well.



#20
Queen Skadi

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I'll just keep voting with my wallet and avoiding F2P cancer.

 

F2P buisness models are okay provided that the game actually is free to play and the base game is actually fun and it isnt some "Free to wait" or RNG system that makes you pay for the mere chance of unlocking the gear you want, through F2P microtransactions in a game that you already pay $60 for however and you are crossing the line



#21
PhroXenGold

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Ye-es but there are microtransactions and then there's Word of Tanks ...

 

WoT actually has a really good system as far as "freemium" games go. Barring premium tanks, which are actually weaker than non-premium ones of the same tier (Type 59 excluded...) and exist mainly to earn credits, everything can be obtained by simply playing the game. Spending money only speeds things up, and even then progression without spending money isn't that slow unless you're really bad at the game.



#22
BENIIICHAT

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I buy it because that is the only way to have new content. And for the record, EA will eran more money from me in many previous game If they have thing like expansion pack (Physical) instead DLC.


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#23
Applepie_Svk

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The problem of ME3 was that each DLC was expanding core narrative, which should be included in the vanilla. And this problem has continued with the DAI, they have made those collosal zones, and then they gave you meaningful expansions trhu few DLCs.



#24
Catastrophy

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Not every extra content is microtransactions. I'm actually more baffled they made more than half a billion with shitty mobile stuff, though I don't know if that point includes their ripoff paytocontinue microtransactions.



#25
Grieving Natashina

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I buy DLC if I think it's worth it. I have some of the appearance packs for ME2 and ME3, and most of the story DLCs. I skipped Omega, mainly because I've read some reviews that could be summed up as "meh." Also, while I think Aria is okay, I'm not enough of a fan to buy her DLC.

For the most part, EA/BioWare has gotten better about easing up on the micro-transactions. However, they still have their missteps. Those that have played DA:I have seen this in the form of the Spoils of the Qunari gear pack. The skin tones for the armor (since some of them show skin,) don't match the skin tone of the character exactly. I'd be understanding if it was a player created mod, but this was a $10 DLC from BioWare. So while the company has gotten better, they still put out sloppy work like that.

As an aside, I picked up SoQ and almost immediately regretted it. There is supposed to be schematics in Haven, and in Skyhold (down in the Undercroft) in the chests. I tried several things over two hours (rolling new characters, using pre-existing characters, ect) and I never get the schematics to spawn. I'm not sure if recent patches have fixed that bug, but I'm not patching until I can get my psu replaced.