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Bug in multiplayer , inventory consumables


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23 réponses à ce sujet

#1
LMadariaga

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Hi, I 'm new (actually not much , I have a year playing in multiplayer) , my office is on the side of the inventory of supplies, reaches 255 item " Adrenaline Module II" the issue is that when I 'm redeeming credits these will continue to appear , add , but when you restart the game another day is only 255 .
The query is whether this is a bug and if there is a patch for it, thanks in advance, sorry if my English is very bad but my original Latin language is Spanish (Chile )
I've searched the forums several days but I have found nothing about this .



#2
Teh_Ocelot

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Hi, I 'm new (actually not much , I have a year playing in multiplayer) , my office is on the side of the inventory of supplies, reaches 255 item " Adrenaline Module II" the issue is that when I 'm redeeming credits these will continue to appear , add , but when you restart the game another day is only 255 .
The query is whether this is a bug and if there is a patch for it, thanks in advance, sorry if my English is very bad but my original Latin language is Spanish (Chile )
I've searched the forums several days but I have found nothing about this .

255 is the cap for consumables, even if you "get" more the game caps your total at 255 so it'll never be higher. Sorry :-/



#3
MaxCrushmore

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It's not a bug - working as intended


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#4
LMadariaga

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I do not get anything to report it as a bug in the game then?



#5
Teh_Ocelot

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I do not get anything to report it as a bug in the game then?

It's stupid, but it's not technically a bug. Bioware intends the game to not count consumables past 255, so even though the game will allow you to "unlock" some of them, your total won't go past 255 for any consumable.



#6
MaxCrushmore

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^its not a bug. Game is designed so the most you can have of any given consumable is 255 (at the start of any session), although that doesn't stop them from dropping in packs.

 

For myself, I've never hit 255 of any armor / ammo / weapon consumables .. guess I don't play enough



#7
LMadariaga

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OK thanks for your answers . :(



#8
Teh_Ocelot

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No problem  :)



#9
Teh_Ocelot

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On the bright side, once you've reached 255 of something, it's pretty clear you don't use it very often, so perhaps it's not a problem that there's a cap, ya know?


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#10
LMadariaga

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jajajaj the idea is to leave out that supply and weapon upgrades me begin to appear , that's the ultimate goal

 

:D


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#11
Mgamerz

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Database stores this value as an unsigned byte so the max size is 255. Game stores the variable as something bigger (likely an int) so its about 4 billion. Since you refresh from the database often it will dump your extras.

#12
7twozero

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Any way to increase the max with space magic?

#13
The Real Pearl #2

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Any way to increase the max with space magic?

You mean mods? You can pc tweak if you want but i advise against it, i don't know if bioware would consider upping the cap as cheating, I recommend not finding out to be honest, I suggest just use those consumables if you do reach the cap. 



#14
Teh_Ocelot

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You mean mods? You can pc tweak if you want but i advise against it, i don't know if bioware would consider upping the cap as cheating, I recommend not finding out to be honest, I suggest just use those consumables if you do reach the cap. 

Previously, during the reign of Ninja Stan and BiowareMod2, they would have cared.

 

In these dark days, Biovar has forsaken us in favor of the enormous failure that is DAI/MP, and no longer cares what you mod, change, delete, edit, or otherwise adjust in ME3MP. Dark days indeed..


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#15
Mgamerz

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You mean mods? You can pc tweak if you want but i advise against it, i don't know if bioware would consider upping the cap as cheating, I recommend not finding out to be honest, I suggest just use those consumables if you do reach the cap.

5QdBVLe.jpg

@7 no. The cap is in the database. I don't think BioWare would appreciate me announcing that I have magical database editing powers. (I don't please don't call the lawyers)
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#16
The Real Pearl #2

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5QdBVLe.jpg

@7 no. The cap is in the database. I don't think BioWare would appreciate me announcing that I have magical database editing powers. (I don't please don't call the lawyers)

 am I that obvious? looks at own posts number Oh right...well my lack of knowledge about modding is just because I'm an idiot (and not a pc gamer). But I am new to this fanbase. I was sucked in by the mass effect trilogy a few months back. And boy has it been a wonderful experience. 


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#17
Deerber

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Bug in multiplayer??!???

NO WAYYYYY!!!





... And actually you might have found the only suspicious behaviour in this game that isn't a bug. Lol.
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#18
Deerber

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On the bright side, once you've reached 255 of something, it's pretty clear you don't use it very often, so perhaps it's not a problem that there's a cap, ya know?


Maybe you reached it in a... Ehm... Peculiar way :whistle:
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#19
The Real Pearl #2

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Maybe you reached it in a... Ehm... Peculiar way :whistle:

They were probably working overtime at purgatory  :P



#20
Tonymac

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It's funny, I have 255 of explosive ammo........



#21
Dalakaar

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It's funny, I have 255 of explosive ammo........

I'm not sure we agree on the meaning of the word funny. :(


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#22
Mgamerz

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I have no explosive ammo. I use it all the time because without delay its excellent.
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#23
Tonymac

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I have no explosive ammo. I use it all the time because without delay its excellent.

 

I saw your vid on that - explosive ammo looked amazing.  Too bad that it isn't that way in the regulat game.



#24
Terminator Force

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It's another BioWare clever use of game mechanics "feature." Because BioWare loves us so much.

 

 

PS - BioWare EA prime directive says to try spending real money to enhance this clever use of game mechanics "feature."