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Would you support a stand alone, online Mass Effect multiplayer game?


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#51
Synthetic Turian

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I'd love to see it as long as it's got enough depth and content to be a standalone title.

 

To be completely honest, I would even support a standalone version of Mass Effect 3's multiplayer for current generation consoles. I would imagine a standard 1080p @60fps, with all the currently released DLC for about $40.

 

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#52
The Real Pearl #2

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I'm not sure, PVP sounds awful but fun at the same time, i'm open to it. But i don't want Gibs in the pvp...it's just gross. That's just my opinion though :/


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#53
wolfhowwl

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To be completely honest, I would even support a standalone version of Mass Effect 3's multiplayer for current generation consoles. I would imagine a standard 1080p @60fps, with all the currently released DLC for about $40.

 

LZkjcSl.jpg

 

It would have to be F2P.



#54
Synthetic Turian

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It would have to be F2P.

 

F2P would most likely amount to more microtransactions, and a new (unbalanced) RNG system to compensate for server costs.


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#55
Sanunes

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To be completely honest, I would even support a standalone version of Mass Effect 3's multiplayer for current generation consoles. I would imagine a standard 1080p @60fps, with all the currently released DLC for about $40.

 

LZkjcSl.jpg

 

From what I understand there are plans to release Mass Effect 2 and 3 for the backwards compatibility mode for the XB1, but they have to work out issues with multiple disk games first. Of course that means that Playstation owners won't have access, but I can't see them releasing something like that for only one console.


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#56
Synthetic Turian

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From what I understand there are plans to release Mass Effect 2 and 3 for the backwards compatibility mode for the XB1, but they have to work out issues with multiple disk games first. Of course that means that Playstation owners won't have access, but I can't see them releasing something like that for only one console.

 

I have actually been looking for any official release information about Mass Effect 2 and 3 having backwards compatibility for the XB1, but couldn't find any. Do you have any source information about this, or is this just speculation based on the backwards compatibility request list from the Microsoft page?

 

Seriously, this would easily sell me on finally getting an Xbox One.



#57
Sanunes

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I have actually been looking for any official release information about Mass Effect 2 and 3 having backwards compatibility for the XB1, but couldn't find any. Do you have any source information about this, or is this just speculation based on the backwards compatibility request list from the Microsoft page?

 

Seriously, this would easily sell me on finally getting an Xbox One.

 

The only information is from a friend I have from the Beta program about the multiple disk games and the comment about Mass Effect 2 and 3 is just from random boards speculating mostly.


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#58
Synthetic Turian

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The only information is from a friend I have from the Beta program about the multiple disk games and the comment about Mass Effect 2 and 3 is just from random boards speculating mostly.

 

Understood. Yeah, I just a search on the information as well and it seems that the current Xbox One architecture isn't currently able to emulate multi-disc based Xbox 360 games (yet).

 

Here is a quote from the Xbox engineer: Richard Irving

 

It's something that's not technically possible now but it's something we're looking into - which I believe is a comment that Phil [Spencer, Xbox boss] has shared before.

 
 



#59
duckley

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No



#60
Synthetic Turian

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I'm not sure, PVP sounds awful but fun at the same time, i'm open to it. But i don't want Gibs in the pvp...it's just gross. That's just my opinion though :/

 

I agree with you. As much as I enjoy the multiplayer, the thought of fighting against other characters, sound great and terrible at the same time. On the one hand you have the real life, tactical perspective of a real person, trying to survive. But on the other, I think about how powers would work. For example; if an enemy lost their shields or barrier and then was hit with a singularity, would it be fair for them to vulnerably float while being shot at? What about Geth based enemies against Quarian classes? Would a Quarian enemy be able to hack them? If so, what exactly would happen? It's simple scenarios like that, that make me never want to see a PvP mode in a Mass Effect multiplayer game. However, if the PvP mode generated more income for BioWare, I wouldn't oppose it at all.

 

Simply put, I want Mass Effect Multiplayer to exist forever (so long as co-op horde mode never goes away).


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#61
Laughing_Man

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I agree with you. As much as I enjoy the multiplayer, the thought of fighting against other characters, sound great and terrible at the same time. On the one hand you have the real life, tactical perspective of a real person, trying to survive. But on the other, I think about how powers would work. For example; if an enemy lost their shields or barrier and then was hit with a singularity, would it be fair for them to vulnerably float while being shot at? What about Geth based enemies against Quarian classes? Would a Quarian enemy be able to hack them? If so, what exactly would happen? It's simple scenarios like that, that make me never want to see a PvP mode in a Mass Effect multiplayer game. However, if the PvP mode generated more income for BioWare, I wouldn't oppose it at all.

 

Simply put, I want Mass Effect Multiplayer to exist forever (so long as co-op horde mode never goes away).

 

What will happen is very simple. All those interesting powers that are fun and work in a horde mode or SP, will be simplified,

nerfed into the ground, or cut entirely.

 

I mean, we can hear the whining from the pew-pew purists about how "OP" tracking powers are even today, what's gonna happen if this is PvP?

 

If the gameplay in the SP is balanced around the MP, especially PvP, I would not even consider buying the game.



#62
Display Name Owner

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I wouldn't be against it as long as it doesn't touch the single player in any kind of story-affecting way. Like, I don't want some big event that carries onto the plot of the main games. I probably wouldn't ever play it though, I just can't get into MMOs, even when I want to.


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#63
Danadenassis

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Depends on the economic model.


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#64
SolNebula

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If BioWare released a standalone, always online co-op multiplayer Mass Effect game (very similar to Mass Effect 3's multiplayer), would you support it?

 

It really depends on terms they are developing this project. I do NOT want this game to come at the expense of SP games we love and value dear. However if they commit to a long-term separate spin-off MP title so that they can later release SP games FREED of MP components then I could agree with these terms. Suffice to say I wouldn't purchase an MP only ME game but at least they can provide that type of game for those that like MP and instead develop SP only games for the traditional BW fans.

 

I do believe however that probably they would need another studio to do such things as I said earlier I don't want this to happen at the expense of traditional SP games. I'm here for the story not for the MP. I wouldn't be opposed to the idea of BW giving this task (the MP game) to an external studio but under their supervision.



#65
Satele-Shan87

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Why not ? It could be a good idea. ME3 multiplayer was not that bad


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#66
They call me a SpaceCowboy

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Sounds like a good idea. I wouldn't buy it or play it, but yeah the MP team can properly develop that game leaving the SP team to develop that game without the two having to cross over. Or MP cutting into SP really since it's a one way street.

 

I'd be all for making them separate games, as I have no interest in multiplayer. However this isn't likely to happen. EA is determined to shove multiplayer into every title, so we'd get a standalone ME-MP game and a SP game that has a tacked on MP anyway.



#67
wright1978

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No, definitely no, no to infinity.



#68
Ahglock

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What will happen is very simple. All those interesting powers that are fun and work in a horde mode or SP, will be simplified,
nerfed into the ground, or cut entirely.

I mean, we can hear the whining from the pew-pew purists about how "OP" tracking powers are even today, what's gonna happen if this is PvP?

If the gameplay in the SP is balanced around the MP, especially PvP, I would not even consider buying the game.


Or they just limit PVP classes to non problematic classes. Soldier, vanilla human engineer etc. no biotics outside maybe warp, tech powers anything but AI mind control stuff. Personally I'd make 5ish totally separate pvp classes so there would be no bleed over into other modes.

#69
Synthetic Turian

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I'd be all for making them separate games, as I have no interest in multiplayer. However this isn't likely to happen. EA is determined to shove multiplayer into every title, so we'd get a standalone ME-MP game and a SP game that has a tacked on MP anyway.

 

 That's right. I remember reading an article where EA said that they no longer invest into games without multiplayer, or something to that effect.


 

Here's the artcle: http://www.gamespot.com/articles/no-single-player-only-games-ea-labels-boss/1100-6394663/



#70
Laughing_Man

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Or they just limit PVP classes to non problematic classes. Soldier, vanilla human engineer etc. no biotics outside maybe warp, tech powers anything but AI mind control stuff. Personally I'd make 5ish totally separate pvp classes so there would be no bleed over into other modes.

 

And how would you explain those limitations logically? (in game)

 

I don't particularly like MP, I like PvP even less. The more the game deals in these areas, the more SP elements are going to be influenced by them.

So if you ask me, no, I don't want to see any of this.

 

Example for said influence: Destiny was made with PvP in mind, so their "space magic" powers are very limited, both in number and in long cool-down,

and most of them simply kill anyone affected with one shot. You can't really play there a real power-based class no matter which class you chose.

Even their "mage" class - Warlock, uses guns as much as their other classes.



#71
TruthSerum

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Sure, as long as the microtransactions are perfectly balanced like ME3 mp and not a poorly done grindfest like DA:I mp. 

 

Also it has to remain co-op and not pvp. I wouldn't play it if had pvp or was balanced to accomodate pvp. 


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#72
Nonoru

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I wouldn't support it, no. I wouldn't boycott it though. 



#73
Synthetic Turian

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Few co-op horde mode style games have as much depth and reply value as ME3's MP. I honestly thought Destiny would fill the void until ME:A came out.

I was ultimately proved wrong.



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#74
Sanunes

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 That's right. I remember reading an article where EA said that they no longer invest into games without multiplayer, or something to that effect.


 

Here's the artcle: http://www.gamespot.com/articles/no-single-player-only-games-ea-labels-boss/1100-6394663/

 

The problem I have with that article was that it was under different leadership and it wasn't multiplayer it was a "social experience" for on the Dragon Age boards it was mentioned that both Dragon Age: Origins and Dragon Age II qualified under that requirement and they didn't have multiplayer, but they did have a Flash and Facebook game.

 

I go back to what I read about Dragon Age: Inquisition and its multiplayer are so tied together that its basically the same game, so why should they separate them into different games and risk the internet accusing them of selling basically the same product twice?



#75
ReptiloidGod

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I would pay monthly for a Mass Effect MP game - But I would expect a lot for it. Currently I play a lot of Warframe, a 4-player coop shooter like the old MP, but not the same. And it is not Mass Effect.

 

So imagine something like the Star Wars Battlefront engine in a MP Mass Effect game... Space exploration in the whole milky way, player apartments on Citadel and planets, spaceships, races, strorylines... I wouldn't need any other game or reallife anymore.


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