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Is anyone else going to miss Harbinger?


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#76
themikefest

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A while, but that wasn't a live Reaper, let alone a recently deceased one.

Does that make a difference?

I would guess that once the drive core of a reaper is destroyed, the reaper no longer can do its indoctrination thing. Sovereign is blown to pieces. A piece is in Dr.Bryson's office. I wouldn't be surprised if that piece causes no harm since it doesn't have the capability to indoctrinate
 

Why do you doubt this? Codex: "Rapid indoctrination is possible". Impacts of Reaper proximity are felt quickly. All signs point to brains getting fried if you were to actually enter one.

Then why didn't Shepard feel any side effects from the artfact in the Arrival dlc? How different is the artifact from a reaper? It did indoctrinate Kenson and others



#77
dreamgazer

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I'm a little amazed that anyone could love Harbinger. He was just so... lame.

Now Sovereign's another matter. That conversation with him still blows me away.


Sovereign's speech has its own issues, but yeah, it's light years ahead of "I KNOW YOU FEEL THIS".

Sovereign > Rannoch Reaper > Harbinger. Hell, ME3 even confirms Harbinger's a little wuss who whines about Shepard after ME2.
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#78
ComedicSociopathy

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Yeah...

 

When you find out that the big bad Harbinger is taking orders from the Star-Brat his intimidation factor kind goes out the window. 



#79
dreamgazer

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Does that make a difference?


Passive versus active? Why wouldn't it?
 

I would guess that once the drive core of a reaper is destroyed, the reaper no longer can do its indoctrination thing. Sovereign is blown to pieces. A piece is in Dr.Bryson's office. I wouldn't be surprised if that piece causes no harm since it doesn't have the capability to indoctrinate


Sovereign's fingernail clipping was shielded by a substantial stationary apparatus.

maxresdefault.jpg
 

Then why didn't Shepard feel any side effects from the artfact in the Arrival dlc? How different is the artifact from a rea0per? It did indoctrinate Kenson and others


Unknown. Could have to do with Lazarus for all we know, because the relic did impact all the other organics.

Also, Object Rho isn't really helping this case, since it actually expels an energy blast that debilitates Shepard if the indoctrinated goons don't succeed.

Entering a Reaper just isn't going to work.
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#80
Linkenski

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I sort of jumped on the bandwagon with people complaining how Harby was only in the final 30 minutes of ME3 but then I stepped back and considered how I never even liked him to begin with. Sovereign is cool AF but Harbinger was absolutely lame... simply because Sovereign's role in ME1 is merely to represent the Reapers and let us understand how powerful and ancient and terrifying they are. Harbinger trash-talking you ad nauseum during collector-combat in ME2 was just stupid and there's literally no character to Harbinger so there isn't much to miss.


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#81
themikefest

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Passive versus active? Why wouldn't it?

I say it doesn't make a difference if a reaper is disabled or not.
 

Sovereign's fingernail clipping was shielded by a substantial stationary apparatus.

So it was shielded. If that thing was to indoctrinate anyone in that office, why didn't the turians get indoctrinated when taking parts of Sovereign for themselves? They did make a mini-me thannix cannon
 

Also, Object Rho isn't really helping this case, since it actually expels an energy blast that debilitates Shepard if the indoctrinated goons don't succeed.

The thing did indoctrinate the goons. Why wouldn't it indoctrinate Shepard while passed out for 2 days?
 



#82
dreamgazer

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I say it doesn't make a difference if a reaper is disabled or not.


The very first mission of the trilogy and the Codex's claims about rapid indoctrination being possible (meaning the Reapers have control of the intensity) suggest otherwise.
 

So it was shielded. If that thing was to indoctrinate anyone in that office, why didn't the turians get indoctrinated when taking parts of Sovereign for themselves? They did make a mini-me thannix cannon


They did, but we also don't know: 1) how those turians ultimately fared, whether they were quarantined or something else afterwards; and 2) the methods of their research and development, whether it involved RC robots or something else. For all we know, there's a team of indoctrinated turians locked up somewhere like the salarians on Virmire.
 

The thing did indoctrinate the goons. Why wouldn't it indoctrinate Shepard while passed out for 2 days?


Again, Lazarus could have been the reason why, since Shepard isn't exactly organic. The artifact did, however, incapacitate Shepard regardless. Invaders onto a Reaper are screwed.

#83
KaiserShep

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I always attribute Shepard's indoctrination immunity to plot armor, like how the Warden can take non-Warden companions miles and miles thorough the Deep Roads with nary a hiccup. Although, the dreams do give some room to establish that the exposure had an effect on Shepard to some degree.

#84
themikefest

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The very first mission of the trilogy and the Codex's claims about rapid indoctrination being possible (meaning the Reapers have control of the intensity) suggest otherwise.

Does that mean that individual will be indoctrinated within a few hours?
 

They did, but we also don't know: 1) how those turians ultimately fared, whether they were quarantined or something else afterwards; and 2) the methods of their research and development, whether it involved RC robots or something else. For all we know, there's a team of indoctrinated turians locked up somewhere like the salarians on Virmire.

Until Bioware says what happened to them and others that took pieces of Sovereign, I will stick with that nothing happened to them since the drive core of the reaper was destroyed and it no longer has the capability of indoctrinating
 
 

Again, Lazarus could have been the reason why, since Shepard isn't exactly organic. The artifact did, however, incapacitate Shepard regardless. Invaders onto a Reaper are screwed.

Again, there is no way to know if Lazarus made a difference

As far as invaders on a reaper goes, it depends on how long they stay. I doubt a few hours would do any harm let alone any permanent damage

You don't like the idea of Shepard getting inside a reaper to destroy it, that's fine. Bioware chose to go with shoot this, jump into that and pull this for their ending.



#85
dreamgazer

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Does that mean that individual will be indoctrinated within a few hours?


It means the Reapers have control of the intensity regardless, which will come into play once anyone's fishing around in their torso.
 

Until Bioware says what happened to them and others that took pieces of Sovereign, I will stick with that nothing happened to them since the drive core of the reaper was destroyed and it no longer has the capability of indoctrinating


And I'll stick with the canon that points to Reaper objects indoctrinating organics in their proximity unless heavily shielded.
 

Again, there is no way to know if Lazarus made a difference


True, aside from Shepard getting incapacitated regardless. It ultimately doesn't matter.
 

As far as invaders on a reaper goes, it depends on how long they stay. I doubt a few hours would do any harm let alone any permanent damage


"Rapid indoctrination is possible". And again, Object Rho promptly knocks Shepard out when the indoctrinated forces couldn't get the job done. Whether it's by way of fried organic brains or an old-fashioned energy blast, anyone invading a Reaper is screwed.
 

You don't like the idea of Shepard getting inside a reaper to destroy it, that's fine. Bioware chose to go with shoot this, jump into that and pull this for their ending.


Sure, I think the idea of invading the insides of massive, ancient mind-controlling machines is sillier than the ending we got.
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#86
rocklikeafool

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Nah, Harbringer was a good adversary, but I don't think I'll miss him/it.



#87
Ahglock

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I missed Harbinger even during ME3.


Aim better.
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#88
Lyrandori

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Nope, won't miss the Reapers at all.

 

The only one that ever made a lasting impression was Sovereign and it only lasted for one game.



#89
Broganisity

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To this day, it bugs me that Sovereign and Harbinger didn't have their names swapped around.

. . .it also bothers me that Sovereign, the vanguard of our destruction, is only spoken to once but carries well the presence of someone who thinks little of you with such casual indifference; You are the snail that gets crushed under foot.

 

. . .and then Harbinger, the sovereign of the Reapers, is basically Skeletor to Shepard's He-Man but without the corny dialogue and animatio- oh wait. . .

Well, at least He-Man had a battle-cat. . .


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#90
CYRAX470

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One thing that really made me so disappointed about Harbinger's absence, is that his desing gave us some sort of insight to Reaper types and personalities.

 

Harbinger was set apart from Sovereign because of his distinctive yellow eyes. Then at the end of ME2, we see more Reapers with these yellow eyes, it made me wonder what the eyes meant. Harbinger was a leader type, taking part in operations, are those other Reapers leaders of some sort?



#91
Natureguy85

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 Have Shepard somehow get inside Harbinger and fight numerous uglies to get to the drive core to destroy it.

 

Now there's an idea. Dreamgazer does have some good points challenging it, but I'll address those directly later. But lets look at the Pros:

 

1) They can do a proper "Indoctrination attempt" as described in the Indoctrination Theory. As Shepard moves through Harbinger, he hears Harbinger, either physically speaking through itself or in Shepard's head. In addition to, or perhaps in place of, real enemies, Shepard has to fight off phantasms from the Reaper influence. This would bring back the concept of Shepard's extraordinarily strong will and mind as discussed in the first game. Endings are supposed to echo earlier events.

 

2) This could very easily be a sensible suicide mission if they did want to make Shepard end up dying. He could have a dramatic final goodbye to the LI or whoever, or a last speech. It would be a dying moment of awesome.

 

Since ME1 I always thought that's what a final battle was going to be. Fighting inside a freaking active Reaper. Literally going into the belly of the beast.

 

I thought we'd be using the Citadel relay to attack them in Dark Space. That was a major reveal in the climax of the first game and it never came up again.

 

Since the impact Sovereign had on everyone's brains in the very first mission in ME1, I knew "going into the belly of the beast" would be a horrible idea.  Hell, even a catatonic Reaper borked the minds of Cerberus' scientists. 

 

Yes, but one of the things that made Shepard special was his strong mind and will. It's mentioned several times in the plot.

 

How long were those Cerberus scientists on that reaper for them to start hearing/seeing/thinking things? I doubt Shepard and squad would be inside Harbinger long enough to get any of the effects.

 

This is fair based on the mission on the derelict Reaper, but it could be handwaved as different either because Harbinger is not half destroyed, is older, or is simply more powerful.

 

It'd be even easier for the Reapers to create anti-mind control redundancies. What else are they going to do with 50k-year gaps?

 

Sleep. That was Vigil's guess. Or watch football.

 

 

Does that make a difference?

I would guess that once the drive core of a reaper is destroyed, the reaper no longer can do its indoctrination thing. Sovereign is blown to pieces. A piece is in Dr.Bryson's office. I wouldn't be surprised if that piece causes no harm since it doesn't have the capability to indoctrinate
 

Then why didn't Shepard feel any side effects from the artfact in the Arrival dlc? How different is the artifact from a reaper? It did indoctrinate Kenson and others

 

We don't know if the derelict Reaper was actively Indoctrinating the Cerberus scientists or not, or if a more active Reaper would be better at it. However, there's no reason for it to not be that way, so the writers could go that route if they wanted.

 

Shepard was knocked out by the Artifact. I don't know how it's different, but again, they could make up reasons. We haven't seen Reapers do that pulse.

 

I sort of jumped on the bandwagon with people complaining how Harby was only in the final 30 minutes of ME3 but then I stepped back and considered how I never even liked him to begin with. Sovereign is cool AF but Harbinger was absolutely lame... simply because Sovereign's role in ME1 is merely to represent the Reapers and let us understand how powerful and ancient and terrifying they are. Harbinger trash-talking you ad nauseum during collector-combat in ME2 was just stupid and there's literally no character to Harbinger so there isn't much to miss.

 

This, so very much. I already "liked", but it needed emphasis.

 

 

I always attribute Shepard's indoctrination immunity to plot armor, like how the Warden can take non-Warden companions miles and miles thorough the Deep Roads with nary a hiccup. Although, the dreams do give some room to establish that the exposure had an effect on Shepard to some degree.

 

It is largely plot armor, but it could have been his/her strong mind and will, as discussed in the first game. However, the dreams have nothing to do with Indoctrination. Those have to do with Shepard's mental breakdown.

 

It means the Reapers have control of the intensity regardless, which will come into play once anyone's fishing around in their torso.
 
"Rapid indoctrination is possible". And again, Object Rho promptly knocks Shepard out when the indoctrinated forces couldn't get the job done. Whether it's by way of fried organic brains or an old-fashioned energy blast, anyone invading a Reaper is screwed.
 
Sure, I think the idea of invading the insides of massive, ancient mind-controlling machines is sillier than the ending we got.

 

You're right that the Reapers can control the intensity. And while Harbinger might not go at full power initially, the attempt to keep Shepard useful would likely go out the window due to desperation once Shepard became a threat by blasting Harbinger's core, or whatever. However, as I've mentioned in earlier replies, I know, Shepard's strong mind and will were plot points from the first game.

 

We don't know that the Reapers can do that knockout pulse. There's no real reason why not, but it could be just an extra defense mechanism for an inanimate Artifact.

 

So while you have good concerns, I think they could be worked around. Why is it silly though? Or rather, since I can see where you're coming from. how could this be worse than the nonsense crap we got? Would it be less silly if we hadn't already been inside a Reaper? Even in the first game we see Saren and Benezia riding around inside Sovereign. Such things have been done in other stories. War of the Worlds comes to my mind at the moment, though that was a bit different.


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#92
AlanC9

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Surely '"worse" isn't the right criterion here anyway. If we're talking about fantasy alternate MEs, the idea is to be better than what we got, rather than different but equally bad.

#93
Natureguy85

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Surely '"worse" isn't the right criterion here anyway. If we're talking about fantasy alternate MEs, the idea is to be better than what we got, rather than different but equally bad.

 

I think it is better. Dreamgazer said it would be sillier and I'm asking why. So how is what I and others described "equally bad?"



#94
AlanC9

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What you actually asked was "how is this worse," of course. If you want to fight this out on the basis that this idea is actually better, I'd have to see a detailed proposal before attempting to assign a silliness level. How did we get aboard in the first place; how come we can do it when the other cycles couldn't? Why are we putting soldiers aboard rather than one suicide bomber with a suitcase nuke? (I guess we can handwave that one since it isn't much worse than ME2's ending.) Why is killing Harbinger any more important than, say, killing Hackett?

#95
dreamgazer

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I think it is better. Dreamgazer said it would be sillier and I'm asking why. 

 

Because it is sillier. Codex conveys that rapid indoctrination is a thing.  Very first mission of the trilogy shows what live Reapers can do even from a distance and over a short time period.  Arrival emphasizes that the Reapers can straight-up debilitate their foes in close proximity of their live technology. Leviathan emphasizes that measures must be taken to shield even a small piece of a Reaper.  And the idea is to have Shepard and crew proceed directly through a Reaper body just fine in service of some conventional destruction method? 

 

Sorry, but yeah, I'll take an overload wave, a digital upload in the vein of the virtual aliens, and some (optional) crazy particle neurophysics that use the mass relays at the very end over that any day. 



#96
Il Divo

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Not that I'm in love with the idea, but couldn't we alternatively have crazy particle neurophysics that would allow us to proceed through a live Reaper relatively unscathed? 



#97
dreamgazer

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Not that I'm in love with the idea, but couldn't we alternatively have crazy particle neurophysics that would allow us to proceed through a live Reaper relatively unscathed? 

 

Not in a way that the Reapers haven't thought of across a billion years.



#98
Il Divo

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Still, there's 2 point's that give me pause in regard to that:

 

1) don't think that's the best endorsement of the Crucible plan, given that all the endings involve superceding the Reapers' completely, Synthesis in particular being something the Catalyst cites as desirable but is unable to perform.

 

2) We have demonstrated that we have no trouble adapting Reaper technology in our own ways. I could see Leviathans providing a live opportunity to study Indoctrination. All assuming a different version of ME3 and/or 2. 



#99
themikefest

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How did we get aboard in the first place;

That would be the hardest part  to explain.
 

how come we can do it when the other cycles couldn't?

Is there anything saying those past cycles never tried it?
 

Why are we putting soldiers aboard rather than one suicide bomber with a suitcase nuke?

Wouldn't Harbinger fire at it before it got close enough to do any damage? And if Harbinger doesn't see it, another reaper might and destroy it before it can do any damage
 

Why is killing Harbinger any more important than, say, killing Hackett?

What does Hackett have to do with Harbinger?



#100
RoboticWater

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Not in a way that the Reapers haven't thought of across a billion years.

After Sovereign's defeat in 1 and Harbinger's utter ineptitude in 2-Arrival, I'd totally accept the scenario where the Reapers are essentially bluffing about their intellect and have been napping for the vast majority of their existence. The plot of every Mass Effect is essentially defined by a scenario that the Reapers never completely accounted for. Any combination of Cipher + Prothean tech + Reaper baby bits + Collector DNA could be used as a decent explanation.


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