At that point Duncan help to escape is useless as both dog and the future Warden and Eleanor are perfectly capable to escape and this was proved by the countless soldiers that they killed before to reach the passage of whom only the Cousland family know the secret,without the young noble it is Duncan who would have died in the castle,because he didn't' know the existence of the secret passage or how to use it you are making the reverse here and the function of the secret passage was to avoid the others soldiers outside of the castle.
So in order to thanks the family that saved him Duncan decided to poison the young Cousland and forced him into battle at Ostagar 3 minutes after the joining,when the young Warden was not even capable to lock the Archdemon's nightmares(see i have my own theory regard to what happened on the top of the tower of Ishal when the Warden got defeated for the only time in the game by those arrows,when it was proved that so few arrows cannot defeat the character in game i like to think that the spasm of the Warden's white eyes on the cutscene of the tower of Ishal is the Archdemon's mind control nightmare effect who defeated the Warden not those 2 arrows)
I agree that they didn't need Duncan to escape, but I think Duncan still would have been able to find the secret passage. Bryce would have told him. In fact, Bryce probably told Duncan to take him to the larder since that is where his wife and pup would go in order to escape the castle using the secret exit.
I didn't like the automatic loss at Ishal either. My explanation is that Alistair was supposed to be shielding my Cousland who was lighting the beacon (and was dual weapon with no shield). Thanks Alistair. Personally, I don't see why they couldn't have had a blinding white light and ear piercing roar knock everyone out (which we would later find out was Flemeth in dragon form). Falling for the obvious trap of the Architect was another downer.





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