EA has said that they have no interest in releasing an HD trilogy remaster for current generation consoles. So I was wondering if there any was new information when on backwards compatibility for Mass Effect 2 & 3, would be available for the Xbox One?
This might help.
http://www.cinemable...-Yet-99137.html
In addition, this is not just straight up emulation as we know it and it takes A LOT of work for each title. The Xbox One is not near powerful enough to do the emulation done on say PC's that can run Wii/PS2 with downsampling and better AA etc, and even the best Gaming PC in the world can't emulate last gen like PS3 yet. Emulation is VERY hard when architecture is not similar.
Last gens consoles were custom Power PC based architecture (yes PS3 Cell was also) with CUSTOM GPU solutions. This gens consoles are basically PC's (x86 architecture with a SEMI-custom GPU). Other than the ram used, the tier of GPU use and a some ESRAM in the XB1? They are almost identical to be honest. Now I am not going to get into an argument about how powerful the consoles are (and I could tell you),because you can play on whatever you want. I am just telling you why all this is not easy and people at MS thought Phil and others were crazy to even want to attempt it.
In addition I can also tell you that game developers do not receive a cent on used games from say Gamestop, so this is not really a big priority for them. It IS a big priority for MS (marketing and trying to get people to upgrade to a XB1 and not a PS4).
The possible good news going forward for consoles.
Now that the consoles are x86 and GCN architecture on the GPU and the next ones will be as well? Current Xbox One games and PS4 games should have no problem playing on the next gen (just like a PC). It should even be possible to do things like a PC does. Downsampling or better AA (less jaggies).
TLDR.
Do not expect every game you want to be on backwards compatibility for a few reasons and many of these games still sell very well on PC/last gen and in the case of EA? They have their own digital marketplace on PC, so they do not even have to give Steam or the console makers a cut. EA was being nice, even allowing ME 1 on XB1 compatibility. Other devs may straight up refuse, whether due to a remaster, or the title still selling on PC/lastgen (many have not moved to next gen yet) and the fact that even mediocre PC's and Laptops that could be plugged into a TV could play a game better than 2005 hardware consoles.
Also controller support for ME has been modded in quite well now.
http://www.neogaf.co...d.php?t=1016179
Now if you have a decent gaming PC? ME looks stupidly better on PC. If you have something like a R9 390/GTX 970? You can play with 4k downsampling (AMD VSR/Nvidia DSR/Gedosato) and 4k texture packs and ME 2 and 3 are among the best looking games on PC still. They are often on sale at Origin. For ME 1, use MEUITM. 2 is more complicated and there are threads on modding it.
This is on a 1080p television with a 4k downsample and texture packs with a MITX I built and a GTX 970/I5k and some shots of ME 2. Cost me around 800ish with black friday deals. Oh and Mass Effect 3 of course looks better. PC is just the way to go on the past ME games or any older game. Anyone arguing otherwise? Kind of being silly. Oh and of course a native 4k TV would look better than these 1080p screenshots, but other than playing last gen games at 4k 60? We are not really there yet on one GPU (and many games and engines do not support dual GPU like Unreal 4). To be honest the best support for dual GPU always seems to come from EA nowdays. Battlefront/BF4 etc.


