I am trying to go over the bridge just before the second camp, and Blackwall keeps falling off the bridge so I have to run away to bring him back. Is this a bug do to the trials or is this just a feature of the dlc?
The Descent is horribly bugged
#1
Posté 17 novembre 2015 - 01:37
#2
Posté 17 novembre 2015 - 03:58
You know, you can just ignore party members that fall of cliffs and stuff. They'll eventually teleport back to your side when you are far enough away. Unless you mean the elevator won't activate? That would suck.
#3
Posté 17 novembre 2015 - 05:19
I can run far enough away for him to come back, just irritating because on nightmare I need him to tank against the two genlock elites, so this meant running back and forth a few times until the battle is won, not to mention all the potions I use because the rest of the party takes so much extra damage when he is gone. I am assuming it has something to trials dlc because much has gone wrong with the game since installing it.
#4
Posté 17 novembre 2015 - 05:23
I can run far enough away for him to come back, just irritating because on nightmare I need him to tank against the two genlock elites, so this meant running back and forth a few times until the battle is won, not to mention all the potions I use because the rest of the party takes so much extra damage when he is gone. I am assuming it has something to trials dlc because much has gone wrong with the game since installing it.
That's definitely possible. IIRC, the Trials descriptions actually warn you to save often because unexpected errors can occur. Obviously it sucks regardless to have the time wasted but if you're troubleshooting this and you had an active trial that'd be a good place to start.
#5
Posté 17 novembre 2015 - 05:58
That would have been a good idea, unfortunately I have no idea what the trials dlc entails, I just noticed a bunch of new dlc, downloaded it all and started playing. Has Bioware given any indication they are predisposed to actually fix this, or are they done with DAI?
Never mind, found out what the trials are. That is a weird name for what is essentially different settings. I have a bunch on, funked up the whole game.
#6
Posté 17 novembre 2015 - 07:37
That would have been a good idea, unfortunately I have no idea what the trials dlc entails, I just noticed a bunch of new dlc, downloaded it all and started playing. Has Bioware given any indication they are predisposed to actually fix this, or are they done with DAI?
Never mind, found out what the trials are. That is a weird name for what is essentially different settings. I have a bunch on, funked up the whole game.
I'm a bit confused as to how you had them activated without knowing what they were, since they'd all be defaulted to off unless you selected them when beginning a brand new game (which you'd have had to do custom, and thus would probably not just now be finding out what they were).
Regardless, I'd have to guess it's not something that's going to be fixed, mostly because it's triggered by the numerous game and AI systems unpredictably rubbing each other the wrong way under some conditions. The amount of playtesting that would be necessary to get an occasional problem to happen consistently is likely well beyond what any game company would be able to do, let alone justify (since it's a rare occurrence). I do hope that you can get things working properly by turning some trials off, though.
#7
Posté 17 novembre 2015 - 01:57
Just did not realize they were called trials. Simply not paying attention.





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