Hmm... on the one hand, I've really enjoyed my time with DA:I and still play it, and I have to say I've been impressed by the post-release support. Particularly stuff like the Trials have really extended DA:I's shell life immensely IMO. On the other hand, I pretty regularly find stuff in DA:I which makes me think "Aww, what a missed opportunity," or "that's... unfortunate," or "if they just spent a bit more time/resources on this it would work so much better," or "the framing of the camera is off in this cutscene."
All in all, I liked it and I enjoyed it immensely, but there are quite a few things which either bother me or didn't grab me enough for me to fall completely in love with DA:I the way I have with some other games. There are quite a few things which could be improved on and developed further in the (hopefully) following titles, but as a whole, it's a really good, solid game, and the number of hours I've spent playing it have felt like time well spent.