^When you put it that way, I can see why Hawke was slated to be the protagonist in this game.
I also see why the Hero just said, "Yeah... I'm busy".
^When you put it that way, I can see why Hawke was slated to be the protagonist in this game.
I also see why the Hero just said, "Yeah... I'm busy".
I miss the good old days of the Landsmeet. There you had to put your case and either won people over or didn't. If you failed to sway the multitude I gather you then got a pitched battle between your group and Loghain's henchmen. However, I always managed to get the majority on my side, so instead you get a good old fashioned one on one duel. Come to think of it, this is the first game when you don't get the opportunity of a duel with a major antagonist as part of the main plot; HofF or their champion against Loghain, Hawke against the Arishok. May be they thought that was getting a little repetitive.
Mind you, with regard to the Ferelden nobility, apart from the Landsmeet, they didn't exactly pull their weight during the 5th Blight either. If I recall correctly, it was the Templars who stayed 'til the bitter end in Lothering trying to help the refugees from the Blight, and in Redcliffe Teagan was holed up with the women and children while the mayor, assorted tradespeople and the barkeep risked their lives against the undead. Only after Eamon called them all together in Denerim did they really have no choice but to join in. No wonder the monarch thought they would be better off putting the Grey Wardens in charge of Vigil's Keep rather than hand it over to another useless noble. It makes you wonder how they ever won back Ferelden from Orlais but then all the major players there were subsequently killed off.
What is clear now is that you should never expect anything you do to last. All the good work put in by the HoF both in Origins and Awakening came to nothing, since Teagan felt free to disparage the Wardens and clearly had forgotten they were running Vigil's Keep (so I assume that was no more); none of the boons you were granted endured (so far as I am aware); Hawke builds themselves up from nothing to Champion of Kirkwall only to have to leave it all behind (okay I know that they finally get it back through Varric but equally they could be dead in the Fade); and now the force that was the Inquisition has gone.
Shizukia, I fully agree with your assessment even though I'm struggling through my third play through. If I may.. It seems my Hero of Ferelden is also alone in the world as well since his lady love Leliana is not at his side --if that romance is followed in DA:O and the warden preforms Morrigan's ritual..
I can't fault the writers since real "heros" fade into the sunset and soon forgotten by the populace and the Government they protected.
First time I went through DAO, I thought of my warden as an heroic being. There was some kind of an happy end, old fashioned medieval-fantasy like. But yeah, the story does not end with a victory or with a short moment of joy. Stories go on. Even if some books and movies trying to convince us that there is a "happily even after" even though it is not (always). Bad things happen and glory isn't forever, I guess.
I like the whole no happy ending thing that Bioware did, it makes it more believable plus which Dragon Age game has a happy ending? Hawke is definitely thrown out of the picture no matter who you romanced in my book, you just get a softer blow if not the mage. And the Hero of Ferelden well they get a bit happier but still not all around happy ending.
I was okay with Anders. And with the Anders-ending I had.
It was authentic. I was okay with that and somehow I don't think of it as a "bad ending"
The bad ending came when Hawke had to die in my DAI-playthrough. For I could never, never, never kill Alistair. An
unfair decision, for I mixed up my own knowledge and feelings with the ones of my Inquisitor. Bad roleplaying in here.
This decision in DAI let me sleepless.
What is clear now is that you should never expect anything you do to last. All the good work put in by the HoF both in Origins and Awakening came to nothing, since Teagan felt free to disparage the Wardens and clearly had forgotten they were running Vigil's Keep (so I assume that was no more); none of the boons you were granted endured (so far as I am aware); Hawke builds themselves up from nothing to Champion of Kirkwall only to have to leave it all behind (okay I know that they finally get it back through Varric but equally they could be dead in the Fade); and now the force that was the Inquisition has gone.
Well said.
I like how you discuss the role of the politics in your posts and also take a look at the small people for that are the ones we're dealing with most of the times. And you point out the limitedness and mortality of heroism and (political and military) power, which I consider as maybe the hardest part within this game series. For DAO was like a typical hero-saves-the-world-story for me the first time I experienced it, I grew into a very different point of view by now for nothing lasts forever.
Nice posts.
I miss the good old days of the Landsmeet. There you had to put your case and either won people over or didn't. If you failed to sway the multitude I gather you then got a pitched battle between your group and Loghain's henchmen. However, I always managed to get the majority on my side, so instead you get a good old fashioned one on one duel. Come to think of it, this is the first game when you don't get the opportunity of a duel with a major antagonist as part of the main plot; HofF or their champion against Loghain, Hawke against the Arishok. May be they thought that was getting a little repetitive.
Actually, DA:I was supposed to have a duel between the Inquisitor and Corypheus at the very end, but it was cut for some reason. Perhaps because it was too difficult for them to implement. Ripped audio files reveal companion statements about the Inquisitor going up into the sky to fight Corypheus one on one.
That's why DA:I is a great game: after trespasser I feel exactly the opposite.
As a human noble warrior, andrastian, pro-chantry/anti-magic and politically conservative inquisitor, the restauration of the Chantry (under Vivienne), with the Inquisition (with ex-templars) put at her service, gives me a great sense of victory and accomplishment.
As a human noble warrior, andrastian, pro-chantry/anti-magic and politically conservative inquisitor, the restauration of the Chantry (under Vivienne), with the Inquisition (with ex-templars) put at her service, gives me a great sense of victory and accomplishment.
How? Here's what gets me: the player character has absolutely eff-all to do with any of it. It's all entirely the NPCs' doing. No matter if you're progressive or conservative, you have no direct input or impact whatsoever, even during Inquisition though the game makes a big enough deal of the Inquisitor to mask that a little ... and Trespasser destroys pretty much everyhing we thought we had. Yes, some of the NPCs get to build and achieve and win something. The PC, on a personal level? Nothing.
How? Here's what gets me: the player character has absolutely eff-all to do with any of it. It's all entirely the NPCs' doing. No matter if you're progressive or conservative, you have no direct input or impact whatsoever, even during Inquisition though the game makes a big enough deal of the Inquisitor to mask that a little ... and Trespasser destroys pretty much everyhing we thought we had. Yes, some of the NPCs get to build and achieve and win something. The PC, on a personal level? Nothing.
You can get married. That's something.
How? Here's what gets me: the player character has absolutely eff-all to do with any of it. It's all entirely the NPCs' doing. No matter if you're progressive or conservative, you have no direct input or impact whatsoever, even during Inquisition though the game makes a big enough deal of the Inquisitor to mask that a little ... and Trespasser destroys pretty much everyhing we thought we had. Yes, some of the NPCs get to build and achieve and win something. The PC, on a personal level? Nothing.
Umm, your actions throughout the game directly affects the state of the Chantry by the end. Including who is the next Divine.
How? Here's what gets me: the player character has absolutely eff-all to do with any of it. It's all entirely the NPCs' doing. No matter if you're progressive or conservative, you have no direct input or impact whatsoever, even during Inquisition though the game makes a big enough deal of the Inquisitor to mask that a little ... and Trespasser destroys pretty much everyhing we thought we had. Yes, some of the NPCs get to build and achieve and win something. The PC, on a personal level? Nothing.
But I don't care about the Inquistion itself. The inquisition is a tool. The goal: restor order. Any kind of order? No: for me, the previous order (or something very similar).
You can be the architect, the great puppeteer, behind the (very surprising and unexected) Vivienne's "Restauration". Or something else.
Trespasser can change (improve!) the Inquisition in what is was always meant to be: a new, powerful weapon in the hand of the Chantry.
I think that's a good achievement, for an inquisitor without excessive ambitions or greed of power, and with a great sense of duty.
On a personal level? Well, you're a legend, one of the 4-5 most important people of your century (so far). You now have a big place in history books.
You can also have a new love, new friends, great wealth, great influence and respect.
Your adventure days are over, your arm is gone, so what? Solas must be stopped, and you can do it (or contribuite) without fighting.
In my opinion the inquisitor has never been a "fighter", a pure action man, like Hawke (or even the Warden, if you want): he/she is more a leader, a guide, a symbol. Fighting well and killing monsters is not his/her main trait.
You can get married. That's something.
Only if you romance Cullen or Sera. If you romanced anyone else, it isn't an option. ![]()
But I don't care about the Inquistion itself.
Fair enough.
You can be the architect, the great puppeteer, behind the (very surprising and unexected) Vivienne's "Restauration".Or something else.
Only in headcanon.
On a personal level? Well, you're a legend, one of the 4-5 most important people of your century (so far). You now have a big place in history books.You can also have a new love, new friends, great wealth, great influence and respect.
What place is that? The universally reviled and feared, possibly blasphemous would-be tyrant who stepped far above their station and was stopped only by the heroic courage of the mighty leaders of (depending on whom you talk to) Ferelden/Orlais? The hapless or willing patsy of the Great Evil (Solas)? There's nothing left of "respect" and "influence", and the "friends" can't wait to all leave us, again, with only two (three, forget Sera's potential Red Jenny thing since I don't use her) of them giving any indication that they care to have us in their life in any way.
It's kind of bitterly amusing that apparently the only accomplishment that carries over into Trespasser is Orlais and Ferelden talking to each other ... in order to destroy what arranged the treaty between them in the first place.
Inquisition had a positive ending, for the most part. Trespasser, IMO, takes everything about it, twists it inside out and takes a big dump on it, and there's absolutely nothing we can do about it nor do any past choices matter, i.e. a selfish and ruthless Inquisitor is treated in exactly the same way as a selfless peace-broker. That is really crappy writing has far as I'm concerned and stinks of "You served your purpose of setting up the real protagonist, now GTFO so we don't have to consider your influence in future games and all the books and comics we want to sell you".
You can get married. That's something.
Nope. It's only an option in two cases, not everyone cares about romance to begin with, and not everyone who does cares about marriage. Plus what I'm talking about are actual achievements, things that matter in the bigger picture and in terms of making the world a better place (in whatever way you define "better").
Umm, your actions throughout the game directly affects the state of the Chantry by the end. Including who is the next Divine.
No they don't. All you get to do is spout a handful of one-liners while in the process of enabling NPC characterization, and some of those one-liners almost randomly get to play a part in the Divine election, even when they were spoken in private to a person who has absolutely nothing to do with the whole affair. There's no planning, no string-pulling, no theological discussion, no dialogue with any Chantry folks involved in the election, no logic or deliberation to the process or active involvement in it for those who want it. The only influence you might have is the war table mission, which doesn't exist for Leliana, is infamously buggy for the other two, and also no replacement for the abovementioned RP aspects.
Only in headcanon.
mmm no. This is not my interpretation. I didn't invent/add nothing.
It's one of the possible ending (such as "solas left me and my beloved inquisition was disbanded"). All endings are canon.
For the rest, if you want the Chantry to be strong and powerful, Trespasser is a good ending. Even if the Inquisitor is a little less powerful and beloved than before..
Nope. It's only an option in two cases, not everyone cares about romance to begin with, and not everyone who does cares about marriage. Plus what I'm talking about are actual achievements, things that matter in the bigger picture and in terms of making the world a better place (in whatever way you define "better").
No they don't. All you get to do is spout a handful of one-liners while in the process of enabling NPC characterization, and some of those one-liners almost randomly get to play a part in the Divine election, even when they were spoken in private to a person who has absolutely nothing to do with the whole affair. There's no planning, no string-pulling, no theological discussion, no dialogue with any Chantry folks involved in the election, no logic or deliberation to the process or active involvement in it for those who want it. The only influence you might have is the war table mission, which doesn't exist for Leliana, is infamously buggy for the other two, and also no replacement for the abovementioned RP aspects.
How you handle the mage/templar issue has a substantial effect on who becomes the Divine, as well as what challenges the Chantry faces in the future.
How you deal with the Wardens and who rules Orlais also factors into the election
Only if you romance Cullen or Sera. If you romanced anyone else, it isn't an option.
You can mention considering asking Josephine to marry. Her writer also encourages people to headcanon that she and the Inquisitor marry in Antiva, as it would very much be in character for her.
What place is that? The universally reviled and feared, possibly blasphemous would-be tyrant who stepped far above their station and was stopped only by the heroic courage of the mighty leaders of (depending on whom you talk to) Ferelden/Orlais? The hapless or willing patsy of the Great Evil (Solas)? There's nothing left of "respect" and "influence", and the "friends" can't wait to all leave us, again, with only
two(three, forget Sera's potential Red Jenny thing since I don't use her) of them giving any indication that they care to have us in their life in any way.
It's kind of bitterly amusing that apparently the only accomplishment that carries over into Trespasser is Orlais and Ferelden talking to each other ... in order to destroy what arranged the treaty between them in the first place.
Inquisition had a positive ending, for the most part. Trespasser, IMO, takes everything about it, twists it inside out and takes a big dump on it, and there's absolutely nothing we can do about it nor do any past choices matter, i.e. a selfish and ruthless Inquisitor is treated in exactly the same way as a selfless peace-broker. That is really crappy writing has far as I'm concerned and stinks of "You served your purpose of setting up the real protagonist, now GTFO so we don't have to consider your influence in future games and all the books and comics we want to sell you".
come on, the inquisitor is the slayer of cory, the savior of Orlais etc etc.
he will always be famous and respected, even if he decide to become a potatoes farmer.
I don't have the feelings that "things have been taken from me".
The inquistion, "my creature", is in good and capable hands.
As for companions...
- Cole: never wanted him around, so...
- Sera: never wanted her around, so...
- Iron Bull: betryed me, he was a loyal qunari. We had a good fight.
- Cassadra (romance): we are important people with a lot of things to do, so I never expect something "they live happily ever after in a golden castle". The love story continues, btw
- Dorian: we stay in touch, the skype crystal etc.
-Varric: he's busy with Hawke the Man at his side. The only one I missed, but hey, I'm happy he is with Hawke.
- Blackwall: bah... good fighter but nothing more. He won't be miss
- Vivienne: ah, so happy for her
- Leliana: still my spy master (or something like that)
- Cullen: still my general (or something like that)
- Josephine: glad she's gone, can't stand her bla bla bla bla
Traspesser leave me with this sensation: "You served your purpose of setting up the real new protagonist (like in DA origins and DA2), now GTFO so we don't have to consider your influence in future games, so we can move on, explore the northern thedas and possibly "crystallize" your choiches in southern Thedas (which is better than a constant reboot); all the books and comics we want to sell you" (games are one thing; books and comics are something else - Gaider canon -)
How you handle the mage/templar issue has a substantial effect on who becomes the Divine, as well as what challenges the Chantry faces in the future.
How you deal with the Wardens and who rules Orlais also factors into the election
true.
and there is also a war table mission, support Vivienne (or support Cassandra) for election.
I'm a Dalish elf so I have a good idea that several years down the line I'll be remembered as a devout human Andrastrian, particularly after the demise of the current Divine. That's okay though because I never expected anything different.
I'm a Dalish elf so I have a good idea that several years down the line I'll be remembered as a devout human Andrastrian, particularly after the demise of the current Divine. That's okay though because I never expected anything different.
Yep. That's Thedas for you. Cassandra and maybe Leliana will probably try to make the effort to stop this from happening, but really the Inquisitor is going to be Ameridan 2.0 in about hundred years, sad to say.
How you handle the mage/templar issue has a substantial effect on who becomes the Divine, as well as what challenges the Chantry faces in the future.
How you deal with the Wardens and who rules Orlais also factors into the election
Which has absolutely nothing to do with what I wrote and only underscores my point. There is no active, deliberate input or involvement, only a BS system of pseudo-randomly assigning election points to private conversations and wholly unrelated decisions. It doesn't even try to do a halfway decent job of simulating how the world reacts to your choices, or rather their interpretation thereof, it's pure gamey nonsense.
come on, the inquisitor is the slayer of cory, the savior of Orlais etc etc.
he will always be famous and respected, even if he decide to become a potatoes farmer
You say "respected", I say "reviled so much that the one thing the known world seems to be able to agree on is that they want to get rid of us" -- and that is without considering the Inquisitor's involvement (or "involvement") with the next world-destroying evil, which is bound to make things even more ugly for the Inquisitor. Those rulers whom you aided and allied with? They can't even be arsed to level their BS accusations and demands for your submission and/or destruction at you in person, but instead have their lackeys do it at what is little more than a show trial in which the guilty verdict is a done deal before it even begins. All that accompanied by the writers tut-tutting about your inevitable corruption and rendering your save-the-world crack team politically incompetent.
If you don't care for anything or anyone but what you got out of it, good for you and I honestly don't mean that sarcastically at all. People do want different things from their games. But I think it's damn obvious that the purpose of Trespasser was to utterly gut the Inquisition and Inquisitor to make sure they can't inconvenience the precious metaplot. It takes Inquisition's premise and ending and turns it inside out, to the point where actually being invested in the organization and characters feels like a huge mistake, because it should have been obvious given Bioware's history (especially in this franchise) that the player character was never actually going to matter.
Traspesser leave me with this sensation: "You served your purpose of setting up the
realnew protagonist (like in DA origins and DA2),
You're not going to play the new protagonist. If Trespasser and other past games anything to go by, you're going to play another cipher that exists only as a story vehicle and to provide characterization and support for the all-important NPCs in entirely one-sided conversations, until you are depowered and thrown out like the useless dead weight that is the other ex-PCs once the game is over. To be the protagonist, you'd have to play an actual character first, to say nothing of being allowed to have any actual personal impact.
Bioware writes some really good NPCs, but their overall storytelling has always been rocky and their treatment of the player characters incredibly lacking. It's not our story. It's Solas' story and likely Morrigan's story. We're just there to enable and admire them and then be discarded so we can't rock the metaplot-boat. And that is why for all that I truly love some aspects of the games (I wouldn't be so upset otherwise), I'm so utterly done with the series.
now GTFO
so we don't have to consider your influence in future games,so we can move on, explore the northern thedas and possibly "crystallize" your choiches in southern Thedas (which is better than a constant reboot)
I'd rather see an honest reboot than a complete invalidation of everything I thought I had gained and accomplished, especially considering the various in-game and out-of-game claims about how we would "change the world" or "choose our legacy".
And in case anyone believes I want some perfect rainbows-and-unicorns ending: no, I never expected to change the whole world forever overnight. But the implication that we're already corrupt for even wanting to try to build something better on any scale grates on me something fierce. By the same token, why try to save the world at all? Why oppose the big bad, free the slaves, protect the refugees? Let everyone die, you can't have any lasting positive effect for anyone anyway and will just end up being just as bad as every other oppressor. That is very much not the message I want to walk away from my games with.
1. Which has absolutely nothing to do with what I wrote and only underscores my point. There is no active, deliberate input or involvement, only a BS system of pseudo-randomly assigning election points to private conversations and wholly unrelated decisions. It doesn't even try to do a halfway decent job of simulating how the world reacts to your choices, or rather their interpretation thereof, it's pure gamey nonsense.
2. You say "respected", I say "reviled so much that the one thing the known world seems to be able to agree on is that they want to get rid of us" -- and that is without considering the Inquisitor's involvement (or "involvement") with the next world-destroying evil, which is bound to make things even more ugly for the Inquisitor. Those rulers whom you aided and allied with? They can't even be arsed to level their BS accusations and demands for your submission and/or destruction at you in person, but instead have their lackeys do it at what is little more than a show trial in which the guilty verdict is a done deal before it even begins. All that accompanied by the writers tut-tutting about your inevitable corruption and rendering your save-the-world crack team politically incompetent.
3. If you don't care for anything or anyone but what you got out of it, good for you and I honestly don't mean that sarcastically at all. People do want different things from their games. But I think it's damn obvious that the purpose of Trespasser was to utterly gut the Inquisition and Inquisitor to make sure they can't inconvenience the precious metaplot. It takes Inquisition's premise and ending and turns it inside out, to the point where actually being invested in the organization and characters feels like a huge mistake, because it should have been obvious given Bioware's history (especially in this franchise) that the player character was never actually going to matter.
4. You're not going to play the new protagonist. If Trespasser and other past games anything to go by, you're going to play another cipher that exists only as a story vehicle and to provide characterization and support for the all-important NPCs in entirely one-sided conversations, until you are depowered and thrown out like the useless dead weight that is the other ex-PCs once the game is over. To be the protagonist, you'd have to play an actual character first, to say nothing of being allowed to have any actual personal impact.
5. Bioware writes some really good NPCs, but their overall storytelling has always been rocky and their treatment of the player characters incredibly lacking. It's not our story. It's Solas' story and likely Morrigan's story. We're just there to enable and admire them and then be discarded so we can't rock the metaplot-boat. And that is why for all that I truly love some aspects of the games (I wouldn't be so upset otherwise), I'm so utterly done with the series.
6. I'd rather see an honest reboot than a complete invalidation of everything I thought I had gained and accomplished, especially considering the various in-game and out-of-game claims about how we would "change the world" or "choose our legacy".
7. And in case anyone believes I want some perfect rainbows-and-unicorns ending: no, I never expected to change the whole world forever overnight. But the implication that we're already corrupt for even wanting to try to build something better on any scale grates on me something fierce. By the same token, why try to save the world at all? Why oppose the big bad, free the slaves, protect the refugees? Let everyone die, you can't have any lasting positive effect for anyone anyway and will just end up being just as bad as every other oppressor. That is very much not the message I want to walk away from my games with.
1. You can control and influence the outcome (which is also predictable: Leliana crazy revolution, cassandra soft reform, vivienne stern restauration) more than tha 80% of the other choiches. IMO.
2. I think that's pretty realistic. The Nato (for example) is one of the most powerful organisation in the world, with strong military and diplomatic influence, but the moment the US and (let's say) UK decide to disband it, it's over. The Secretary General general cant' do absolutely nothing to avoid that.
3. I don't necessarly agree. Investing in the inquistion was necessary, no matter what you feel about it. Improving it was a matter of life and death., of survival Your mission was succesful so, no, we can't talk about mistakes and such.
The Inquisition really had the potential to CHANGE the southern Thedas: I'm a restorer, but if you want you can
a) put an elf in charge of orlais
b put leliana the reformer as divine
c) give the mages immense freedom
d) preserve a lot of wierd old magic stuff around the worl
Why aren't you happy with what you achieve? Southern Thedas is shaped as you see fit (with some limits), and we can move one.
The Inquisitor adventure day are probably done, but the Inquisitor is going to return (very likely)
4.&5. I think that your inquisitor can have a huge impact. Againn, you can change Thedas a lot. But you're not all powerful, so you have also to accept and undergo decisions taken by others. Others can rise to power, higher and faster than you. In the end, Cory was not completely wrong, when he told that "let us not forget what you are. A thief, in the wrong place at the wrong time. An interloper. A gnat".
6. I hate reboots. Please, no reboot. And we they said that you can "change the world and choose you're legacy", they were completely true. The Inquisition will not be part of that legacy, but there are other relevant choiches.
7. I disagree... the DA series alllows you to have lasting, positive effect on the world/the people you car. And DA inquisition SHOWS it to you. I mean, Alistair can be king (or warden commander) instead of dead, the Warden/morrigan can have a baby, Hawke can survive and move on.
Also, I'm very gratified that scum like Anders, Merrill, Fiona, the archdemon soul etc are destroyed, and the world ackowledge that....
Which has absolutely nothing to do with what I wrote and only underscores my point. There is no active, deliberate input or involvement, only a BS system of pseudo-randomly assigning election points to private conversations and wholly unrelated decisions. It doesn't even try to do a halfway decent job of simulating how the world reacts to your choices, or rather their interpretation thereof, it's pure gamey nonsense.
Psuedo-randomly?
Ally with the mages means you are endorsing mage independence, something Leliana strongly favors
Ally with the Templars means you want to rebuild the organization and let them redeem themselves. Cassandra is into reforming the Chantry without making radical changes
Conscript the mages means you force them to submit to a greater authority. Something Vivienne strongly believes in.
Your actions as the (momentarily) most important person in Thedas shapes which of your followers becomes the Divine. You can't simply pick a dialogue option and say "I want X in charge" Your actions carry as much weight as your words. Spouting all sorts of "the Chantry needs reform" rhetoric while backing Vivienne as Divine and expecting that to win would be silly.
It's what the Inquisitor believes in, in public at least, that matters.
Actually a lot of the changes you made to southern Thedas in the main game seem to have been diluted in Trespasser:
Regardless of which Divine you get, it ends with a Chantry loyalist Circle and an independent College of Enchanters. I think it's pretty obvious which one is going to survive long term.
If you put Briala on the throne of Orlais then her days are going to be numbered because it specifically said at the end of the main game that the only reason the nobles didn't move against her was because they feared her connection with the Inquisitor and respected the Inquisition (if you had high court approval) and something less promising if you did not. This was when you had a strong organisation that was powerful enough to challenge a nation state. Reduced to just working as a small peace keeping force or disbanded, your influence will now be practically zero. Plus Briala no longer has the eluvians to help her. So the best she can hope for is sanctuary with the Divine (if Leliana). Leliana has a hard task avoiding attackers for reintroducing the Canticle of Shartan, so I can see most of the secular reforms that Briala made quickly being reversed. After all, if things were still going so well for elves in Orlais they wouldn't all be rushing off to join Solas in droves.
All the strongholds you had that were useful bases to monitor various regions are likely being returned to the local nobles. They can now operate once again with impunity without the fear of the Inquisition coming down against them if they abuse their power.
Meanwhile the Inquisition itself has merely repeated history. The last one was effectively disbanded and placed under the Divine as the Templar Order and Seekers of Truth. May be the new Inquisition will retain its name if placed under the Divine, but that is about all. So really nothing has changed, apart from the fact that our new order doesn't use lyrium to leash its soliders (yet).
I totally get where you're coming from as an elf, I actually really like it even though it's so depressing for a dalish loyal.
In all honestly though, for the Inquisitor's sake, I enjoyed things immensely at the end. All my Qunari Inquisitor really wanted to do was to handle things and move on; she had no interest in the chantry, and no interest in swaying politics this way or that beyond the immediate threat. For her it was becoming free, to disband the Inquisiton. Her only worry was for all her troops and aides, for them to have a life after and it seems to be suggested that at least to begin people go back to their lives. Now she can work on something she burns for again, not govern a chantry military body.
She has a horn in the side (ha!) with the Qunari threat and does wish to be involved there too, one day; not to kill her kind but to free them from the Qun. Perhaps that is why she can relate to Solas, and still considers him a friend, if one in need of redemption.
Well, OP, my favorite PT was with my Lady Cadash, ex Carta, descendent of the feared Orzammar House Cadash. *snorts*
She was left standing alone, too. Not even close friend came by to stand with her at end of Trespasser. But that was okay for her. The only romance she had was her headcanon romance with Varric--which was actually a pretty good romance, as far as headcanon's go. She was definitely not riding the Bull, or attracted to grandpa Blackwall.
So, yeah, However, it not feel like all was lost to me. Idk what's happening with Skyhold, but I know that Varric got me some kind of title in Kirkwall..Comtesse, or something? An estate and a seat on the merchant's guild. He's the Viscount. Hawke is there, too? Omg, it's gonna be crazy. We're gonna have a blast.
Yes, I disbanded the Inquisition, but they're really just more ninja like now. In the shadows--they move quicker. Things got too bogged down. I'll get Varric and his contacts as well as Hawke and I believe Cass to help send out shadow agents to track Solas. And get a good dwarven made fake arm with interchangeable pieces that can either shoot daggers, poison darts, or make a damn fine Margarita.
So, yeah. My Lady Cadash was standing alone at the end, too, but she was okay with that. It was a new beginning for her.
And I'm content to leave her there.