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Even Fallout 4 does Side-quest and general non-main quest content BETTER


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#76
Qis

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Fallout 4 story is better than DA:I in my opinion...

 

The player is a father/mother who lost his/her wife/husband and a child. Wake up 200 years after a mega destruction on earth. A witness of atomic bomb attack. He/she sworn to find his/her wife/husband killer and his/her child kidnapper, when he/she manage to escape the facility he/she found out the world have changed, everyone he/she know dead already. The world he/she know don't exist anymore...

 

This is the background of the player character. At least the character have a background. And it is a striking background.

 

Compared with DA:I...

 

The player is...err...someone who wake up and see some spiders, run, then seeing an illuminated woman...suddenly being a prisoner, interrogated by two woman, and then found out having a special hand that somehow can close portals, then there are some peoples fighting, some demons, some peoples arguing....


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#77
fhs33721

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You mean Fallout "Desk-fan collecting simulator" 4?

 

I genuinely love the game and I love exploring the Commonwealth. But it has pretty crappy elements that are worse than anything Inquisition offers (okay not worse than the requisition quests in DAI because those are still the worst quests in all of gaming).

For once the writing for the most part is abyssmal even by video game standards. The fallout section of fanfiction.net contains better writing than Fallout 4 for the most part.

The settlement building gets tedious pretty quickly when you have to collect all the random junk lying around in Raider bases but you have quite limited inventory space. So you just run back and forth between the place you just cleared and you settlement about 3 times to store all that junk. And I still want to know why the hell the game allows me to build doors when it's absolutely impossible to somehow fit them into a door frame. Also the UI for it is utter crap

Unlike others I don't really care about the admittteldy outdated graphics so this is no problem for me.

Also there are waaay to much Raiders. Honestly it gets old pretty fast if I have to kill 30 Raiders every second dungeon. Even more jarring since actual settlements in this game have about 2-5 inhabitants on average. In the ruins of the actual city one can't even make three steps without suddenly getting shot at by raiders or super mutants.

And of course the bugs and generally bad programming. My character constantly looks into the wrong direction during conversation cutscenes. Ghouls run into the walls, get stuck there and Piper tries (unsucessfully) to kill the one ghoul in the wall while I get swarmed by the others and she does nothing to help me. The local map is unhelpful as f*ck. And codsworth once attacked me for no apparent reason and I had to reload because it was impossible to kill him or tell him to cut it out. He just fainted shortly then got up again and attacked me again right away.

 

However companions are actually the best Bethesda ever produced and I like them (except the dog, because honestly video game developers just stop trying to shoehorn a dog companion into ever goddammed video game.) . They actually feel like characters now. They are still lacking quite a bit compared to Bioware companions (again with the exception of the dog from DAO, because honestly what is it with the dog companions in every game. Just stop it already.)

 

No Fallout 4 is highly enjoyable but personally I think DAI is still better (the fact that I greatly prefer fantasy over science fiction probably also factors into it).


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#78
Phoenix_Also_Rises

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With how dispassionate the main character is despite the traumatic events they live, I have a hard time seeing my heart being broken. 

 

I did not play the guy, so I did not know how he sounded. I looked at some videos and...you are absolutely right, he is very flat. Courtenay as the female version of the PC is much better, let me tell you that. Unless you were referring to her as well. In that case, I guess I did not find her so dispassionate as for my investment and immersion to be broken.

 

Fallout 4 main plot had me head tilting from the stupidity than having my heart broken.

 

Yeah, parts of it were just...eh? But it was the "go to these people whom you became friends with and who trust you as one of their own and MURDER EVERYONE" part I found gut-wrenching. Also, shooting Garrus. I know it does not technically count, but hearing him come at me only to get a face full of laser rifle and drop dead made me wince.



#79
Iakus

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Fallout 4 main plot had me head tilting from the stupidity than having my heart broken.

Does anyone actually buy a Bethesda game for the main plot, though?


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#80
Ryzaki

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Does anyone actually buy a Bethesda game for the main plot, though?

 

I didn't think so! I mean FO3 should've drove those people away ages ago but they're apparently in the wild.

 


Yeah, parts of it were just...eh? But it was the "go to these people whom you became friends with and who trust you as one of their own and MURDER EVERYONE" part I found gut-wrenching. Also, shooting Garrus. I know it does not technically count, but hearing him come at me only to get a face full of laser rifle and drop dead made me wince.

 

Ah see I hadn't even done their quests so it was "go kill these people." "can't we just ignore them/talk it out?" "no." "K" SMH.



#81
o Ventus

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Fallout 4 story is better than DA:I in my opinion...

 

The player is a father/mother who lost his/her wife/husband and a child. Wake up 200 years after a mega destruction on earth. A witness of atomic bomb attack. He/she sworn to find his/her wife/husband killer and his/her child kidnapper, when he/she manage to escape the facility he/she found out the world have changed, everyone he/she know dead already. The world he/she know don't exist anymore...

 

This is the background of the player character. At least the character have a background. And it is a striking background.

 

Compared with DA:I...

 

The player is...err...someone who wake up and see some spiders, run, then seeing an illuminated woman...suddenly being a prisoner, interrogated by two woman, and then found out having a special hand that somehow can close portals, then there are some peoples fighting, some demons, some peoples arguing....

 

I guess if you ignore any of the Inquisitor's chosen backgrounds and the entirety of the plot to the game, then I can see why you would think this.

 

But then that's only because you're being willfully ignorant to paint DAI as being bad, which is stupid and only makes you look stupid.


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#82
ComedicSociopathy

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I just want to say that I enjoy both Fallout 4 and Dragon Age: Inquisition. They're both flawed and lacking in certain areas, but they are still descent games and not the worst things ever made by man. 

 

Furthermore, we all should take no small amount of solace that at least their not Star Wars: Battlefront.  :P


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#83
Almostfaceman

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Another fact, Witcher 3 is objectively better than DAI.

 

Uh huh.  <_<

 

cool%20story%20bro%204_zpsra4o0pcg.gif


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#84
MidnightWolf

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Two things never change on the BSN. 1) People will always turn a thread about Anora into 'I hate her father' thread, and 2) Dutch is guaranteed to constantly make threads about how much he hates Dragon Age, on the Dragon Age forums. And how it would be soooo much better if it were another game!
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#85
Dutch's Ghost

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The Fetchquester?

I'm laughing.

Oh. Wait. You're serious. Let me laugh even harder.


I think you mean fetch quest simulator 2014 aka DAI :D

#86
Dutch's Ghost

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I just want to say that I enjoy both Fallout 4 and Dragon Age: Inquisition. They're both flawed and lacking in certain areas, but they are still descent games and not the worst things ever made by man.

Furthermore, we all should take no small amount of solace that at least their not Star Wars: Battlefront. :P

DAI has more flaws than Fallout 4 so there is a huge contrast when comparing the two, one is a piece of turd, the other isn't.

#87
Dutch's Ghost

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One example of better side-content.

Fallout 4 side quest short stories in vault 81 is a 5-10minute quest where it's all dialogue. That one quest has more cinematic dialogue than 30hours of playing DAI.

#88
Andraste_Reborn

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Two things never change on the BSN. 1) People will always turn a thread about Anora into 'I hate her father' thread, and 2) Dutch is guaranteed to constantly make threads about how much he hates Dragon Age, on the Dragon Age forums. And how it would be soooo much better if it were another game!

 

I think I would extend that law to 'people who only come here to complain never, ever leave.'

 

Before DAI, there was a third law of the BSN: all threads even remotely related to romance or sex gradually derail into discussion of qunari penis size. This seems to have stopped since Iron Bull, um, clarified the situation.


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#89
o Ventus

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One example of better side-content.

Fallout 4 side quest short stories in vault 81 is a 5-10minute quest where it's all dialogue. That one quest has more cinematic dialogue than 30hours of playing DAI.

 

Looks like somebody just discovered hyperbole and was really anxious to try it out.


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#90
AlanC9

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One example of better side-content.
Fallout 4 side quest short stories in vault 81 is a 5-10minute quest where it's all dialogue. That one quest has more cinematic dialogue than 30hours of playing DAI.

Even by your standards this one is preposterous.
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#91
correctamundo

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Even by your standards this one is preposterous.

 

Yeah, but that is because whiners like Dutch have never actually played the game, especially not quests like Last resort of good men. It's all about "the agenda" ;)

 

mashcheers.gif


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#92
aerisblight

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Dutch why are you on this forum if you keep complaining? Go somewhere else if you dont like DaI. We got the picture. Enough is enough.
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#93
thats1evildude

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Dutch why are you on this forum if you keep complaining? Go somewhere else if you dont like DaI. We got the picture. Enough is enough.


But where else is he going to incite anger?

#94
9TailsFox

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Does anyone actually buy a Bethesda game for the main plot, though?

Yes me. I don't understand what's wrong with Fallout 4 writing yes Shaun plot twist you can see from other side of the galaxy but it's not bad writing. And I liked how all faction in game intertwine and you get different endings based on faction. But calling it fan-fiction and horrible and saying DA:I any better laughable, DA:I don't have good story not even close same over and over bioware hero saves the world again. yes it have some good moments and plot twists. But it's nothing special plus very bad antagonist ever, and poor anticlimactic ending. Like always companions/character save bad story.



#95
Cantina

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Fallout 4 story is better than DA:I in my opinion...

 

The player is a father/mother who lost his/her wife/husband and a child. Wake up 200 years after a mega destruction on earth. A witness of atomic bomb attack. He/she sworn to find his/her wife/husband killer and his/her child kidnapper, when he/she manage to escape the facility he/she found out the world have changed, everyone he/she know dead already. The world he/she know don't exist anymore...

 

This is the background of the player character. At least the character have a background. And it is a striking background.

 

Compared with DA:I...

 

The player is...err...someone who wake up and see some spiders, run, then seeing an illuminated woman...suddenly being a prisoner, interrogated by two woman, and then found out having a special hand that somehow can close portals, then there are some peoples fighting, some demons, some peoples arguing....

 

Sounds like a similar plot to E.S.O, no?

 

Your a prisoner who ends up with a powerful object to give to someone important to save the world from going to hell.

 

DAI:

 

Your a prisoner who ends up being the powerful object and the important figure to stop the world from going to hell.

 

 

I knew Bioware drew inspiration from E.S. but jezz'us its like a Stephine Meyers/Anne Rice brawl minus the courtroom.



#96
Qis

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Sounds like a similar plot to E.S.O, no?

 

Your a prisoner who ends up with a powerful object to give to someone important to save the world from going to hell.

 

DAI:

 

Your a prisoner who ends up being the powerful object and the important figure to stop the world from going to hell.

 

 

I knew Bioware drew inspiration from E.S. but jezz'us its like a Stephine Meyers/Anne Rice brawl minus the courtroom.

 

We don't expect anything from Bethesda before, who expect Bethesda make at least a good story? But Bioware becoming Bethesda is unacceptable.

 

You see Dragon Age: Origin, the early part is the player background. But then in DA2 we have a mysterious family and a mysterious guy/girl, but at least Hawke have a background and we get the idea on who he/she is during the intro. In DA:I, the Inquisitor is like usual Bethesda protagonist...

 

But now Bethesda main character is no longer like before, Bethesda have become Bioware...that's an improvement.

 

Bioware becoming Bethesda is downgraded....



#97
giveamanafish...

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Yeah I'm waiting for the PC version too. I coulde buy it now if I wanted too as I do have an XB1 but I'm holding back as I know I'd find the controls awkward due to my disability. Whereas on PC I can play it exactly how I like. I have to admit though I like what I've seen of Rise of the TR so far.

I think the graphics are going to be far superior for Rise of the Tomb Raider on PC compared to XBox. I can wait.



#98
Qun00

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I feel like Inquisition is a great improvement over the past games when it comes to side content.

Origins barely offered anything outside the main quest and DA2's wasn't all that interesting.

Fetch quests still exist in DAI, yes, but there's also plenty of great stuff to do. I loved freeing the soldiers at the Fallow Mire and retaking the Emprise du Leon from the red templars.

We don't expect anything from Bethesda before, who expect Bethesda make at least a good story? But Bioware becoming Bethesda is unacceptable.

You see Dragon Age: Origin, the early part is the player background. But then in DA2 we have a mysterious family and a mysterious guy/girl, but at least Hawke have a background and we get the idea on who he/she is during the intro. In DA:I, the Inquisitor is like usual Bethesda protagonist...

But now Bethesda main character is no longer like before, Bethesda have become Bioware...that's an improvement.

Bioware becoming Bethesda is downgraded....


For those who aren't used to real roleplaying, yes.
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#99
akbogert

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Fallout 4 story is better than DA:I in my opinion...

 

The player is a father/mother who lost his/her wife/husband and a child. Wake up 200 years after a mega destruction on earth. A witness of atomic bomb attack. He/she sworn to find his/her wife/husband killer and his/her child kidnapper, when he/she manage to escape the facility he/she found out the world have changed, everyone he/she know dead already. The world he/she know don't exist anymore...

 

This is the background of the player character. At least the character have a background. And it is a striking background.

 

Compared with DA:I...

 

The player is...err...someone who wake up and see some spiders, run, then seeing an illuminated woman...suddenly being a prisoner, interrogated by two woman, and then found out having a special hand that somehow can close portals, then there are some peoples fighting, some demons, some peoples arguing....

 

Alternatively:

The player is a mostly clean slate. Wake up after surviving a major terrorist attack which wiped out many important people across several nations, including the head of the church. You're not just a witness to the attack -- you may have been the perpetrator. (At this point, I think DAI is at least as interesting as FO4, background wise).

 

You subsequently uncover more information about your background and your connection to the attack. Just because the background isn't delivered during the opening of the game does not mean there is no background.

 

Elsewhere, DAI gives you an opportunity that FO4 likely does not: rather than handing you your backstory, it allows you to shape it. For example, a Dalish inquisitor speaking with Josephine is asked how he/she feels about the tribe and not being with them, and there are a variety of ways you can answer -- all of which establish, for that inquisitor, a different set of roots that led to the kind of person you are now. Is this new backstory thoroughly elaborated? No, but again in comparison to what you've described of FO4, it's at least just as involved. 

 

It sounds an awful lot like you're claiming to compare the backgrounds of your characters when you're really just comparing the opening of each game. Disliking the amnesia (and subsequent memory) and the player choices approach, and preferring straight introductory exposition, is certainly your prerogative. But different delivery of material does not mean that material isn't in the game. 


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#100
Qis

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Bioware already done that in the past with Revan, Bioware doing it again with The Inquisitor

 

It's nothing new, re-use the old cliche.

 

Bioware could come out with something fresh, becoming like Bethesda is something we don't expect.