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93 réponses à ce sujet

#1
ROBOTICSUPERMAN

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Which is the better drone?
Detonate, shock, chain lightening
Or
Shields and damage, shields and damage, rockets?

And when you choose your drone, what passives do you comliment it with?
Power damage passives, weapon damage passives, or no passives?

#2
Salarian Master Race

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I would say detonate shock lightning for maximum CC, because it isn't going to do any meaningful amount of damage either way.

 

Passives would depend on your weapon loadout and really not have any relevance to the Drone.


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#3
Loufi

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Detonate, shock, chain lightning, without doubt. The Detonate evo is an absolute must, as it is the only way to make the Drone does a significant amount of damage (from the direct damage of the explosion and because the detonation triggers fire explosions or tech bursts). The Shock is also extremely useful to stun enemies.

 

Investing into power damage in the passives obviously boosts the Drone's damage but your choice should rather depends on the weapon and gear you plan to use.   


  • filippopotame, PatrickBateman, GruntKitterhand et 1 autre aiment ceci

#4
Catastrophy

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The deto-shocka. Only take non-close combat stuff when speccing for the rocket drone.

 

But the deto-shocka is better, because you can hear it work for you when it's out of sight. The detonation sound is distinctive enough to tell you it can be re-casted. And the buzzing sound of the nerve shocker, a derivate of the Quarian neuro-stim devices, is a good indication of what's happening around the corner. Of course the deto-shocka is specced with as little health as possible so it looks more cute and adorable.

 

Wallhack is for scrubs. Love your drone today and have a true and faithful pet. It'd go anywhere to attack your enemies.



#5
Catastrophy

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And here is a pic of the mightiest evolution of Combat Drone:

 

1399332115761.jpg

 

All Hail Human Engineer!


  • Dovakiin_N7 et Black_Mage aiment ceci

#6
Jeremiah12LGeek

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I take detonate and shock for 5 Ranks. If I went to 6, I'd take chain lightning, now that I know that the rocket evolution interferes with the shock evolution.


  • Alfonsedode aime ceci

#7
Cryos_Feron

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definitely option A

because the Drone damage is negligible on higher difficulties.
whereas the stagger and shock mechanism works great!

and the small shields help to get a detonation for CC and fire or tech burst even more frequently

#8
PatrickBateman

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Exploding drone is great, it deals a lot more damage than you think it would - if you keep casting it you will easily get 50k damage done for the combat drone challenge in one platinum game, especially against the Geth as they can't stay away from it.

It's also great for Phantoms, just like my own relation to alcohol - they just can't stay away from it!
  • filippopotame, GruntKitterhand et The Real Pearl #2 aiment ceci

#9
Mission_Scrubbed

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Great kit. I also like equipping Avenger with Disruptor IV to help a fellow (acolyte) Fury with her Biotic explosions.


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#10
GruntKitterhand

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Option A, all day, every day.  I have ten active Human Engineers across multiple accounts, and eight of them are specced that way.

 

 

 

 

 

 

And I never play the other two.


  • andy_3_913, Alfonsedode, Salarian Master Race et 1 autre aiment ceci

#11
JRandall0308

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Exploding Drone because it gives the possibility of a Combat Drone powered killstreak.



#12
capn233

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The first one, although a 4pt Detonate drone is decent too.



#13
JGDD

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especially against the Geth as they can't stay away from it.

 

I like it against Geth since they are the only faction that will consistently turn to deal with it. Other factions will occasionally take a shot at it, but Geth always give it their full attention. Dual Primes are suckers for it and I spam the crap out of it when they are out and about. Better they shoot at an exploding shock drone than me.



#14
Alfonsedode

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I like it against Geth since they are the only faction that will consistently turn to deal with it. Other factions will occasionally take a shot at it, but Geth always give it their full attention. Dual Primes are suckers for it and I spam the crap out of it when they are out and about. Better they shoot at an exploding shock drone than me.

IIRC the shock/chain lightning drone get full attention of 4 units around it



#15
Catastrophy

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I like it against Geth since they are the only faction that will consistently turn to deal with it. Other factions will occasionally take a shot at it, but Geth always give it their full attention. Dual Primes are suckers for it and I spam the crap out of it when they are out and about. Better they shoot at an exploding shock drone than me.

Yea, don't we all love it when we hear the siege pulse next room with actually nobody of us in there?


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#16
DaemionMoadrin

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This is my HE: http://kalence.drupa...!!24T52314!EE9E

 

One of the most effortless ways to score well on Gold. Depending on how you play switching drone for fitness might have some benefits, especially on Platinum.



#17
JRandall0308

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Human Engineer is one of my most-played Platinum characters, too. S/He's awesome in combination with other Tech characters.

 

6/6/6/5/3 (although 6/6/6/6/0 would be fine too)

Collector SMG

Acolyte (although I seldom use it)

Geth Scanner

AP Ammo

 

http://kalence.drupa...!23N54314!EE9B3



#18
MaxCrushmore

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66606, passives not needed (Vanilla human passives suck)

 

Unless you are using a heavy weapon or really want to invest all those skill points to add 200 damage to your incinerate.

 

Chain explosions, lock down entire areas of the combat zone like few other characters



#19
JRandall0308

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Well with human passives you could get +weapon / + headshot / +weapon, it's not a ton but it's something. *shrug*

 

Besides playing Platinum with 0 or 3 Fitness is exhilarating.



#20
DaemionMoadrin

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Well with human passives you could get +weapon / + headshot / +weapon, it's not a ton but it's something. *shrug*

 

Besides playing Platinum with 0 or 3 Fitness is exhilarating.

 

It's not like fitness makes that much of a difference. 6 fitness add 325 health/shields, which is about a single bullet from a Collector Captain.

 

The only times fitness for the engineer really comes in handy is against Banshee warp balls and Ravager acid.



#21
Dalakaar

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66606, passives not needed (Vanilla human passives suck)

 

Unless you are using a heavy weapon or really want to invest all those skill points to add 200 damage to your incinerate.

The fitness doesn't do much either. The difference is small enough that it's basically player preference. I go 6/6/6/4/4 to get the best bang for my buck.



#22
MaxCrushmore

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5b of the vanilla human fitness tree is far and away the best evo between the passive and fitness trees. Personally I'm not willing to give it up.

 

IMO fitness does matter, it allows a more aggressive play style without dropping all the time. And yes, even in Platinum, having extra fitness is handy for a myriad of reasons

 

Edit: And being able to absorb that extra bullet is oftentimes the difference between being able to roll dodge and being shield / health gated (or taken down)



#23
Beerfish

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A kit I hardly played in the early going, then came some objectives and such, and then came a few proper weapons.  I soon realized just what a great class it is.  He/She absolutely drives the Geth bonkers.  There is a special kind of nice watching your very spamable drone just torment Geth Primes.


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#24
Dalakaar

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5b of the vanilla human fitness tree is far and away the best evo between the passive and fitness trees.

Untrue. 6B Passives. That's a lot of weapons damage. Even if I don't go for it, it's far and away the best of those trees. I'd rather have 8 points invested across my build than 6. And I play the same level of aggressive regardless of taking 4 or 6 ranks in Fitness. Doesn't make much of a difference to me given I'm probably only going to die due to bad positioning where no amount of fitness will absorb what I've done to myself. (I'm on Plat 95% of the time)

 

Ultimately I don't believe how you spec the engineer's passive/fitness makes enough of a difference to straight up say one way is better than the other. They're too situational/player style dependent to call it. The thing everyone would agree on is 6/6/6 in powers.



#25
MaxCrushmore

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I agree the 6/6/6 on vanilla humans is almost a must (considering how underwhelming the passive and fitness trees are).

 

We will agree to disagree then, as I consider %15 shield recharge rate significantly more valuable than %10 additive weapon damage on a caster