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Planning first-time character


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#1
Darth Wraith

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I'm a long-time Dragon Age fan who haven't been able to play Inquisition before because my computer didn't quite measure up. However, I'm getting a new PC next week so now I'll be jumping in with both feet. My first playthrough will be a human mage, so now I'm trying to plan my build a little.

 

So my actual question is this: Roughly how many ability points do you get in a playthrough? I'm going to have all the singleplayer DLC installed, and I tend towards completionism when I play. I know humans get a bonus point, and that you start with two points already assigned, but how many levels can one expect to get? And are there other sources of ability points, like tomes in the first two games?

 

Any assistance from experienced players would be appreciated.



#2
Neras

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The level cap is 27, and you get one point per level. There are a few amulets of power which provide extra points for you or a specific follower in the game, but some of them can be easily missed. There used to be 3-5ish for each character but several of them were removed in a patch because people were item duping them. This did not actually fix item duping though, ironically. There is still at least one for each character in the game, although some of them are on quest chains that only appear on certain paths. I can think of two amulets for the Inquisitor off the top of my head, although one is exclusive to a certain choice on the main storyline, so assuming no cheats I'd say you can expect a min of 30 points total. 

 

You can only have 8 active abilities though, so generally by 20s you are probably going to be going more for passives that actives. 

 

Hope this helps.



#3
Aeratus

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Playing under default settings, most people will reach vanilla game's end at around level 18-22. With the DLCs, you'll be at level cap at the end.


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#4
Darkly Tranquil

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If you do a completionist run, you can expect to probably be about level 25 by the end of the main game, and you will cap out pretty quick once you get into the DLC. You get one talent per level, and there are a couple of Amulets of Power around, and an Inquisition Perk you can use to gain an additional talent.

You should probably try to push through to Skyhold as early as you can in the game, as this will open up your specialisation talent trees early. You don't want to spend too many of your talent points before unlocking the specialisation, as that's where the real power of most builds comes from.

Since you are playing on PC there are also mods you can get that allow you to buy unlimited amulets of power, but I wouldn't recommend using those on your first playthrough as it will distort the gameplay experience.

#5
ottffsse

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yeah you can end up with 33 or 34 ability points at level 27. since you have 8 active skill slots passive abilities are most important and useful. for a mage, clean burn. flashpoint (inferno tree), gathering storm (lightning tree) and mana surge early game (winter tree)are grade A must haves imo. Other then that, ice armour and guardian spirit are useful for higher difficulties although don't take guardian spirit if you spec into necromancer as it does not really work then with a certain necro passive.

 

if you specialize mages are a bit as follows:

-knight enchanter: tanky melee mage - fade shield, fade cloak is a must from ke tree, inferno and lightning friendly

-rift: classic cc aoe nuke mage, like da2 force mage - good with winter tree and inferno tree, trickier with lightning as of weakness bug but can be done

-necromancer: dai's version of damage/ blood mage, good with lightning and inferno trees



#6
Darth Wraith

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I was thinking Knight Enchanter for specialization, with some lightning and fire for damage and of course Barrier, since that seems to synergize extremely well from what I've been able to read up on. Although Rift Mage seems kinda fun as well, so I'm not 100% decided yet.



#7
sjsharp2011

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I was thinking Knight Enchanter for specialization, with some lightning and fire for damage and of course Barrier, since that seems to synergize extremely well from what I've been able to read up on. Although Rift Mage seems kinda fun as well, so I'm not 100% decided yet.

yeah both the rift mage and KE aer good fun classes to play as. I've played as both on diffreent characters and enjoyed evrey minute of it. In fact playing  as a rift mage again right now.



#8
Darth Wraith

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Another thing I was wondering about: how does cooldown work in this game? Is there a global cooldown for all abilities, or do they use individual cooldowns so that you can use one ability while another is on cooldown?



#9
Ferretinabun

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Another thing I was wondering about: how does cooldown work in this game? Is there a global cooldown for all abilities, or do they use individual cooldowns so that you can use one ability while another is on cooldown?

 

The second.


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#10
sjsharp2011

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Another thing you may want to take note of is the DLC's are best played either after the main story or towards the latter end of it as you ideally need a level 20 or higher character. I found some of the enemies in the DLC's zones a little overwhelming at first but I did get used to them eventually. I felt I should mention it since nobody else has but this also depends on whether you get any of the DLC for this game.


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#11
Darth Wraith

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Another thing you may want to take note of is the DLC's are best played either after the main story or towards the latter end of it as you ideally need a level 20 or higher character. I found some of the enemies in the DLC's zones a little overwhelming at first but I did get used to them eventually. I felt I should mention it since nobody else has but this also depends on whether you get any of the DLC for this game.

Oh, OK. Thanks for the tip. I thought the DLC (other than Trespasser, which I understand MUST be played after the main game) scaled to level. But that's fine, I'm not in a rush to see the DLC when I have the whole game to experience.



#12
sjsharp2011

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Oh, OK. Thanks for the tip. I thought the DLC (other than Trespasser, which I understand MUST be played after the main game) scaled to level. But that's fine, I'm not in a rush to see the DLC when I have the whole game to experience.

Descent does scale but Jaws of Hakkon has a minimum level 20 recommendation. But I would wait until your at least level 20 befoer taking on either of them anyway as you can get easily overwhelmed by the enemies in Descent. There is a power called Aegis of the rift which you can pick up in JoH which is basically a magic shieldthat effectively makes you invulnerabie for a few seconds it's useful but it only lasts a few seconds but it does have quite a long cooldown period. I find it comes in most handy for protecting yourself while reviving a fallen teammate. But it also does help when you'er faced with somewhat overwhelming odds as well sometimes

 

and yes you're right about Trespasser that can't be played until you've finished the main game in fact in truth it's the last thing you should take on as once you've started it your locked in till the end of the game. You can't leave it and go off and do other tasks and come back like you can with JoH or Descent. Once you've started Trespasser you've effectively signed up to finishing that playthrough


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#13
PapaCharlie9

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I'm a long-time Dragon Age fan who haven't been able to play Inquisition before because my computer didn't quite measure up. However, I'm getting a new PC next week so now I'll be jumping in with both feet. My first playthrough will be a human mage, so now I'm trying to plan my build a little.

 

So my actual question is this: Roughly how many ability points do you get in a playthrough? I'm going to have all the singleplayer DLC installed, and I tend towards completionism when I play. I know humans get a bonus point, and that you start with two points already assigned, but how many levels can one expect to get? And are there other sources of ability points, like tomes in the first two games?

 

Any assistance from experienced players would be appreciated.

For the main game, you'll be an unstoppable killing machine as a solo character with only 18 or so ability points, roughly level 16 experience. As a full party at level 16 and above, you'll faceroll the game, even on Nightmare. At that point, finish the main game quickly so you can switch to DLC and have a bit more challenge.

 

Arguably, by mid-game, crafting starts to dominate skills, or at least, the crafting/passive abilities synergy goes non-linear and everything you wield becomes OP. Enemies can't compete. So keep up with the crafting and don't worry too much about you skill point spend -- you can easily respec you character if you mess up, but really, after the first 18 points, you'd have to work pretty hard to make a bad build.


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#14
AlanC9

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You should probably try to push through to Skyhold as early as you can in the game, as this will open up your specialisation talent trees early. You don't want to spend too many of your talent points before unlocking the specialisation, as that's where the real power of most builds comes from..


Hmmm.. hit In Hushed Whispers (or its equivalent) at level 6 or so?

#15
PapaCharlie9

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You should probably try to push through to Skyhold as early as you can in the game, as this will open up your specialisation talent trees early. You don't want to spend too many of your talent points before unlocking the specialisation, as that's where the real power of most builds comes from.
 

This is not a problem if you respec after getting your specialization. This is what I did for each playthrough. In fact, plan your pre-specialization build for the Haven raid (and to a lesser extent, Hushed Whispers/Champions of the Just), and your post-specialization for whatever you want.

 

On average, I probably respec'd my own character and all companions at least twice per PT.


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#16
Dominator3864

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good advice above. i just got the game a week ago. never played a true rpg before, just the hybrid shooter variety. i finished my first playthrough the other day. ive just been running around killing all the dragons and exploring trying to figure out all of the details i missed. i started off on normal having no clue what i was doing. eventually switched to casual because i was in areas i had no business being in, which i did not understand what was going on at the time. once i unlocked knight enchanter, and got to farming up schematics like crazy, then i was able to switch to nightmare and solo dragons.

 

i wouldn't try to rush to skyhold. yes, that is where the game changes and you get your specialization, but i regret doing that now. as you said, you're a completionist, so just be thourough and you will have way more fun. i'm about to start a new playthough and go the whole time on nightmare. one thing i'll share with you that i wish i'd known, the area you start in and the preceding areas are NOT linear. by that i mean, it's not like you complete the whole starting area, then move onto the next and do the same. that took me a minute to figure out. the starting area has enemies ranging from level 1- like 12. You will likely not be anywhere near 12 by the time you have exhausted pretty much every accessible thing in that first area. Especially if you play on hard or nightmare. You have to jump around a lot to get leveled up. The game is breath taking, though.


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#17
sjsharp2011

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good advice above. i just got the game a week ago. never played a true rpg before, just the hybrid shooter variety. i finished my first playthrough the other day. ive just been running around killing all the dragons and exploring trying to figure out all of the details i missed. i started off on normal having no clue what i was doing. eventually switched to casual because i was in areas i had no business being in, which i did not understand what was going on at the time. once i unlocked knight enchanter, and got to farming up schematics like crazy, then i was able to switch to nightmare and solo dragons.

 

i wouldn't try to rush to skyhold. yes, that is where the game changes and you get your specialization, but i regret doing that now. as you said, you're a completionist, so just be thourough and you will have way more fun. i'm about to start a new playthough and go the whole time on nightmare. one thing i'll share with you that i wish i'd known, the area you start in and the preceding areas are NOT linear. by that i mean, it's not like you complete the whole starting area, then move onto the next and do the same. that took me a minute to figure out. the starting area has enemies ranging from level 1- like 12. You will likely not be anywhere near 12 by the time you have exhausted pretty much every accessible thing in that first area. Especially if you play on hard or nightmare. You have to jump around a lot to get leveled up. The game is breath taking, though.

Yeah that's why I asid it is a better idea to wait but it depends on how thorough you want to play and whether you'er happy to jump into certain things earlier Granted you gain moer xp if you jump into certain areas earlier and successfully pull off the tasks there But there are 2 downsides to playing the game that way

 

1 you may find yourself going up against something you find too hard  

2. you may find you miss info you need to complete other tasks thast you might want to do later.

Tbh it just depends really how you want to play it. Personally I'm not really a sucker for punishment so don't tend to venture into areas until I know I'm ready. Sometimes I shake things up by doing it mostly to see what kind of different results i get. But generally when I'm in completionist mode I tend to approach things properly as intended


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