It seems very clear that the next Mass Effect will be about exploring and colonizing the Andromeda galaxy. This kind of event, in another scale obviously, is not a strange thing in human history. The europeans with the New World and Africa and the American expansion to the West are a few exemples.
In short, it's hard to separte imperialism from those kind of events. So the question is, do you think that it will be a theme in Andromeda? Or do you think Bioware will avoid that, and make exploration and colonization something without any negative sides?
Honestly I'd like it to be, it can make to very interesting storytelling and create amazing conflicts. Although I believe there a good chance of something more traditional, a big bad enemy (like the Reapers) and no development of a theme of imperialism.
Do you think imperialism will be a theme in Mass Effect: Andromeda?
#1
Posté 23 novembre 2015 - 07:34
- 9TailsFox aime ceci
#2
Posté 23 novembre 2015 - 07:37
https://en.wikipedia...iki/Imperialism
I don't think so. A group of explorers isn't a country, I don't think there are going to be politicians or anything like that either.
Do you truly believe we're going to build an empire in ME:A?
#3
Posté 23 novembre 2015 - 07:41
Imperialism is a type of advocacy of empire. Its name originated from the Latin word "imperium", which means to rule over large territories.
As in the main character ruling over large territories in the galaxy? Or humanity as a whole?
#4
Posté 23 novembre 2015 - 07:47
Imperialism is a term with a wide range of definitions. I'm simply using here as to the idea that we will force our will against other people. "Our" being whatever gruop the protagonist is part of. So if we find a planet with a species already there, we might kick them out and be... imperialistic. Or not, and try to find some equal grounds. Stuff like that.
#5
Posté 23 novembre 2015 - 07:49
I would be surprised if Prime Directive isn't a major plot point. Interfering and creating your own 'Krogan problem' maybe as an unforeseen consequence or a justified risk. It would be cool if BioWare would let us go full Batarian and conquer, enslave, and extract colonies for all their resources too.
#7
Posté 23 novembre 2015 - 07:52
Imperialism is a term with a wide range of definitions. I'm simply using here as to the idea that we will force our will against other people. "Our" being whatever gruop the protagonist is part of. So if we find a planet with a species already there, we might kick them out and be... imperialistic. Or not, and try to find some equal grounds. Stuff like that.
I seriously hope not. I would only want to inhabit places that don't already contain living species of random aliens (unless they weren't civilized, like say, a places with creatures like thresher maws.)
I suppose, to force your will on other (civilized species, capability of communication), would be more of a renegade decision, so I wouldn't mind if they implemented the choice.
But speaking for myself, however, I wouldn't want to disadvantage another race of beings, simply for my own to benefit.
#8
Posté 23 novembre 2015 - 07:54
- Laughing_Man, Vit246 et SwobyJ aiment ceci
#9
Posté 23 novembre 2015 - 07:55
I seriously hope not. I would only want to inhabit places that don't already contain living species of random aliens (unless they weren't civilized, like say, a places with creatures like thresher maws.)
I suppose, to force your will on other, would be more of a renegade decision, so I wouldn't mind if they implemented the choice.
Speaking for myself, however, I wouldn't want to disadvantage another race of beings, simply for my own to benefit. Sounds very Hitlerish.
Giving the choice is exactly the point. Or even if Bioware would make your character more peaceful (I doubt even if imperialism is a part of Andromeda that they would allow our character to be to "imperial like", that's not in Bioware DNA) there could be other groups in the galaxy that won't have such restraints. Indeed, the people that came in the Arc could be diveded in this very two groups, or at least the humans.
I'd like to see the groups in Andromeda divded by ideology instead of race.
- Pasquale1234 aime ceci
#10
Posté 23 novembre 2015 - 07:55
I seriously hope not. I would only want to inhabit places that don't already contain living species of random aliens (unless they weren't civilized, like say, a places with creatures like thresher maws.)
I suppose, to force your will on other (civilized species, capability of communication), would be more of a renegade decision, so I wouldn't mind if they implemented the choice.
But speaking for myself, however, I wouldn't want to disadvantage another race of beings, simply for my own to benefit.
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- Hanako Ikezawa, 9TailsFox, kalikilic et 4 autres aiment ceci
#11
Posté 23 novembre 2015 - 08:05
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Giving the choice is exactly the point. Or even if Bioware would make your character more peaceful (I doubt even if imperialism is a part of Andromeda that they would allow our character to be to "imperial like", that's not in Bioware DNA) there could be other groups in the galaxy that won't have such restraints. Indeed, the people that came in the Arc could be diveded in this very two groups, or at least the humans.
I'd like to see the groups in Andromeda divded by ideology instead of race.
I would imagine a Renegade playthrough to be much more difficult if that were the case. You're going to potentially create many enemies overnight who would otherwise be either indifferent to you or supportive and sharing. And maybe even have some humans abandon your cause as well.
But, as I said, I'm all for choice. So sure, why not?
If that's case though, the player forcing humanity's dominance into the various territories, all while not caring about killing innocents to achieve the goal? You might as well create a new Cerberus regime, and be the leader of it as well. ![]()
#12
Posté 23 novembre 2015 - 08:13
I would imagine a Renegade playthrough to be much more difficult if that were the case. You're going to potentially create many enemies overnight who would otherwise be either indifferent to you or supportive and sharing. And maybe even have some humans abandon your cause as well.
But, as I said, I'm all for choice. So sure, why not?
If that's case though, the player forcing humanity's dominance into the various territories, all while not caring about killing innocents to achieve the goal? You might as well create a new Cerberus regime, and be the leader of it as well.
Space Roman Empire. That would be the thing!
- Ahriman et Synthetic Turian aiment ceci
#13
Posté 23 novembre 2015 - 08:15
Space Roman Empire. That would be the thing!
Cool idea!
#14
Posté 23 novembre 2015 - 08:25
the player forcing humanity's dominance into the various territories, all while not caring about killing innocents to achieve the goal? You might as well create a new Cerberus regime, and be the leader of it as well.
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That's the spirit!
To hell with the natives, we need their land, resources and lives in equal measure.
They have resources we need, besides which their inferior in so far if we are able to conquer them, their civilization clearly wasn't meant to survive.
- Synthetic Turian aime ceci
#15
Posté 23 novembre 2015 - 08:28
That's the spirit!
To hell with the natives, we need their land, resources and lives in equal measure.
They have resources we need, besides which their inferior in so far if we are able to conquer them, their civilization clearly wasn't meant to survive.
The intro theme was Cowboy music. ![]()
#16
Posté 23 novembre 2015 - 08:28
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- AlleluiaElizabeth et General TSAR aiment ceci
#17
Posté 23 novembre 2015 - 08:29
#18
Posté 23 novembre 2015 - 08:29
The intro theme was Cowboy music.

- Chealec aime ceci
#19
Posté 23 novembre 2015 - 08:54
<<<<<<<<<<()>>>>>>>>>>
Imperialism? I doubt it. Not at this stage of colonization anyway.
Imperialism requires a motivation which can be:
1- To obtain natural resources
2- Subdue enemies
3- Increase wealth
4- Win power and/or glory
However, this motivation won't express itself until these elements (imo) are met/achieved:
1. Powerful Navy Fleets
2. A centralized government
3. Industrial economies which provides the need for raw materials.
Right now, humanity is trying to gain a foothold in the cluster.
- DaemionMoadrin aime ceci
#20
Posté 23 novembre 2015 - 09:00
<<<<<<<<<<()>>>>>>>>>>
However, this motivation won't express itself until these elements (imo) are met/achieved:
1. Powerful Navy Fleets
2. A centralized government
3. Industrial economies which provides the need for raw materials.
Right now, humanity is trying to gain a foothold in the cluster.
1. I suspect the Arc wasn't sent alone It likely has escort ships, that probably could form the basis of a new fleet. Beyond that? Construction of Fleets requires a place to do so and I doubt anyone would opt for a space dry dock, that means a planet, for the sake of resources and material expense it would be good if it didn't require eviro suits simply to work on said ships and colony. Existing Infrastructure here is a plus not a negative.
2. This is a issue, we have no idea of the contents of exploration ship, little lone what kind of command structure and or mandate it has.
3. These would be required off the back just to support a population on a planet. You need resources for anything from colonization, to militarization to experimentation.
#21
Posté 23 novembre 2015 - 09:10
<<<<<<<<<<()>>>>>>>>>>
Imperialism? I doubt it. Not at this stage of colonization anyway.
Imperialism requires a motivation which can be:
1- To obtain natural resources
2- Subdue enemies
3- Increase wealth
4- Win power and/or glory
However, this motivation won't express itself until these elements (imo) are met/achieved:
1. Powerful Navy Fleets
2. A centralized government
3. Industrial economies which provides the need for raw materials.
Right now, humanity is trying to gain a foothold in the cluster.
<<<<<<<<<<()>>>>>>>>>>
Maybe. But we're talking the future here, and who knows how the game will start? Not to mention, if you look at the E3 trailer, the speed in which those buildings rose was staggering. So a fast development of "states" would fit right in.
#22
Posté 23 novembre 2015 - 09:13
I just hope our PC can sit back and sip coffee when we spank these Andromedans.

- Tyrannosaurus Rex et God aiment ceci
#23
Posté 23 novembre 2015 - 09:14
#24
Posté 23 novembre 2015 - 09:15
Cite Vegeta's rebuttal.
- AlleluiaElizabeth aime ceci
#25
Posté 23 novembre 2015 - 09:18
Why yes, two regular imperialisms and one spicy alien enslavement, please.
<<<<<<<<<<()>>>>>>>>>>
However, this motivation won't express itself until these elements (imo) are met/achieved:
1. Powerful Navy Fleets
2. A centralized government
3. Industrial economies which provides the need for raw materials.
Well...
1. We don't know how big native fleets out there, maybe Ark has upper hand here from the beginning.
2. Maybe there is, saying "I'm out" when you're in a brand new galaxy surrounded by all kinds of possible threats doesn't seem really wise.
3. The Ark. How much resources it's 3d printers can take? Those pitful natives will tremble when they see Ark consuming entire planets! Building ships, tanks and weapons in a matter of months!





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