Mac Walters spending the entire series trying to enforce that synthesis was the correct choice and canon and basically defending the third act of ME 3 that he is responsible for. Synthesis choice is what he pushed hard for in ME 3 (even down to the color choices, which he probably thought was subtle). Mac getting you to choose synthesis all over again or just taking choice completely away and having a synthesis ending. Would not be surprised that the end of Mac Walter's series (and career) is saying synthesis was the canon ending in the first trilogy. He will probably have all the races break up again and be at odds with each other before the series starts as well (again to push synthesis), so we are basically playing the same trilogy over again.
Even more "morally grey" enemies, that you will side with. Except this time we will not have two awesome games to fight against straight up villains, that Bioware seems incapable of writing now days. As someone else said in a thread title..."some men just want to watch the world burn."
Cerberus as the main "villain", because Mac didn't mess that plot line up enough in ME 3, or actually thought it was good. Also they will probably be against transhumanism/synthesis to teach all the people that chose destroy that they were "wrong".
Mac stealing more from Arthur C. Clarke/Kubrick. I think he gets his "ideas" while toking at 3 AM watching TV. "Hehe cool a star child, I am totally going to use this."
- A Mac Walters game
See you in a year, when this is the plot of the game and all that is in the middle is a bunch of fetchquests and shooting and promotions for the game that it "pushes barriers" with social justice, because that is all Bioware can hang their hat on now days, even though per Bioware 82 percent of the players from the first trilogy played as Male Shepard (alienating them is a brilliant idea).
You should have promoted Dombrow (Tuchanka) or Weekes (Rannoch) EA. Mac Walters literally has no clue what Mass Effect players want. I don't know how you screw up Mass Effect, but he managed it. There are a million stories that could be told, just like the Star Wars universe. See KOTOR as an example. When you strayed from the original movie trilogy and didn't use the idiotic (things Yoda never taught) prequel Jedi ideology (no love etc) the game was great. When you went back to it (SWTOR) the game was awful. Jolee Bindo and Bastila/Revan showed how dumb the Jedi ideology was, and then you backtracked from that. Something as simple as being an alien spectre in the past could be a great game.
Not every Bioware game has to end up as "universe changing", "life defining", "reality defining" BS. One day you will get the memo. It can just be a story within a much larger story like Kotor. Revan was just one among many that was not more important in the grand scheme of things than any other Sith or Jefi (until you screwed that up to, and tried to make him a Christ like figure in SWTOR).
Last post on this forum. Now go discuss romances people, and blast my post for not arguing over stupid things like how much cleavage or how good looking a GENETICALLY ALTERED being shows (seems to be half the posts on this forum from probably 1 percent of the people who bought the first trilogy)...Most of the people still fanboying Bioware and who post religiously on this forum would be happier with a dating game catering to every kind of sexuality under the sun, with farmville elements...
Not a stupidly expensive space opera, where the guy that single-handedly did the most damage to the franchise is given direct control over the next game.





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