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Best 2h specialization.


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#1
The-Oracle

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I can't make a choice please help. My main two choices are Reaver and Templar.

#2
PapaCharlie9

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When in doubt, Champion!

 

Okay, if I must pick between the two, Templar, because Wrath/Purge is fun.



#3
The-Oracle

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Cool! Always good advice!

#4
ottffsse

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Champion is overall strongest warrior. Reaver if you want to be a reckless maniac though and turn into a scaly dragony thing later in life. Templar for lyrium addicts anonymous :)

#5
rayx

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I can't make a choice please help. My main two choices are Reaver and Templar.

 

Champion. 2H champion is an ultimate solo machine.



#6
The-Oracle

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I'll probably go Templar! It seems pretty cool, but reaver is a close second.

#7
Obsidian Gryphon

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For me, story wise,

 

Templar is out, never like the thought of lyrium addiction and then gibbering madness at the end.

 

Champion. It sounds silly, the way the trainer explained it. The Inquisitor is already one irregardless whatever crumpets he's selling.

 

Reaver. It was the ability to keep out demons that sold it. Whatever Cass said about her ancestors, it was their inability to curb their greed for more power that did them in. The Inq is unlikely to do that.



#8
capn233

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I like Reaver the best.



#9
Aeratus

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Story-wise:

 

Champion. Templars require lyrium addition. Reavers cause your skin to grow scaly (according to Cassandra), and eating flesh of opponents is gross. Champion is the only clean specification.

 

Gameplay (optimality)

 

Champion is utterly invincible, if built in such manner. 

 

Gameplay (fun)

 

This is for you to decide. Reaver may be the most interactive. 



#10
Dabrikishaw

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Reaver is the best for a 2H Warrior.



#11
actionhero112

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Templar/Reaver. Templar is better on enemies it can stun and then detonate, Reaver is better otherwise. 

 

Everything a 2handed champion does, the sword and board variant does better imo. It's better at tanking damage, maintaining aggro and hits faster. 2 handed champion implies a dps champion, which I think is counter intuitive. 

 

I think Templars are also pretty cool though thematically. There is a dark beauty to them. 


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#12
rayx

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Templar/Reaver. Templar is better on enemies it can stun and then detonate, Reaver is better otherwise. 

 

Everything a 2handed champion does, the sword and board variant does better imo. It's better at tanking damage, maintaining aggro and hits faster. 2 handed champion implies a dps champion, which I think is counter intuitive. 

 

I think Templars are also pretty cool though thematically. There is a dark beauty to them. 

 

Not hit faster if you use the search button trick. The whole point for a 2H champion is good at dps while having good survivability. it is very good when you do solo. it is also good when playing with a team since you can hold/destroy half enemies and the other teammates go to deal with the others. 2H tree is also very good at controlling now due to the long knockdown time of mighty blow, and staggering strike can almost stun everything (giant and dragon are the only two things I found the staggering strike can't stun so far). The only problem for a 2H champion is that AI can't control it very well, or let's say, correctly. But this post is talking about the main I assume? then it should not be a big problem...



#13
The-Oracle

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I went with Templar! I tried it with 2H and I didn't enjoy it. I rerolled my character and went sword and board and I love it.

#14
Nathonaws

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Pure DPS: Reaver

 

Good DPS + party support: Templar

 

Tanking / soloing the game: Champion



#15
actionhero112

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Not hit faster if you use the search button trick. The whole point for a 2H champion is good at dps while having good survivability. it is very good when you do solo. it is also good when playing with a team since you can hold/destroy half enemies and the other teammates go to deal with the others. 2H tree is also very good at controlling now due to the long knockdown time of mighty blow, and staggering strike can almost stun everything (giant and dragon are the only two things I found the staggering strike can't stun so far). The only problem for a 2H champion is that AI can't control it very well, or let's say, correctly. But this post is talking about the main I assume? then it should not be a big problem...

If you're looking to break the game through abusing mechanics, then why are you attacking at all, why aren't you just combat rolling everywhere?

 

As for good at dps. Compared to what? Rogues and Mages outdamage a champion 2hander. Reavers and Templars do as well. The only class the 2 handed champion has "good" dps compared to is the sword and board champion, who stacks defensive/tank stats better. 

 

The 'problem' is that the champion does nothing for the 2 handed warrior. There are no high or consistent modifiers to take advantage of. There are no passive damage bonuses. TTD is always going to be more valuable for the champion's team than it will be for the champion itself regardless of weapon type. The reason you choose a 2 handed weapon over weapon and shield is because of the higher base damage for abilities that have modifiers. Champion has no modifiers. 


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#16
PapaCharlie9

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Playing Champion really enhanced my appreciation of Battlemaster and Vanguard. :)

#17
rayx

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If you're looking to break the game through abusing mechanics, then why are you attacking at all, why aren't you just combat rolling everywhere?

 

As for good at dps. Compared to what? Rogues and Mages outdamage a champion 2hander. Reavers and Templars do as well. The only class the 2 handed champion has "good" dps compared to is the sword and board champion, who stacks defensive/tank stats better. 

 

The 'problem' is that the champion does nothing for the 2 handed warrior. There are no high or consistent modifiers to take advantage of. There are no passive damage bonuses. TTD is always going to be more valuable for the champion's team than it will be for the champion itself regardless of weapon type. The reason you choose a 2 handed weapon over weapon and shield is because of the higher base damage for abilities that have modifiers. Champion has no modifiers. 

 

What's wrong with combat rolling everywhere? Will you say spamming Dragon Rage is abusing mechanics? Personally I don't spam combat roll, just like some people don't spam Dragon Rage, but it is by your choice, they are all parts of the game. Of course you can argue with the 500% damage, but a 250% damage Combat Roll still is very powerful and handy and won't make too many differences. 

 

As for your comments on dps, I am not good at mages and rougues so I will not talk about them. However, reavers and templars outdamage 2H champion? I will not be so sure, especially you don't even emphasize it is a 2H templar and 2H reavers, means you think SS templar and SS reaver could outdamage 2H champion, which I really don't think so.

 

Start with templar, yes, they have the good AOE Wrathpurge indeed. but how about facing a dragon, giant, bronto, bear or a hammer guy or anything it can't be stunned? templar still do a good dps job? and even facing something you can stun, after you nuke them you need wait for 10~20 secs to do it again (assuming you have Blessed Blade or high crit +Flow of Battle). In the other hand, TTD makes no exception. And I don't understand the whole "champion has no modifiers so 2H wepaon has no use for it" theory. Since TTD increase the damage your enemy takes, and higher base damage creates higher ability damage, in the end TTD still increase the ability damage. By combining the TTD and a 2H weapon, Combat Roll(even a 250% damage one), Charging Bull, Pommel Strike...etc all can make a way better and huge damage. Why is it not valuable?

 

As for reavers, a SS reaver can only be comparable with a 2H champion when the reaver has a very low HP. Again, being a 2H champion means you want to have good dps and survivabilities in the same time, if I don't like to take the risk of keeping myself at very low HP, of course I can chose a 2H champion over a reaver. Also, dps is a concept of damage output, due to the extra armor rating, guard point, 8 secs of invincible time, a champion can spend more time to focus on just attacking instead of running, building guard, drinking potions...etc, overall, isn't it an advantage of dps?  

 

If you still don't believe a 2H Champion can have good dps, I make a video here, particularly not using search button trick or spam combat roll for you.

I expect to see how good dps your reaver and templar are in the same battle. 



#18
rayx

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More tests, all in nightmare, subject is a lv 27 elite bronto, no search button trick, no combat roll, best gear equipped. 

 

SS reaver:

Uses around 70 secs to take it down

 

2H champion:

Uses around 40 secs to take it down

 

And yes, elite enemy means higher HP so TTD takes advantage from it. Here is the one to fight the normal bronto:

https://youtu.be/HwnnCM33olE

Blackwall uses around 20 secs. Iron Bull uses around 24 secs. And don't forget, using Combat Roll will make the difference even bigger.

 

In my point of view, a 2H reaver can outdamage a 2H champion--if that 2H champion doesn't use Combat Roll and the reaver sacrifice his defense a lot. A 2H templar might be a little better, or far worse, depending on the enemies. So, yes, I still will say a 2H champion is good at dps while having good survivability. 



#19
Bigdawg13

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Worst gameplay experience I ever had was 2H Champion in WoH.  Horrible!!!  2H Templar and 2H Reaver both do more damage.  2H Templar is my favorite due to the utility of spell purge and the option to stun.  Sure you can't stun some targets, but that spell purge (especially when trials are turned on) is just freaking awesome.  And 2H Reaver can do sooo much bloody damage it's crazy.  I remember getting a 20k crit (as 2H Reaver) against an alpha ogre in descent.  That's just awesome!

 

Champ is missing a built-in AoE taunt pure and simple.  It works great for solo though.  If they gave whirlwind alternate upgrade as an aoe taunt (instead of vacuum cleaner) I'd reconsider Champ.  Or if they had more than 8 skills.  There just isn't enough slots to warrant Warcry as 2H Champ.  That is unless you like being an autoattack addict.

 

Honestly, best tank IMHO is SS Templar spec'd for AoE fear, AoE stun, knockdowns, etc.  Boring to play, but it's a great way to spec Cassandra so you can kill targets faster.  And as much as I like to play a tank, the poor tactics in DA:I means the player is the only real DPS the team has.


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#20
PapaCharlie9

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And as much as I like to play a tank, the poor tactics in DA:I means the player is the only real DPS the team has.

There's one notable exception: In my level capped party, Sera with high crit and a ton of cooldown buffs does the lion's share of damage when 100% AI controlled. Now maybe that's as much about me playing RM badly as it is about Tempest Archer being stupidly good, but the AI doesn't have to do that much with a Tempest Archer to outclass RM for DPS.

#21
rocsage

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if you're using 2h, do reaver.

worst case scenario (somehow remaining at full health throughout the fight), you do double damage per "auto attack" and hit much faster.

http://dragonage.wik...iki/Dragon-Rage

While reaver doesn't have an activated cc ability, the 25% chance to panic on crit works rather nicely against enemies immune to physical effects.