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Volus, please don't spam shield boost


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#51
Jeremiah12LGeek

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Bit snippy there aren't you. Did I touch a nerve?

 

Probably not, since the Volus' cloak mechanics are not in any way platform-specific.

 

 

Game mods are possible on every console but even more common in pc.

 

True enough, but nothing about the Volus melee or cloak mechanics has anything to do with mods.

 

Hence why some developers are less then willing to release their games on pc.

 

Can you really cite any developers unwilling to release games for PC specifically because of mods?

 

I'm not saying they don't exist, I'm just saying... no... I'm saying they don't exist.

 

 

I guide I've found yet about them shows this infinite cloak is possible.

Even then that seems like some bug abuse. Even with draw backs infinite cloak seems a bit much.

 

If anyone out there thinks the Volus are OP, I'd love to meet them.

 

Did any devs comment that this is working as intended?

 

Not that I know of, but I doubt I would care much one way or the other, given the relative offensive weakness of the Volus kits.


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#52
Dalakaar

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Oh please then do take a volus and have it take direct fire see how long it lasts compared to other characters.

Okay, first off.

 

No I am not a PC modder...

 

That outta the way...

 

I can last indefinitely against two atlases on Platinum (Granted with a CycIV, but only 4 ranks in fitness. Could probably manage on a CycIII) on any Volus kit you want me to. FYI I prefer the Sentinel, Merc is a close second.

 

To put this as simply and bluntly as possible. Volus is the single most survivable kit in the game, that can outlast even a Geth Juggernaut or A.I.U. You just have to know how.

 

***

 

You say...

Build in cloak is nice but has 5 second cool down so not like you can just spam it as soon as you decloak to avoid damage.

They say...

Please tell me you do know that Volus has two cloaks with their CDs separated.

You sure about that?

You say...

Yes I am sure about that.  I could never get my Vol enginner to double cloak like that. It always took 5 seconds before it would let me cloak a second time.

and yet you seem to think you're going to get away with saying...

Never said it wasn't impossible. Just that I have never been able to do it.

Do you see contextually how what you said before doesn't quite stand up to what you just said directly above? Granted no, you didn't say it was impossible. You were however willing to imply it with...

Yes I am sure about that.

Maaaybe just an honest communication error? But if so you really ought to understand why it could be misinterpreted easily.

 

***

 

Bit snippy there aren't you. Did I touch a nerve? Game mods are possible on every console but even more common in pc. Hence why some developers are less then willing to release their games on pc. Added. I guide I've found yet about them shows this infinite cloak is possible.

Maybe, just maybe, it's because you're coming off a bit snippy yourself?

 

***

 

Finally.

 

Even then that seems like some bug abuse. Even with draw backs infinite cloak seems a bit much.

 

It's really not. I cannot comment as to what dev said what two or three years ago about whether double cloak was intended or not. Much in the same way I won't bother finding the exact same posts about Reload Cancel. It's one of those things that are easier to take at face value.

 

Either way, it doesn't really matter. Infinite cloak isn't actually infinite. It's also not as OP as it sounds when you're actually playing it. It's useful, but cloak on a volus is only that. Useful. If I was to pick one OP thing about volus it wouldn't be double cloak, it wouldn't even be Shield Boost. It'd be their Heavy Melee Shell. (Dead serious right now, btw) Which you cannot activate when Cloak is up. So it's a calculated risk each time you do it.

 

Ultimately, for myself at least, I've found the best way to look at this game and it's lack of post-development is that every single bug in the game just became a rule to use, or to exploit, or to be used against you, the moment development ended.

 - Phantoms get a free adamantium casing around themselves against hosts.

 - Paladins get a free Snap Cheese evo.

 - PC users get the infinite fun of attempting to use a Shockwave that doesn't hit anything if you spec it (arguably) the best way to spec it. Albeit I still spec it that way. You just have to learn it's, uhm... "intricacies".

Every time I get a match (or three) that doesn't give me any exp/credits, or any time I DC for no bloody reason on Wave 11-Plat after a brutal game of carrying, I shrug it off. Because that's part of the game now, like it or love it. But if you hate it, and hate the bugs, this game will never, ever, get better. Best move on.

 

Basically what I'm getting at, is the "bug" argument doesn't work. Because it works for half the game.


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#53
Dalakaar

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If anyone out there thinks the Volus are OP, I'd love to meet them.

*raises hand*

 

MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!

 

D8T9aO5.gif


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#54
gothpunkboy89

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Really because he kind of went to the douche bag responds pretty quick.

 

Game piracy and players modding the game to remove/disable anti piracy content seems to fit that bill. That has caused a lot of games and developers to resist if not out right refuse to port games to PC. Like wise the increased attention needed to police PC games more effectively.  Literally twice the work on a non PC console to keep cheaters in line so the online play is at least bare able for the non cheaters. Although I do have to say recent changes to how they deal with cheaters are pretty brilliant.

 

Never said the volus was OP. Though another thread talks specifically about volus able to face tank on platinum.

 

 

Heavy Melee: This button works wonders and turns one of the least healthy kits into something capable of facetanking. Literally the only kit on platinum I can honestly say that with.

 

Double cloak that specific part is a bit OP. Volus are set up for support and defensive play not offensive. Why have shield boost have a build in radius of effect while at the same time giving them such low shields and health they can't take any direct damage without getting pwned? They are basically the opposites of Korgan that have high health and high shields and generally have a very aggressive offensive play style. 

 

The trade off for the ability to keep your team mate's shields up should be you can't be offensive. And the single cloak is for getting out of tough situations that can develop. Like the group you are with gets pinned in a corner and needs to escape before they are over whelmed.  Double cloak + shield boost just lets you run more free with less trades offs then a set up like that should have.

 

Geth Juggers can take a hell of a beating and are immune to sync kills. But move so slow that even with heavy melee it is possible to be over whelmed and killed. Warlords continually regenerate health. But they walk slower and can't use any cover. Making them slightly more easy of a target. But that is a trade off for a well evolved hammer particularly if target is already primed for biotic/tech explosion damage that they can deal with it.  And I do realize not every character follows this trade off for X bonus. But a few do leap out as that set up.


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#55
The Real Pearl #2

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you guys need to take a chill pill k? like man, your seriously killing my vibes brooooo.



#56
Dalakaar

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Volus are set up for support and defensive play not offensive.

The trade off for the ability to keep your team mate's shields up should be you can't be offensive.

 

There's no saving this one...

 

giphy.gif

 

...and I'm done here.


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#57
gothpunkboy89

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Okay, first off.

 

No I am not a PC modder...

 

That outta the way...

 

I can last indefinitely against two atlases on Platinum (Granted with a CycIV, but only 4 ranks in fitness. Could probably manage on a CycIII) on any Volus kit you want me to. FYI I prefer the Sentinel, Merc is a close second.

 

To put this as simply and bluntly as possible. Volus is the single most survivable kit in the game, that can outlast even a Geth Juggernaut or A.I.U. You just have to know how.

 

***

 

You say...

They say...

You say...

and yet you seem to think you're going to get away with saying...

Do you see contextually how what you said before doesn't quite stand up to what you just said directly above? Granted no, you didn't say it was impossible. You were however willing to imply it with...

Maaaybe just an honest communication error? But if so you really ought to understand why it could be misinterpreted easily.

 

***

 

Maybe, just maybe, it's because you're coming off a bit snippy yourself?

 

***

 

Finally.

 

 

It's really not. I cannot comment as to what dev said what two or three years ago about whether double cloak was intended or not. Much in the same way I won't bother finding the exact same posts about Reload Cancel. It's one of those things that are easier to take at face value.

 

Either way, it doesn't really matter. Infinite cloak isn't actually infinite. It's also not as OP as it sounds when you're actually playing it. It's useful, but cloak on a volus is only that. Useful. If I was to pick one OP thing about volus it wouldn't be double cloak, it wouldn't even be Shield Boost. It'd be their Heavy Melee Shell. (Dead serious right now, btw) Which you cannot activate when Cloak is up. So it's a calculated risk each time you do it.

 

Ultimately, for myself at least, I've found the best way to look at this game and it's lack of post-development is that every single bug in the game just became a rule to use, or to exploit, or to be used against you, the moment development ended.

 - Phantoms get a free adamantium casing around themselves against hosts.

 - Paladins get a free Snap Cheese evo.

 - PC users get the infinite fun of attempting to use a Shockwave that doesn't hit anything if you spec it (arguably) the best way to spec it. Albeit I still spec it that way. You just have to learn it's, uhm... "intricacies".

Every time I get a match (or three) that doesn't give me any exp/credits, or any time I DC for no bloody reason on Wave 11-Plat after a brutal game of carrying, I shrug it off. Because that's part of the game now, like it or love it. But if you hate it, and hate the bugs, this game will never, ever, get better. Best move on.

 

Basically what I'm getting at, is the "bug" argument doesn't work. Because it works for half the game.

I wasn't snippy.  When I get snippy it is usually involving insults.

 

I am well aware of bugs on this game and what seems like poor online servers. PS3 might have different ones then you but bugs all the same.

 

Bug argument is better stated as how many people take it seriously. Which I would say a fair amount given communities like Skyrim mod community has done more bug patching to Skyrim for PC then I think Bethesda ever did for the game. Including a lot of very game breaking exploits you can do on the game without downloading those patches.

 

I'm sure if players could do the same for this game. Both on PC and home consoles they would voluntarily download any fan made patches to fix the bugs in the various ports of it.



#58
Sentinel2010

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Now anybody wants to treat him seriously, I would like to pay you.
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#59
gothpunkboy89

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There's no saving this one...

 

giphy.gif

 

...and I'm done here.

 

You didn't actually read everything did you?

 

So low shield/health. The ability to emit a radius shield repair effect. The ability to go invisible. That set up doesn't scream support role to you? Maybe set up a bit more cooperative play style? Because so far most of my experience the full extent of cooperative play is helping combo biotic/tech explosions. Reviving you if you drop assuming you aren't to much of an inconvenience to be picked back up. And everyone shoot at the banshee. 

 

Defined roles for classes or characters would make the MP a lot more interesting.



#60
PatrickBateman

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You didn't actually read everything did you?

So low shield/health. The ability to emit a radius shield repair effect. The ability to go invisible. That set up doesn't scream support role to you? Maybe set up a bit more cooperative play style? Because so far most of my experience the full extent of cooperative play is helping combo biotic/tech explosions. Reviving you if you drop assuming you aren't to much of an inconvenience to be picked back up. And everyone shoot at the banshee.

Defined roles for classes or characters would make the MP a lot more interesting.


Didn't read more than a couple of lines you wrote in this thread but it looks like obvious troll baits to me. Shame on you BSN for taking all the baits.
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#61
Dalakaar

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Now anybody wants to treat him seriously, I would like to pay you.

As much as I like getting paid...

 

Yeah, no. Not anymore. I'll give it a good go but if someone just ignores the bulk of what I'm saying and refuses to see the box they're surrounding themselves with I'm past the point where I'm willing to put in the time and effort for the dismal chance they might be able to pierce it and see the light of day.

 

Didn't read more than a couple of lines you wrote in this thread but it looks like obvious troll baits to me. Shame on you BSN for taking all the baits.

You know part of me was wondering. But yeah. Shame on me. It's entirely possible I've fed the troll.


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#62
gothpunkboy89

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I'm curious why does me thinking the volus are more set up for support roles. playing more defense then offense is some how this radical idea? And how it seems to be enough for people to not take me seriously anymore?

 

It seems on countless games any time someone seem to come up with an idea of how things should or could have been that differs from what the players have established at the norm for them. Are usually treated with....disrespect or out right derision.

 

I was wrong about volus not having a double cloak. There is no mention of it in the game. No guide I've found yet about MP says anything about a double cloak. Only the single cloak.  And to be honest there isn't a lot of info on the MP side of this. Trying to find info about SMG medal challenge to see how many kills I need to earn it didn't find squat.

 

Someone shows me a video made on PC. Which is well known for mods to games. Which at no point in history of the game does that get out grown. Skyrim has been out since 2011 and there are still newish videos of people posting mods treating them as normal game play. Not massive big ones but subtle ones like able to persuade General Tullius to release the Greymain guy from prison. Something that is impossible to do in the actual unmoded game. 

 

The locking up of characters requiring heavy melee to unlock their controls is it seems a bug. If it was fixed as it should have been then the Volus would be able to spam their shield restore effect to keep their party's shields up. That ability would necessitate a reduction in offensive capability for balance reasons.  As no other class would have that ability on that scale.  And this is a two fold in keeping in line with game lore. Volus are not fighters. Quarians are more warriors then the Volus are. So setting them up with more support/defensive role would make much more sense. Much in the same way the Batarians and Krogan characters are very much offensive set ups.



#63
afgncaap7

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If I understand correctly, the issue is not specific to the Volus. It is more noticeable with the Volus because of the increased frequency of their shield boosting power, making it more common than it was with less frequent shield boosts like the Geth Turret.

 

That means that the QA team likely had limited information to work with prior to the addition of Volus into the MP game. Once they Volus brought the issue into glaring focus, there were only a couple of months left of support. Given the broad complexity of the issues that they were facing at the time, I don't blame them in the slightest for not giving the "shield boost bug" much priority, especially given that it is 100% resolved for all non-Volus species with a heavy melee.

 

It makes sense to prioritize QA issues that have no workarounds over those that do.

Sounds like a bunch of excuses to me. Good teamwork shouldn't be punished.


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#64
Marksmad is waving goodbye

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 Trying to find info about SMG medal challenge to see how many kills I need to earn it didn't find squat.

2500.



#65
AGCeyx

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*raises hand*

 

MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!

 

D8T9aO5.gif

Volus are OP. Meet our invincible Volus squad at your soonest convenience.


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#66
AGCeyx

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I'm curious why does me thinking the volus are more set up for support roles. playing more defense then offense is some how this radical idea? And how it seems to be enough for people to not take me seriously anymore?

 

It seems on countless games any time someone seem to come up with an idea of how things should or could have been that differs from what the players have established at the norm for them. Are usually treated with....disrespect or out right derision.

 

I was wrong about volus not having a double cloak. There is no mention of it in the game. No guide I've found yet about MP says anything about a double cloak. Only the single cloak.  And to be honest there isn't a lot of info on the MP side of this. Trying to find info about SMG medal challenge to see how many kills I need to earn it didn't find squat.

 

Someone shows me a video made on PC. Which is well known for mods to games. Which at no point in history of the game does that get out grown. Skyrim has been out since 2011 and there are still newish videos of people posting mods treating them as normal game play. Not massive big ones but subtle ones like able to persuade General Tullius to release the Greymain guy from prison. Something that is impossible to do in the actual unmoded game. 

 

The locking up of characters requiring heavy melee to unlock their controls is it seems a bug. If it was fixed as it should have been then the Volus would be able to spam their shield restore effect to keep their party's shields up. That ability would necessitate a reduction in offensive capability for balance reasons.  As no other class would have that ability on that scale.  And this is a two fold in keeping in line with game lore. Volus are not fighters. Quarians are more warriors then the Volus are. So setting them up with more support/defensive role would make much more sense. Much in the same way the Batarians and Krogan characters are very much offensive set ups.

Volus can easily be played in an offensive manner, and be near unkillable at the same time (especially in a team of Volus):

 

 

or

 

 

It's a pure L2Volus thing.

 

Also an addition on the evil Volus shieldboost bug, you can easily remove it by a heavy meele. Should you for some reason not have access to that (or just have the Volus HM) it is sufficient to be staggered, dying is not required (but also removes the bug).


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#67
PatrickBateman

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Volus can easily be played in an offensive manner, and be near unkillable at the same time (especially in a team of Volus):

https://www.youtube....h?v=VQoZmEFmpGU

or

https://www.youtube....h?v=rOHkxDYVUik

It's a pure L2Volus thing.

Also an addition on the evil Volus shieldboost bug, you can easily remove it by a heavy meele. Should you for some reason not have access to that (or just have the Volus HM) it is sufficient to be staggered, dying is not required (but also removes the bug).


Totally agree, a Volus only turns into a "defensive support role" if the player choses to play that way, which most experienced players know is the worst way to play this game as it only needlessly slows things down - Voluses are more than capable to do very well in the offensive department, I love the little buggers.
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#68
Mission_Scrubbed

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Good teamwork shouldn't be punished.

 

But we all know at some point teamwork went down the drain when certain kits/weapons became a mainstream. I have no opinion regarding the Volus, I just wish it was the only op thing we could talk about.


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#69
Cryos_Feron

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Yes I am sure about that. I could never get my Vol enginner to double cloak like that. It always took 5 seconds before it would let me cloak a second time.


then you are doing it wrong.
there is an instruction in the other thread.

Re taking direct fire:
every Volus that takes direct fire does not understand the kit or knows that he is dying now.
you cloak BEFORE you enter a dangerous area. and then you directly cloak again or take cover or have a perfectly timed shield boost and the enemy is dead.

there is no other way to play him, I am afraid.

#70
RanetheViking

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In general I can understand the frustration OP, but if you get someone who knows what they're doing, then those little beach balls can literally save your ass a lot of times.


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#71
gothpunkboy89

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Volus can easily be played in an offensive manner, and be near unkillable at the same time (especially in a team of Volus):

 

 

Which again proves my point. Particularly if the bug with shield boost never existed.



#72
Salarian Master Race

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If there is any melee bug, or more likely oversight, it is that the Batarian Gauntlet does not overwrite Running Heavy Melee in addition to Standing Heavy Melee.  But even that is debatable.

 

I'm not even reading his replies on this page, he clearly has no idea what he is even talking about, and has no desire to learn.


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#73
gothpunkboy89

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If there is any melee bug, or more likely oversight, it is that the Batarian Gauntlet does not overwrite Running Heavy Melee in addition to Standing Heavy Melee.  But even that is debatable.

 

I'm not even reading his replies on this page, he clearly has no idea what he is even talking about, and has no desire to learn.

 

So giving a character the ability to spam shield's back to full health if needed. Spam team mates shields back to full health. and be able to go on a rampage the likes you would expect from a Krogan is balanced to you?

 

Really feel like I'm talking to players on Runescape again. Were 2-3 years after EoC updated unbalanced the game way in favor of the player. The simple concept of bringing up that maybe higher end slayer monsters shouldn't be killed by 1 threshold from full health. Is like I'm speaking Japanese to them.

 

Your post just makes you seem rather silly.



#74
Olivia Wilde

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I'm a scrub...I need shield boost just to stay alive...in bronze


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#75
gothpunkboy89

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I'm a scrub...I need shield boost just to stay alive...in bronze


Your probably not the only one. But fear not players will complain at you form simply trying not to die because of a bug.
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