I'm curious about this. In Fallout's dialogue, is there ever an instance when the PC might have a word or two that's automatically spoken to keep the flow of a conversation (like how? why? and?). One of the things about Bio's voiced PC's is that they have fairly long lines and multiple sentences. I'd like to know how FO4's dialogue compares in terms of sheer word count for the longest lines spoken.
Most of BioWare's games that have a dialogue wheel have featured paraphrases and visual icons to give people an idea or at the least an approximation of what the PC is going to say.
Fallout 4 doesn't do that, most of the time but not all of the time they give you a prompt just saying: sarcastic, flirt, romantic, dismiss, thoughts, relationship, as well as threaten, persuade dialogue options in either a green, yellow, and red font depending on how how easy or hard it is to attempt to use to persuade and/or threaten someone else. Some of the dialogue wheel's options is exactly what the PC actually says (or have very little changes to it) to make the text box mod kind of redundant. Most of the PC's spoken dialogue is pretty short, now there are exceptions of course where the dialogue spoken is long and what is text on the wheel doesn't equate to the spoken dialogue, the exchange before the fight with Kellogg is perfect example of this problem.
I think Bethesda gets the basics of the dialogue wheel and I know that Fallout 4 is their first attempt with a voiced PC and the dialogue wheel and I want to give them the benefit of the doubt but this is a case of taking it too the extremes with just basic prompts that don't tell you a damn thing to actually giving away everything that the PC says which IMHO ruins the whole thing.
If anything IMHO the way dialogue wheel is handled and used in Fallout 4 actually strengthens BioWare's defenses of how they used it and to me at least has basically proven that they were right not to have full dialogue shown in the text and that paraphrases and icons work a lot better than a one-word prompt or showing what the PC is going to say because reading something before it's spoken is kind of boring to me.





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