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Your Most Hated Character In The Mass Effect Series?


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#651
Barquiel

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Out of curiosity... what is the reason for you Liara haters to post a gif or picture of Liara getting killed by Harbinger's ray as often as you can possibly get away with? Do you hope to instigate hate in Liara's fans, therefore fueling more hate towards what you perceive as righteous anger? Towards yourself? Do you just hope to get some... any reaction at all from people who disagree with you and like the character you hate? Basically, are you trolling for the sake of it?
 
It doesn't work on me... anymore. I don't think it works on anybody anymore, really. But yeah... it's kinda sad.


This...and "plot armor" is a stupid complaint because Liara doesn't even have plot armor. The people who say she does don't understand the meaning of the term.

Making everyone killable in the middle of the story was a rather terrible idea anyway, and ME2 is the only game where everyone on the squad was a potential casualty.

#652
themikefest

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Well, there is Vega, who can only be killed the same way, and I suppose Javik kinda counts. It does make me wonder: if every character was killable from the start, and, say, Liara could go on the suicide mission, what would BioWare do in terms of companion setup? I tried a "lonely" playthrough of ME3, where Shepard didn't get Javik and Garrus and Tali were dead and the VS was killed. It seemed funny to me that the Alliance could never spare another soldier or two to help Shepard. It was just James, EDI and Liara. 

Just have the Alliance assign a couple of Alliance squadmates, one being Vega. And then later have the asari and salarian councilors offer someone to help Shepard. The salarian would be a tech, the asari a biotic and Vega would be a soldier. Keep the hologram as a hologram

 

I could see Liara dying on the suicide mission, if she were to of been a squadmate. Feron dies if the player does not complete the dlc, so I would make the dlc, Liara's loyalty mission. If its not completed, she can die.

 

Yes Vega can be killed the same as LIara in ME3. The same if Garrus is in ME3 and if Javik was recruited. On Thessia, there was an opportunity for Liara to be killed. Why did Kai Leng stick his sword in the ground and throw Liara across the screen instead of just killing her? She wasn't making any attempt to stop him, so it would've been easy for him to kill her. It was out of character for him who is labeled as an assassin



#653
capn233

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Why did Kai Leng stick his sword in the ground and throw Liara across the screen instead of just killing her? She wasn't making any attempt to stop him, so it would've been easy for him to kill her. It was out of character for him who is labeled as an assassin

 

Because he was just trying to get to the tasty bowl of cereal behind her.


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#654
themikefest

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Most of those complaints amount to nothing more than, "Some other waifu got more screen time than my waifu!'

Since you mention screen time, can you explain the purpose of her being in the cutscenes after the first two dreams? After the first dream she tells Shepard that the turian councilor won't help unless the Prinarch is rescued. Shepard already knew that. So what was the purpose of her being in that scene? After the second dream she tells Shepard about the salarian councilor wanting to talk. Why couldn't she use the intercom? 
 


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#655
NM_Che56

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The Contrarians.

 



#656
FraQ

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How is this thread anything other than 27 pages of this guy?

5367.catalyst-trollface.jpg_2D00_610x0.j


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#657
Vortex13

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How is this thread anything other than 27 pages of this guy?

5367.catalyst-trollface.jpg_2D00_610x0.j

 

 

Well he's not so much a character as an info dump.

 

An info dump that took a dump on the the previous hundred hours, but an info dump all the same.  :lol:


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#658
Quarian Master Race

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How is this thread anything other than 27 pages of this guy?

5367.catalyst-trollface.jpg_2D00_610x0.j

Not all of us hate or Can't Handle the Truth.

Starkid was the hero ME3 deserved, but not the one it needed at the time. I'd no issue with it.



#659
von uber

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Um you do realise the reason why Liara can only really die in ME3 is because she was hardly featured in ME2?
As in pretty much not at all?

#660
Drone223

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Um you do realise the reason why Liara can only really die in ME3 is because she was hardly featured in ME2?
As in pretty much not at all?

Liara gets her own DLC dedicated to her in ME2 while Ash/Kaidan got nothing, Liara is not even close to being "hardly featured" in ME2. If anyone was "hardly featured" in ME2 its Ash/Kaidan.


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#661
von uber

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Liara gets her own DLC dedicated to her in ME2 while Ash/Kaidan got nothing, Liara is not even close to being "hardly featured" in ME2. If anyone was "hardly featured" in ME2 its Ash/Kaidan.

 

Yeah - DLC that you have to buy. So hardly featured unless you explicitly go and pay for more content.



#662
Drone223

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Yeah - DLC that you have to buy. So hardly featured unless you explicitly go and pay for more content.

Said DLC is already available of the PS3 version at no extra charge so my point still stands, Kaidan/Ashley got the short end of the stick when it comes to content for ME2 not Liara.


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#663
themikefest

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Said DLC is already available of the PS3 version at no extra charge so my point still stands, Kaidan/Ashley got the short end of the stick when it comes to content for ME2 not Liara.

That's right.  My ME2 copy included the dlc for the ps3

 

I don't know the reason why Kaidan/Ashley couldn't be in a dlc, but Arrival would've been a good dlc to include them


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#664
Han Shot First

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Since you mention screen time, can you explain the purpose of her being in the cutscenes after the first two dreams? After the first dream she tells Shepard that the turian councilor won't help unless the Prinarch is rescued. Shepard already knew that. So what was the purpose of her being in that scene? After the second dream she tells Shepard about the salarian councilor wanting to talk. Why couldn't she use the intercom? 
 

 

All of the squadmates except for Javik, who is DLC, have some unavoidable cutscene content. I'm not sure why one particular character should need more explanation or justification for their content than another.

 

Most of the complaints I've seen about those scenes in the years since ME3 released have usually been along the lines of, "Why couldn't it be Garrus? Or Traynor? Or [insert favorite LI here]? People usually don't complain that those scenes exist, they complain that they aren't instead structured around their favorite character.

 

Most of the griping about dev favoritism is entirely linked to romance content and people being sore about their waifu getting one or two less scenes than some other character. 


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#665
Vortex13

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Liara isn't a writers pet, that award goes to Cerberus.

 

A faction so popular to the head writer that they replaced the goram Reapers as the main antagonist in a game about the Reaper invasion.


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#666
themikefest

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All of the squadmates except for Javik, who is DLC, have some unavoidable cutscene content. I'm not sure why one particular character should need more explanation or justification for their content than another.

After Garrus is on the ship, if alive, he can be avoided except a cutscene after the genophage is cured or sabotaged

Javik can be avoided after Shepard talks with him, if the dlc is completed

James can be avoided completely

 

Steve can be avoided

Ashley/Kaidan can be avoided  after Mars

Traynor can be avoided after she talks about the retrofits

Tali, if alive, gets the cutscene before the dreadnought mission. After that, she can be avoided. Plus she's not around till after the coup

The robot can be avoided after it takes over the platform, and then shows up just before attacking Chronos

Liara has that scene right after talking with Hackett. After the first and second dream, and finally after the coup mentioning about helping commando's. The rest of the time she can be avoided
 

Most of the complaints I've seen about those scenes in the years since ME3 released have usually been along the lines of, "Why couldn't it be Garrus? Or Traynor? Or [insert favorite LI here]? People usually don't complain that those scenes exist, they complain that they aren't instead structured around their favorite character.

I don't complain that they're structured around anybody. I've complained why can't this character or that character, primarily Traynor or edibot pass the message to Shepard, over the intercom, that the salarian councilor wants to talk with him/her. Or why couldn't Liara use the intercom? Was it really that hard to use the intercom? Its just that scene could've been avoided and have the resources used for something else in the game

The other one is having Liara tell Shepard something that she/he already knows. What was the reason for that?
 

Most of the griping about dev favoritism is entirely linked to romance content and people being sore about their waifu getting one or two less scenes than some other character.

I don't know about the other romances since I don't romance them, but for Sam's romance , my one complaint was that she's the only LI that didn't get a scene on the Citadel until the Citadel dlc was released.



#667
Han Shot First

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Liara isn't a writers pet, that award goes to Cerberus.

 

A faction so popular to the head writer that they replaced the goram Reapers as the main antagonist in a game about the Reaper invasion.

 

I've always wondered whether the increased relevance of Cerberus, at the expense of of the series' main antagonists, was birthed from some tug-of-war on the writing staff about where the story was going to go...

 

At some point early in development the devs had to sit down and come up with the basic outline of a story for their game. I wonder if not all of the writers who were or would be leads at some point, liked the idea of the Reapers being the main antagonist.

 

It just seemed odd that as the series progressed much more time was spent on Cerberus than the Reapers, particularly when you factor in outside media like the comics and books, which were nearly all focused on Cerberus. All of the novels centered on Cerberus with the exception of the first. It gives the impression that at some point the writing staff, or at least the leads, decided they didn't like the Reaper storyline...despite the first game establishing it as central.


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#668
Seboist

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I've always wondered whether the increased relevance of Cerberus, at the expense of of the series' main antagonists, was birthed from some tug-of-war on the writing staff about where the story was going to go...

 

At some point early in development the devs had to sit down and come up with the basic outline of a story for their game. I wonder if not all of the writers who were or would be leads at some point, liked the idea of the Reapers being the main antagonist.

 

It just seemed odd that as the series progressed much more time was spent on Cerberus than the Reapers, particularly when you factor in outside media like the comics and books, which were nearly all focused on Cerberus. All of the novels centered on Cerberus with the exception of the first. It gives the impression that at some point the writing staff, or at least the leads, decided they didn't like the Reaper storyline...despite the first game establishing it as central.

 

It's a natural consequence of a "trilogy" (largely in name only) without any kind of vision(let alone plan) and a constantly revolving door of writers(of questionable ability) all with their own idea of how things should go. That ME became more and more of an inconsistent and incoherent mess with each subsequent title that had more writers onboard than the previous one is no mere coincidence.


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#669
capn233

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Since you mention screen time, can you explain the purpose of her being in the cutscenes after the first two dreams? After the first dream she tells Shepard that the turian councilor won't help unless the Prinarch is rescued. Shepard already knew that. So what was the purpose of her being in that scene? After the second dream she tells Shepard about the salarian councilor wanting to talk. Why couldn't she use the intercom? 
 

 

Liara is always looking for excuses to be alone with Shepard...



#670
SlottsMachine

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I feel like I've entered a time machine with this thread. 



#671
SlottsMachine

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Still don't understand this. You do know that unless you deliberately pay she appears in ME2 for about 5 minutes? You do realise Garrus for example gets far more screen time and dialogue?

 

Oh, you mean the character who's ME2 content was a mix of calibrations and a complete rehash of his ME1 plot line.



#672
aoibhealfae

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Technically, a lot of things in ME1 was indirectly Cerberus, Binary Helix in Noveria, the Terra Firma... It seems, Karpyshynn did plan for an evil corporate villain enterprise from the start as a more solid self-contained narrative. Reapers is too much an overarching arc that was destined to be strung out like dried entrails.... giant alien mind-controlling machine monster... think about it



#673
Iakus

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Technically, a lot of things in ME1 was indirectly Cerberus, Binary Helix in Noveria, the Terra Firma... It seems, Karpyshynn did plan for an evil corporate villain enterprise from the start as a more solid self-contained narrative. Reapers is too much an overarching arc that was destined to be strung out like dried entrails.... giant alien mind-controlling machine monster... think about it

Actually, they had no idea Cerberus was going to be so major when they were created:

 

http://drewkarpyshyn.com/c/?p=381

 

A good example of this is Cerberus. When we wrote ME1, Cerberus was basically a throw-away group of pro-human radicals: a name we dropped for some side missions to play the role of villain. We didn’t even have a concept of who was running them, and we didn’t think they were that important. Obviously by the time of my Ascension novel and ME2, that had changed radically. The Illusive Man and Cerberus became central to the story and themes – that never would have happened if we had nailed everything down and refused to make changes to the story.


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#674
xAmilli0n

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I feel like I've entered a time machine with this thread. 

 

I know right? Personally its giving me the warm fuzzies.

 

Oh, you mean the character who's ME2 content was a mix of calibrations and a complete rehash of his ME1 plot line.

 

ME3 Garrus makes up for all the calibrations.


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#675
Xen

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Commander Jacobus: Jerkwad shot me, so I fried him in an incinerator.

Kor Tun: BTW I totally hacked his olfactory filters to smell like feces when noone was looking.

Turian suit gat guy: Almost doomed the galaxy via racism. Have fun being an irrelevant clerk, loser.

Geth VI: I knew that thing would turn on us.

Ashley: Drinks all the booze that is rightfully mine.