Since we are in a new galaxy... please make the new species we encountered... alien. Meaning their language are not programmed into omni translators. This would help with immersion kinda like how the old halo games were
Alien language and voices
#1
Posté 27 novembre 2015 - 08:17
#2
Posté 27 novembre 2015 - 08:32
That would make it more realistic. As long as BioWare doesn't go the lazy route and start the game a couple of years after the arrival to Andromeda and start off saying we already encountered the local alien races.
#3
Posté 27 novembre 2015 - 08:35
If I know BW games I'd say we will force slap an universal translator up into their ears upon encountering them.
#4
Posté 27 novembre 2015 - 09:16
Star Wars The Old Republic has different alien languages with subtitles. So it's something BioWare CAN do, but will they do it? Don't think they'll spend the time making up an alien dialect.
- pkypereira aime ceci
#5
Posté 27 novembre 2015 - 09:26
If the universe is even mildly well-populated with sapient species, there is a high probability that English has spontaneously evolved on other worlds. It is those worlds that we shall encounter.
#6
Posté 27 novembre 2015 - 09:30
@N7jamaican - Yes, BioWare has done this before (with KotOR and TOR), but many times, the NPCs shared recycled alien gibberish. I would rather some lame universal translator instead of recycled alien gibberish. Because hearing dozens of Twi'leks saying 'ooo wana wonko' but each time the subtitle says something different, the immersion is ruined for me.
- Amirit et SolNebula aiment ceci
#7
Posté 27 novembre 2015 - 10:49
Yeah agreed the "ooo wana wonko" became old quite fast. It's better the universal translator than the alien gibberish.
#8
Posté 27 novembre 2015 - 11:14





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