It depends upon the circumstances and the world they're trying to create. We don't live in a perfect world, so why should games not be representative of that fact? Take The Witcher series, for example. If we use Rape as the example, it never glorifies it but it does acknowledge that it takes place, especially in the third game within the context of an occupying force. Rape was, and still is in certain regions of the world, used as a tool of war by certain parties.
Call me curious - did the victims include males or was it confined to females?
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And that added what to the game? Conversely, if it was omitted, would you feel the game lacked "something"?
That's an excellent question.
Was it somehow important to the story that the females be sexually violated, or would being abused and brutalized in non-sexual ways have sufficed?
As I said way back at the beginning: This is an Envy demon, not a Desire demon. It wanted to become the Inquisitor, not seduce or trick him/her.
Bioware generally promotes a sex-positive sort of atmosphere. Using sex as a weapon against the main character could negate that.




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