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Should certain topics be avoided?


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#101
Spacepunk01

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This is an issue I have as well. Everyone talks about all these other things as taboo and how they must be handled with great delicacy. Well, how about shooting/cutting everyone you see to pieces guys? Was that handled with enough awareness for you? I'm not sure about you lot, but where i'm from it doesn't get much more taboo than killing people.

 

I've made this point before. It's remarkable how many people have this blind spot. They are very concerned with nudity and strong language, but they enjoy the killing part just fine. The same thing happens when discussing topics such as torture. People will attack you viciously if you suggest that torture might be a legitimate strategy under certain circumstances - in order to save innocent lives for example. The same people don't seem to care at all about collateral damage, which in this case would be the consequences of inaction. This is a well known psychological phenomenon. Some studies suggest that most people don't really think for themselves - they will more likely have an emotional reaction to anything that is percieved as tabu - they will adhere to whatever is considered socially acceptable behavior and violently attack anyone who deviates from the doctrine of political correctness. This contaminates public discourse and destroys any opportunity of having a rational debate on important topics.

 

The SJW types have no credibility. They are morally and intellectually bankrupt.


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#102
Dantriges

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Topics like slavery (the open chain and whip type), torture or running around with military weapons and shooting people in space is more removed from reality/personal experience than child abuse, rape and other stuff, so people object less. Don´t mean nudity or strong language. Seems to be something people get more annoyed with on your side of the ocean and which I don´t get.And well, seems you are barking at the wrong tree,most people here said, ok, if in a mature and tasteful way.

 

And well complaining in a forum for an RPG shooter, that you have to shoot people in the game, is rather silly. People who object to that probably didn´t buy a game, which is about a soldier.

 

Ok, my personal complaint with the violence in ME is, that they dropped the number of opportunities, where you could try to minimize the bodycount or spare people. And some of the justifications why you now go out there and kill a hundred people are really contrived.



#103
SnakeCode

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Topics like slavery (the open chain and whip type), torture or running around with military weapons and shooting people in space is more removed from reality/personal experience than child abuse, rape and other stuff. Don´t mean nudity or strong language. Seems to be something people get more annoyed with on your side of the ocean and which I consider rather silly.

 

And well complaining in a forum for an RPG shooter, that you have to shoot people in the game, is rather silly. People who object to that probably didn´t buy a game, which is about a soldier.

 

Ok, my personal complaint with the violence in ME is, that they dropped the number of opportunities, where you could try to minimize the bodycount. And some of the justifications why you now go out there and kill a hundred people are really contrived.

 

Nobody is complaining about having to shoot people in games. We were remarking on how people get "triggered" by lesser issues being depicted also tend to have no problem with killing hundreds of people in cold blood.


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#104
Cyberstrike nTo

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I've made this point before. It's remarkable how many people have this blind spot. They are very concerned with nudity and strong language, but they enjoy the killing part just fine. The same thing happens when discussing topics such as torture. People will attack you viciously if you suggest that torture might be a legitimate strategy under certain circumstances - in order to save innocent lives for example. The same people don't seem to care at all about collateral damage, which in this case would be the consequences of inaction. This is a well known psychological phenomenon. Some studies suggest that most people don't really think for themselves - they will more likely have an emotional reaction to anything that is percieved as tabu - they will adhere to whatever is considered socially acceptable behavior and violently attack anyone who deviates from the doctrine of political correctness. This contaminates public discourse and destroys any opportunity of having a rational debate on important topics.

 

The SJW types have no credibility. They are morally and intellectually bankrupt.

 

 

So pointing out that for example that Donald Trump's recent speeches have a very authoritative racist and fascist tone, or showing respect to minorities and victims of violent crime. or speaking truth to power is political correctness?

 

I would say that real SJWs are closest thing that this world has to real superheroes because they actually value life and common decency which makes them extremely moral and intellectually superior.

 

I would say people like you are morally and intellectually bankrupt. .   



#105
Malleficae

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Avoiding is pretending it's not here and it's very bad. They must be shown but handled properly - they need to state how bad they are, how much bad things they cause and our character should be able to do something about it. They need to show us how to handle it. If they do it properly, people won't even notice that they were shown how to act in hard situations.



#106
KainD

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I would say that real SJWs are closest thing that this world has to real superheroes because they actually value life and common decency which makes them extremely moral and intellectually superior.

 

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#107
KainD

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Avoiding is pretending it's not here and it's very bad. They must be shown but handled properly - they need to state how bad they are, how much bad things they cause and our character should be able to do something about it. They need to show us how to handle it. If they do it properly, people won't even notice that they were shown how to act in hard situations.

 

Can I like.. play and have fun? Or do I have to have a lecture instead? What if I want to roleplay a character that likes to indulge in these ''bad'' things? 


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#108
Malleficae

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Can I like.. play and have fun? Or do I have to have a lecture instead? What if I want to roleplay a character that likes to indulge in these ''bad'' things? 

 

You should be given chance? We're already killing tons of people? So why not? Most of people choose blue dialogue option like they are bots so they will be taught. There is nothing wrong with roleplaying.


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#109
KainD

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You should be given chance? We're already killing tons of people? So why not? Most of people choose blue dialogue option like they are bots so they will be taught. There is nothing wrong with roleplaying.

 

There is a problem with roleplaying when the narrative is biased. 



#110
Malleficae

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There is a problem with roleplaying when the narrative is biased. 

 

I never said current narrative is good (it doesn't change based on your action which sucks) because it's different topic.



#111
KaiserShep

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There is a problem with roleplaying when the narrative is biased. 

 

Well, I guess that really depends on what these "bad" things are. After all, the game can only have so many zots dedicated to the branches in narrative created by committing certain deeds. Like, running around gutting people like fish for the lulz is obviously bad. If the game allowed us to do this, it wouldn't really impede upon one's ability to roleplay if the list of allies shrank and certain factions turn hostile. 



#112
KainD

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Listen.

 

They must be shown but handled properly - they need to state how bad they are, how much bad things they cause.

 

Tell me please how this goes well with roleplaying? Being beaten over the head by the plot after trying to commit any action not deemed moral by modern western standards? 


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#113
Malleficae

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Listen.

 

 

Tell me please how this goes well with roleplaying? Being beaten over the head by the plot after trying to commit any action not deemed moral by modern western standards? 

 

So you want your every action to have positive result? How this goes well with roleplaying?



#114
KainD

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Well, I guess that really depends on what these "bad" things are. After all, the game can only have so many zots dedicated to the branches in narrative created by committing certain deeds. Like, running around gutting people like fish for the lulz is obviously bad. If the game allowed us to do this, it wouldn't really impede upon one's ability to roleplay if the list of allies shrank and certain factions turn hostile. 

 

No problem, so long as there are certain allies and certain factions that are completely fine with such choices. 



#115
KainD

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So you want your every action to have positive result? How this goes well with roleplaying?

 

I want every action to have a positive result if I am SMART.

 

Example: 

Stealing is bad.

1) Steal stuff in front of the guard - bad result.

2) Steal stuff behind guards back - good result. 

 

Same for any action. I don't want to be punished regardless because in the long run the choice bites me in the butt because it was ''bad''. 


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#116
Malleficae

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No problem, so long as there are certain allies and certain factions that are completely fine with such choices. 

 

I know right. I don't remember any companion from BioWare that isn't actually good. Don't you worry. We have Fallout 4 where companions approve you taking drugs and one whines anytime you help someone. BioWare, join dark side. c:

 

 

I want every action to have a positive result if I am SMART.

 

Example: 

Stealing is bad.

1) Steal stuff in front of the guard - bad result.

2) Steal stuff behind guards back - good result. 

 

Same for any action. I don't want to be punished regardless because in the long run the choice bites me in the butt because it was ''bad''. 

 

 

This much I understand. But don't expect to rape son of galactic emperor and run away from this. :v


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#117
KainD

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I know right. I don't remember any companion from BioWare that isn't actually good. 

 

There are but not in DA:I that's for sure, which is frustrating as hell + the fact that I had to work with the chantry. 

 

 

This much I understand. But don't expect to rape son of galactic emperor and run away from this. :v

 

A lot of it also boils down to how powerful you are and how many things you can allow yourself.



#118
Malleficae

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There are but not in DA:I that's for sure, which is frustrating as hell + the fact that I had to work with the chantry. 

 

Bring Vivivenne and Solas everywhere, watch them complaining about everything. "Mages dumb, so dumb" - Vivi, good you understand. "Elves dumb, so dumb" - Solas, you're my wisest companion. You might pick Sera, but she will focus on Solas and Vivienne instead of "royals dumb, so dumb". They are my 3 little snowflakes that give me hope. Hope for decent companion in MEA.



#119
KainD

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Bring Vivivenne and Solas everywhere, watch them complaining about everything. "Mages dumb, so dumb" - Vivi, good you understand. "Elves dumb, so dumb" - Solas, you're my wisest companion. You might pick Sera, but she will focus on Solas and Vivienne instead of "royals dumb, so dumb". They are my 3 little snowflakes that give me hope. Hope for decent companion in MEA.

 

I'd bring along someone like Zaeed and Morinth - there would not be a single complaint about anything.



#120
KaiserShep

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There are but not in DA:I that's for sure, which is frustrating as hell + the fact that I had to work with the chantry. 

 

Between ME and DA, the only character one could really consider to be bad, at least in the beginning, is Morrigan, who even then just disapproves of various good deeds but does nothing with her disapproval except make snide remarks. There's Zaeed, but getting him to get over his hangup on vengeance is pretty easy, especially for a grizzled veteran holding a grudge. So when people want a "bad" character, I'm curious as to what it is they're really asking for. In my opinion, "bad" characters should be more meaningful beyond their simply being the other end of the spectrum in terms of morality from the other companions, like someone who's been playing you the whole time and using you for their own ends. From what I've seen, all we really get from "bad" characters is complaining that we're so goody-goody, but little to nothing of any action to back up their words. 

 

Edit: I guess there's Morinth, but BioWare put so little effort into her development so she's just a wasted opportunity.



#121
SnakeCode

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There are but not in DA:I that's for sure, which is frustrating as hell + the fact that I had to work with the chantry. 

 

The closest we had was Dorian not being completely anti-slavery, but even that was mostly used to lambast the player for being intolerant and uninformed on foreign cultures. Tevinter in this case.


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#122
KainD

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So when people want a "bad" character, I'm curious as to what it is they're really asking for. 

 

I want characters without a moral compass. People that are there for me because it fits us both to work together, but don't give a flying duck about anything I do and how, and have their own interests and priorities that won't be pushed around. 



#123
Malleficae

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I'd bring along someone like Zaeed and Morinth - there would not be a single complaint about anything.

 

What about Wrex or Grunt? Also, Mordin? I think they might be good. 

 

Between ME and DA, the only character one could really consider to be bad, at least in the beginning, is Morrigan, who even then just disapproves of various good deeds but does nothing with her disapproval except make snide remarks. There's Zaeed, but getting him to get over his hangup on vengeance is pretty easy, especially for a grizzled veteran holding a grudge. So when people want a "bad" character, I'm curious as to what it is they're really asking for. In my opinion, "bad" characters should be more meaningful beyond their simply being the other end of the spectrum in terms of morality from the other companions, like someone who's been playing you the whole time and using you for their own ends. From what I've seen, all we really get from "bad" characters is complaining that we're so goody-goody, but little to nothing of any action to back up their words. 

 

Edit: I guess there's Morinth, but BioWare put so little effort into her development so she's just a wasted opportunity.

 

Bad companions after being ignored and watching protag doing all goody-goody stuff should be able to betray like

Spoiler



#124
KainD

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What about Wrex or Grunt? Also, Mordin? I think they might be good. 

 

Well you can only bring 2. Though, Grunt yes, Wrex/Mordin not so much. 



#125
Malleficae

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Well you can only bring 2. Though, Grunt yes, Wrex/Mordin not so much. 

 

Perhaps they will change it to 3. Anyway, you're suposed to be bad. Fek rules. Take them all. But take care of my beloved son, Grunt.