Zum Inhalt wechseln

Foto

Dragon Age II - remastered


  • Bitte melde dich an um zu Antworten
14 Antworten in diesem Thema

#1
Nimrod Yanai

Nimrod Yanai
  • Members
  • 10 Beiträge

I don't know if Bioware actually checks these forums, but I have a suggestion for them, and I'd like to hear people's reactions here.

 

I'll start by saying this - despite all of its criticism, I LOVE DAII. I think it has a superb, original, personal plot (unlike regular RPGs which usually involve a lot of long distance travel and exploration) - it deals with one person and his family in one city and its surroundings.

I think the NPCs are by far the best in the series (more than DA:O and DA:I) and how they have relationships with each other even when you're not around.

 

Now for the idea - I think that, with a minimum amount of resources and time, DAII can be remastered and sold as a new experience that people would LOVE to buy.

 

Here is how I suggest it should be done:

1. Sooner enemy back up - instead of having a second wave of enemies jumping out of thin air near the end of combat, reduce the amount of enemies in the second wave and introduce them somewhere in the middle of the fight. This can either be done all the time, but its better to do it randomly for human enemies or for specific groups.

Obviously the XP rewards will have to change a little, but not too much, since Hawke is overpowered early in the game anyway.

 

2. Use existing dungeon maps, the correct way - I'll start by saying I didn't mind the repetitive maps so much as others. I only minded HOW they used them. My father is an archaeologist. whenever we pass something like a cave or ancient building, he tells me how it was used for this and that and is mentioned in some texts for that and this.
My point is, if there is a cave near town it doesn't just disappear! It's used by a group of bandits one day, and by someone hiding from the guards the next, at the EXACT same place!. Instead of using the same maps for different areas, just say the same place is used again by someone else, which makes perfect sense!
Add a minimum amount of voice acting to add conversations like "This place again?" or a tiny side quest saying the guards are keeping an eye on some place because they know it's being used by people, and you're done! No more repetitive maps, now just the same places being used by different people.

 

That's it. Those two things can drastically change the user experience of the game.

If you want to make it into a real project, you can add a few quests or maybe a new NPC and bundle it all up in a shiny collector's edition and earn money off of it.

 

I know I'd buy it again if it were like this.

 

What do you guys think?


  • Obadiah, Krzysztof Sawczuk L-ca und Milana gefällt das

#2
BumminDork

BumminDork
  • Members
  • 23 Beiträge

To start this is just different opinions but though I do like Hawke more than others, I don't think that the whole relationships with their companions thing is good. If anything I think that if they do something remastered then they should take a second look at that one as well. Compared to the other two games I feel like we're actually missing out.

 

The map idea is good, I didn't have a problem with the whole reusing of the maps though there were moments where I did scream at the top of my lungs because I was confused whether I was in some dirty slum or my house (exaggeration of course). But yea you get the point. Going to the same place again and again would've been easier in my mind and would've made for some great side comment. I could practically see Fenris asking Anders why so many mages run to this particular cave when they are free and Anders giving some smart remark back. 

 

I would also take a look at the difficulty level because Nightmare is not a nightmare, far from it if you ask me.

 

All in all though I don't think they would remaster it because honestly said, though I like it, there's a lot of things that are wrong with the game including the story mode. I don't think I'd buy a remastered one unless they change some of the story around to make it make a bit more sense, yep I'm talking about you Orsino. And they actually implement the things you've said but others as well. And that to a point is far more work that just some simple touches here and there.


  • springacres gefällt das

#3
straykat

straykat
  • Members
  • 9.196 Beiträge

I'd play a remastered version, but I know they won't bother.. they won't even remaster ME.

 

I'd love variety in the exploration and dungeons. But even then, that didn't bother me too much. DAI tried to make up for it with it's huge world, but then just went two steps back with a more freeform protagonist that seems like it came from Bethesda. Down to being a mysterious prisoner...who becomes the Chosen One in an hour. I've never heard of a company that wants to negate it's strengths and intentionally copies a worse idea. And then pats itself on the back as a "return to form". lol. But that's what Bioware did. It's just as half-assed as DA2's copy-paste dungeons, but in a different way. And in the end, I'd take DA2's stripped down world if it means having a developed origin story like this one. I think DA2 is superior after all is said and done....warts and all.



#4
Nimrod Yanai

Nimrod Yanai
  • Members
  • 10 Beiträge

I don't think I'd buy a remastered one unless they change some of the story around to make it make a bit more sense, yep I'm talking about you Orsino. And they actually implement the things you've said but others as well. And that to a point is far more work that just some simple touches here and there.

 

Well I'm not going that far, sicne I know THAT won't happen :P
But I still think changing the little things can make this game something everyone would love to play more than the original version.

 

Also I never found Orsino strange. We know he helped cover up blood magic in the past, so no real surprise there.



#5
sjsharp2011

sjsharp2011
  • Members
  • 2.675 Beiträge

I doubt they'l remaster it too purely because the XB1 is receiving backwards compatibility which means that both DA Origins and DA2 will both be available to play on XB1 in time anyway I think. It's just a matter of waiting patiently for it. I personally don't need to worry as I have them all for PC but in time I'm pretty suer this will happen for those that have the X box versions as for PS that's another story. 



#6
Dukemon

Dukemon
  • Members
  • 3.874 Beiträge

They could fix the sound issue in the german version that Hawke can do battlecries or comments. On the PS3 he is to quiet. No he is under attack, no he use a abilities or he need heal. 



#7
GoldenGail3

GoldenGail3
  • Members
  • 3.535 Beiträge
Interesting.

#8
Natureguy85

Natureguy85
  • Members
  • 3.208 Beiträge

The "personal story" was a great change of pace as far as ideas go, but it was done very poorly. The time skips were a huge mistake for the story they were trying to portray. Then Orsino and Meredith both going insane at the end really killed the sympathy the game had built for them. While you're right that the characters had fantastic interaction, they were individually boring. It's not good for side characters to have more personality with each other than with the protagonist.

 

Origins, on the other hand, was a classic adventure. Sure, there was nothing groundbreaking, but everything worked. Also it was an example of the right way to have the main antagonist, Loghain, not be the actual big evil in the story, which was the Archdemon. I think Bioware tried to repeat this with Cerberus in ME3, but it didn't work.


  • springacres und BumminDork gefällt das

#9
Nimrod Yanai

Nimrod Yanai
  • Members
  • 10 Beiträge

The "personal story" was a great change of pace as far as ideas go, but it was done very poorly. The time skips were a huge mistake for the story they were trying to portray. Then Orsino and Meredith both going insane at the end really killed the sympathy the game had built for them. While you're right that the characters had fantastic interaction, they were individually boring. It's not good for side characters to have more personality with each other than with the protagonist.

 

Origins, on the other hand, was a classic adventure. Sure, there was nothing groundbreaking, but everything worked. Also it was an example of the right way to have the main antagonist, Loghain, not be the actual big evil in the story, which was the Archdemon. I think Bioware tried to repeat this with Cerberus in ME3, but it didn't work.

I disagree. I think the relations between the companions was superb, much better than the forced friendships in DA:O, which just felt hollow. You just stand around camp and talk to them. DA:I had a better time of it, with you actually doing stuff with your friends besides talking - drinking, playing games, going on walks etc. But they didn't have enough interactions between themselves, which is why I preferred DA2's companions.


  • Milana gefällt das

#10
Natureguy85

Natureguy85
  • Members
  • 3.208 Beiträge

I disagree. I think the relations between the companions was superb, much better than the forced friendships in DA:O, which just felt hollow. You just stand around camp and talk to them. DA:I had a better time of it, with you actually doing stuff with your friends besides talking - drinking, playing games, going on walks etc. But they didn't have enough interactions between themselves, which is why I preferred DA2's companions.

 

Well, that has to do with the style of the adventure there. I was talking about the characters themselves.



#11
themikefest

themikefest
  • Members
  • 21.552 Beiträge

If that were to happen, I would buy it.


  • Milana gefällt das

#12
Jedi Comedian

Jedi Comedian
  • Members
  • 2.527 Beiträge
If that happened, I'd like that my Blood Mage spec was acknowledged in the game. Also a staff combat skill tree for the mages.

#13
ShadowLordXII

ShadowLordXII
  • Members
  • 1.227 Beiträge

Too little and too late.

 

BW had their chance to sell DA2 as a great game and botched up. 5+ years is too late to try to go back and fix the game's problems and missteps.



#14
thats1evildude

thats1evildude
  • Members
  • 10.971 Beiträge

It'll never happen, but I would definitely support a re-mastered Dragon Age 2.

 

I think there's a really good game in DA2 past the recycled caves and monsters.


  • NovenFromTheSun gefällt das

#15
Tidus

Tidus
  • Members
  • 1.242 Beiträge

No sale here.. I don't play my current DA:2 game.