Strictly IMO ... they would have done better to simply use the Destroy ending, omitting the Child entirely, not presenting it as a choice at all, and leaving out the complications with synthetic life entirely; the weapon destroys only the Reapers and not all synthetic life. At the end, Shepard's hand comes up through the rubble, no matter what. (In other words, what the MEHEM has accomplished.)
Nothing wrong with fan-fiction or mods, but I wouldn't expect Bioware to implement something like that into their game.
Even by omitting the kid, you just miss the part where he explicitly tells you what will happen. It will still happen, even if it's not mentioned, because it's part of the blueprints you found for the Crucible. The Crucible determines the level of destruction caused when you activate it, not the kid.
Ultimately, it's the omission of the perfect destroy ending which is what seems to bother people here.
Everything up to the good destroy ending and refuse (w/EC) already exists in game.





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