The first one is them mimicking distress call, but I don't think the Geth intentionally lured the Marines onto the Thresher Maw nest in the second. Since the group was killed by Geth weapons, the Geth attacked. It was probably a situation just like Distress Call. Then the Geth were surprised and destroyed by the Thresher Maw, providing a certain kind of justice. Had the Geth lured the Marines onto the nest, why would they go in it themselves?
And yet Geth still lured an Alliance group in this case Shepard into a trap that would kill anyone else. With the added bonus if you get to close to the ship there is a mine that goes off. They lured them there with an ambush and a booby trap. The Maw you are probably right. Lured them attacked them then a Maw showed up drawn by the gun fire and took out the Geth.
Sure, but that's a small scale example. The Geth were never a threat to all organics.
And yet the Council wasn't willing to go to war against them to regain the Quarian worlds and remove the big potential threat they pose. Hence why despite all the problems between Batarian and Humans neither were willing to come to blows. Because both were large and powerful enough to cause more damage to each other then either would gain from any military victory.
Yes and all of that is interesting but doesn't affect your actions other than providing the means to delay Sovereign at the console. Sovereign already told us the stakes on Virmire if we didn't already know from what Shepard and Liara determine from the Beacon visions.
The analogies remain painfully bad. The time between isn't necessarily better or worse, but it is a difference.
I know what a plot hook is. Perhaps "sequel bait" would make more sense to you.
But it does effect it you were already going to stop Sovereign in ME 1 and you were already going to attempt to stop the harvest in ME 3. The information from the info dump effects your choices leading up to that. In ME 1 as it is the first game in the series the choice is relatively small. Save the Council or leave them to die to save the galaxy. ME 3 since it is the final game the choice is much bigger to match that fact.
You complain about my analogy but your basis of logic is info dump right into choice = bad. But info dump + combat that has no basis on info dump or choice= good simply because it wasn't right after it. I quite literally based your logic track on a real world set up and you called it stupid. Which really goes to show the inherent problem with that set up you have created.
And yet that wasn't a sequel bait either. The sequel bait is the final lines by Shepard were he/she states something along the lines of the Reapers are still out there and he/she is going to find a way to stop them. So you used a term the wrong way and then tried to apply something else to fit to try and cover for it. Which still doesn't apply at all. Because a hook is a short set up designed to gain the reader's interest in the story. Shepard stating that the Reapers are still out there and needs to be stopped is the hook to want to see the next game.
Gee, I said that didn't I? Why yes, I said exactly that! However, the part about Leviathan is false. Firstly, it isn't a matter of logic. Arrival and LotSB are ME2 DLCs and ME3 accounts for them. This is how we know the ultimate outcomes and their status as canon. Leviathan is an ME3 DLC and we never hear anything about it. Secondly, it's totally possible that someone followed Bryson's research and got to 2181 Despoina, but that person would have been captured by Leviathan to "remain here as a servant to [their] needs." Leviathan is convinced by Shepard because "his confidence is singular," "it is clear why the Reapers perceive [him] as a threat," and his "victories are more than a product of chance." Finally Shepard is special again and his ability to convince the Leviathan is based on his past deeds.
We hear nothing about Arrival and LotSB in ME 2 yet it is still canon as well. If there was an ME 4 continuing the same story as ME 3 were the Reapers were not defeated yet the same set up would have happened with all DLC. So yea this is a matter of logic. The following game takes the previous game's DLC into consideration when dealing with the story. The only alteration is a few lines of dialogue depending on if the player did it or didn't. You ignore a trend in the series and attempt to justify it because there is no 4th installment of the same story to show other wise. As well the logic in ME 2 is the only reason Arrival and LotSB happened is because Shepard helped. Yet in ME 3 Shepard's direct hand in those matters isn't 100% required anymore. The main point the Leviathans were getting at is that Shepard is more then just lucky. There are so many other ways to get that point across to them. The easiest way would be to have Shepard's mother be the one to find Leviathan as she would know her son better then anyone else. And if you have the orphan set up then having someone who was on the Normandy at one point. Nameless crewman #12 that you would never know was gone could achieve the same thing. Showing Leviathan that it wasn't just dumb luck and Shepard wasn't just falling ass over ****** backwards into victories.
So again if ME 4 had existed you would have gotten a similar treatment with C-Sec dealing with clone issue before it could get started, Omega would have joined thanks to the Asari Government sending Huntresses to help take back Omega and someone else would have found and convinced Leviathan to join the war and you would read about this in a Codex entry meaning the in game Shepard would already be aware of this information since he is rather important to the over all strategy. So trying to justify your statements by saying the game DLC isn't referenced in the game that the DLC was created for is just silly.
It's a retcon. Even giving Lucas the benefit of the doubt for honesty, the fact that he says he was still just "considering it" means it wasn't the case when the first movie was made. At the time, Obi-Wan's statement was straightforward and literal. This is well known among Star Wars fans, critics, analysts, historians etc. Vader killed Luke's father. Leia and Luke being siblings might be a retcon, but there's no evidence in the movies for or against that. I don't give much weight to side media, but when were those EU stories written in comparison to the films?
Well then you know the hopes for Star Wars being even vaugly popular were so low that the studio allowed Lucas to keep the majority to all the merchandising rights to the film if I remember right. So the story was set up to be rather self contained unlike all the subsequent movies. The Luke/Leia stuff was written in the time between New Hope and post Empire Strikes back. All that was ended once production on Return of the Jedi was started. And you should give weight to the side media because it was all but a small percentage considered canon. Least until Disney got a hold of it then 95% of it isn't official canon anymore. How ever Disney is creating their own official canon using side media like books and comics and tv shows. Star Wars Rebels is official Star Wars canon now.
If the information on the Quarians is a retcon or not depends on if the ME1 writing team wanted Tali to be right in her telling of history or not, or if they wanted it left in the air. But even if it is a retcon, it's actually an example of one done pretty well. The Quarians, having lost their historical recordings, now rely on Oral Tradition. The Quarians alive at the time of Exile are long dead and the current population is several generations removed. It makes sense that the details would be lost in favor of a more favorable telling of the story. This fits well with Legion's comments about "homeworld" being more of a concept than the actual planet in the Quarian mind.
And that is exactly how the rest of the information is presented. At no point do they every say with any important information that this pen is and always will be blue. Then the next game they are declaring it absolutely always has and always will be green. It was only ever this is blue. Now this is a slightly darker shade of blue or slightly lighter shade of blue. Much like the Quarians went from this is blue to this is a slightly darker shade of blue.
It is presented in a last minute info dump that goes against what we have been shown previously.
In another analogy fail, "show don't tell" is about method and one being more interesting than the other, not merely imparting bland information. In keeping with what I just said, if you tell me something is on the top shelf after repeatedly showing me that you keep it on the bottom shelf, I'm going to question what you told me.
But it goes against nothing that has been shown previously. You want it to so you perceive it to go against it. Sadly perception is something that no writing staff can account for. Was it you that I brought up Fahrenheit 451 with? How Bradbury wrote it to tell one story but people's personal perceptions altered it to be all about censorship to the point people were point blank telling the author of the book he was wrong. You are that person right now.
Geth went from simplistic VI's capable of only doing programmed tasks into self aware beings who started to evolve, learn and grow on their own. Fast enough that their creator's didn't react in time to stop it. Which lead to a war which ended with the near Genocide of the Quarian race. They then decided to kill all organics that got near them. They presented such a threat that the Council rather then attempt to eliminate them simply choose to not go to war with them and simply have the various races pay out the ass in credits to maintain large fleets near their boarder to Geth space to act as warning of any invasion attempts. Then a small portion of over all Geth lead by Sovereign actively attacked organics and did a fairly decent job of curb stomping everyone they went up against. The Geth that didn't attacked were on the verge of mastering Dyson Sphere technology which is really advanced stuff as well as creating ships capable out out matching all other organic ones. The fact even with what 6 ships from the Quarian Heavy Fleet shooting at Geth Flagship and Shepard still had time to shoot his way out and get to a Geth Fighter before it blew up shows how damn sturdy that ship was.
The only reason they break the isolation is simply to get information from Shepard about the Old Machines so they can better fight them. Legion didn't leave the collective to form a bond with organics or work with them for mutual benefit. He left to find Shepard simply for the betterment of Geth and no one else. This continues in ME 3 were Legion only asks Shepard for help because it can not deal with the Reapers on their own. If they could hold off the Reapers without outside help the Geth would have left all organics to their fate.
Your "proof" is based on the idea that fighting a common enemy automatically makes everyone best friends for life. This isn't remotely true when you apply the real world to anything. But again you want to perceive it as different then the game shows so to you it isn't consistent. Sadly this is something no one is capable of altering but yourself. And why I do feel a lot of the flak BioWare got about this game is undeserved.