Dear support team,
I have recently completed DA Origins and I am now updating my World State in the Tapestry in preparation for playing the next game in the series.
What I find difficult now is that there are many tiles to work on, and it is difficult to easily see which decisions you yet have to "lock" in the Tapestry.
I think a simple update could fix this: when the player "locks" a decision, you could display the padlock symbol on the tile, so that the player knows they do not need to get back to that tile anymore.
The same could apply at a higher level, with section tiles (e.g.: Denerim) displaying the padlock symbol once every decision inside this section has been "locked".
I think this could be a simple update for you, and it would greatly enhance my experience of the Keep.
I have been absolutely amazed by the Origins game, and the Keep was a very good surprise to me.
The ability to carry over a world state from game to game make the universe very special: I cannot wait to play further.
Do keep up the good work: you provide an amazing experience to players.
Jean-Marc





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