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What BioWare can learn from Advent Rising (2005)


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#1
ExoGeniVI

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The "Mass Effect" before Mass Effect it is being called now was a game released back in 2005, it was written by legendary Orson Scott Card&Cameron Dayton; and is considered one of the best RPGS of all time. The game introduced revolutionary cutscenes, revolutionary motion capture gameplay which can stand up to modern day games, the pixels were amazing for the time, it led to character development and an amazing soundtrack which I think is even stronger than the Mass Effect Trilogy. BioWare has a lot to learn from Orson Scott Card. What do you guys think?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 



#2
Synthetic Turian

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Oh look, another 'what can Bioware learn' thread.  -_-

 

I think Bioware doesn't need to learn anything from anyone. Only, continue to improve their current skills.



#3
AlanC9

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Actually, the reviews for Advent Rising ranged from mediocre to fairly good. I've never heard it described as one of the best RPGs of all time until this moment

#4
Applepie_Svk

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Oh look, another 'what can Bioware learn' thread.  -_-

 

I think Bioware doesn't need to learn anything from anyone. Only, continue to improve their current skills.

 

the question is that what exactly they improved aside from graphics and gameplay mechanics, because it wasn´t storytelling or character development :D... the thing that makes RPG to be role play :3



#5
Cyberstrike nTo

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The "Mass Effect" before Mass Effect it is being called now was a game released back in 2005, it was written by legendary Orson Scott Card&Cameron Dayton; and is considered one of the best RPGS of all time. The game introduced revolutionary cutscenes, revolutionary motion capture gameplay which can stand up to modern day games, the pixels were amazing for the time, it led to character development and an amazing soundtrack which I think is even stronger than the Mass Effect Trilogy. BioWare has a lot to learn from Orson Scott Card. What do you guys think?

 

That Card actually sucks as a writer?

 

Sorry but that his ****** poor excuse of a DA comic he wrote/co-wrote/plotted was easily one the WORST comics I've ever had the misfortune to ever read and I've read a lot bad comics in my life.   



#6
Chardonney

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Actually, the reviews for Advent Rising ranged from mediocre to fairly good. I've never heard it described as one of the best RPGs of all time until this moment

 

Agreed and I haven't either. Doesn't also seem that interesting to me. 



#7
Synthetic Turian

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the question is that what exactly they improved aside from graphics and gameplay mechanics, because it wasn´t storytelling or character development :D... the thing that makes RPG to be role play :3

 

For each individual what they need to improve on will vary.

 

For me, it's just the multiplayer. Because after seeing what they did with ME3's ending, I no longer put faith in their story telling.

 

This way, I'm never disappointed.