I want an area transition trigger to start a conversation with a PC that clicks/enters. I've found out that an OnClick event is enough, since it curiously fires for entering PCs, too, at least in case of an area transition and not a regular trigger.
The problem, however, is that sometimes (not all the time) the started conversation ends as soon as it starts - it pops up for a fraction of a second and is interrupted immediately. I'm not quite sure what the reason behind this odd behavior might be.
I tried clearing all the actions of a PC speaker in the conditional event at the very beginning of the conversation, but it didn't seem to change anything.





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