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#26
dgcatanisiri

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With all of ME2's DLC, there are no less than three gunships that Shepard fights in that game. My last run, I had Miranda and Thane with me at one of them, had both of them use Warp, and the gunship was toast in less than a minute. The idea that all it takes to stop Shepard is a spotlight is ludicrous, especially since the thing is stationary while it's using the machine gun.

 

The game presses this idea that the fight with Kai Leng was a fight that Shepard, with all their skills, just couldn't win. Instead, what happens is that Kai Leng is using a cheap trick that the game allows him to get away with, and this fight becomes not even the hardest one on Thessia, let alone that Shepard's ever had.

 

A Virmire style standoff, where if you make a wrong choice, he kills Liara (who's required on the mission, so it makes it easier to account for and deal with repurcussions of her death, as opposed to a randomized death between the other squadmates), like unless you fight the gunship instead of Kai Leng, meaning he's getting the beacon data without interuption, there's a death... THAT would at least make this feel like there's an actual loss here, rather than a plot mandated one. SOMETHING that gives a bit more player agency.

 

It's the difference of plot armor. Sure, you're not supposed to kill him yet, but a skilled player can have him on the ropes, and then the cutscene comes along and goes 'LOLNOPE!' and just casually has Kai Leng wipe the floor with Shepard and company. That's the difference between Kai Leng and, say, Saren, who also abruptly goes to cutscene. But with him, the cutscene has him change up the confrontation, going from hovering around to getting on the ground with Shepard, which gives the impression that he has been toying with Shepard. With Kai Leng, it's 'and now suddenly I'm more capable than you!'



#27
rossler

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What would your reaction be if after finally grinding her down to last HPs suddenly cutscene came along: She makes an angry face, third-rate-anime runs at Liara kills her and flies away on biotic lightnings. Game, set & match.

 

I don't think much of it. If that's the way the story was presented. Not much you can do.



#28
themikefest

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The difference being Fight with Tela Vasir was actually tough, presented a challenge and most importantly when you overcame the challenge presented by gameplay your victory actually carried over into story. What would your reaction be if after finally grinding her down to last HPs suddenly cutscene came along: She makes an angry face, third-rate-anime runs at Liara kills her and flies away on biotic lightnings. Game, set & match.

My reaction if Vasir kills T'soni? OUTSTANDING! EXCELLENT! AWESOME! My Shepard would shake her hand, buy her a beer and ask if she would like to be a squadmate helping me deal with the reapers.


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#29
congokong

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Hhheelllooo, did you not see Kai-Lang wearing that lovely plot armor? You expect mere gunships and tanks to penetrate that? :lol:



#30
Mlady

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That whole fight was just a giant facepalm. I hit him a few times and suddenly he's begging for cover as he charges his shields.



#31
d1ta

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Because Kai Leng has something that Shepard doesn't.

... a box of nutritious cereal :P

I kid, I kid.

Kai Leng was meant to be Shepard's rival (yes, barf away as you like) as the vid shows in Sanctuary where TIM said that KL's attitude in wanting to get into action quick reminded him greatly of the commander.
But.. I think they did a poor job on it / or just trying too hard and he end up being the cheesy vilain instead. I don't mind if Shep got 'punched' and 'not win every time'.. just not in a Kai Leng kinda way XD

(Thank God they did In Your Heart Shall Burn quest in DAI a good one. Damn it was epic, seeing my PC really had to struggle and run for her life. But then again, this is just a subjective opinion/taste ;) but for me, it was one of my favourite part of the game)

#32
Dantriges

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It was really jarring after the first introduction on the Citadel. When I experienced it the first time it was a series of WTF moments.

The whole fight with Thane. Hm k. Tolerable. No idea why Thane thought melee range is a good idea with a ranged weapon, but uh ok, they wanted him to die making a difference or so.I liked the guy even when his recruitment mission in ME 2 was the silliest thing ever.

 

My turn! I show this wannabe..eh...no switch to combat mode? :huh: Cutscene? Ok...Yay. :rolleyes: So I do what? I look like a stormtrooper in SW shooting the scenery close around him or like the average mook in an action series hitting close to the hero.Oh come on, after the cliché TV "disarm the guy with the weapon in close range" now this?

 

Fly with my (requisitioned) flying car. Oh cutscene continues. What am I doing? Just look him in the eyes? Oh that pistol again? Why not swerve, hit the brakes full stop or anything else?

 

And now I am running to the elevator, look at him and his harem of phantoms and do nothing, like I was just trying to catch the lift and they told me it´s full, take the next. :angry:

 

So I was really annoyed with the whole treatment. I wasn´t really angry with Kai but that I was turned into an idiot. IIRC my thoughts at this time was "ok this was a truckload of stupid, but I show this dude when I can actually fight him."

 

Then the whole thing on Thessia. Yay I can fight him, that guy can take a lot of charge-nova..oh he´s invulnerable,, oh cutscene again, now the guy we totally had under control is a total badass again, throwing my guys like dolls. Why is there a giant basement? It felt less like anger directed at the villain but more like a crappy PnP RPG campaign where the gamemaster doesn´t allow me to kill his pet NPC for some reason. Thanks, I got plots like this and far better for free.

 

And so it turned from "I want to defeat this villain" to "Ah yeah, I put a bullet in his head, when I am allowed to end him."


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#33
themikefest

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The Citadel coup was bad.

 

I will introduce dumb, dumber and dumbest. The ones filling that role is Leng, Thane and Kirrahe.

I will also introduce Commander dumba** and Laurel and Hardy. The ones filling that role is Shepard and whatever 2 squadmates.

 

Leng, who apparently is labeled as an assassin, doesn't kill the councilor right away after jumping behind her. Had he killed her at that moment, he would've be running to his skycar before Shepard could jump out the window.

 

Thane proves why he's an idiot. He points his weapon at Lengs head. Shoot the guy. I forgot. He's an idiot. They both fight and then Thane throws the guy to the ground. At this point Shepard and squad, or at least Shepard isn't firing at Leng. Hey. Thane was nice enough to make up for his blunder, not shooting Kai Leng from the get go, to throwing him to the ground. But no. What do we get? Commander dumda** and Laurel and Hardy standing around watching. But it gets better after that. Thane, the idiot, decides he wants to play chicken with Leng instead of firing his weapon from a distance. Mmmm. Sounds familiar. Thane say hello to sword. Sword? How does it feel impaling an idiot?

 

With Kirrahe, he's in cloak mode. That would be an easy kill for him. But no. He decides it would be better to stand in front of the councilor waiting for Leng to fire. Idiot.

 

Kai Leng failed his own mission. An assassin would kill the target without hesitation and move on to the next part of the mission. He would've killed Ashley/Kaidan with ease along with the other councilors. Shepard would show up too late to do anything.

 

With the Thessia thing. The fight was a waste of time. It didn't prove anything, except that Leng is a crybaby.

 

A couple of things would make it better than what happened. As soon as Shepard and TIM finish talking, Leng tells the gunship to fire at the supports causing Shepard and squad to take cover. Leng gets the VI. No silly fight. Done.

 

Or can have Shepard and squad fighting Leng. As the fighting continues, Leng leads them away from the beacon and at the same time a few phantoms exit the gunship and join the fight. Leng seeing that the phantoms have Shepard pinned down for the moment, moves to the beacon and downloads the VI. Gets in the gunship and leaves. By the time Shepard has dealt with the phantoms, Leng is long gone with the information.

 

The way the scene plays out in the game is bad. I don't get why he stuck his sword in the ground.  On Mars the robot attacked Ashley/Kaidan. During the coup Leng stabs Thane. What made this scene different? Was it because of who the squadmate is?

 

There was no reason to have Leng in the game. The role could've been filled just as easily with a Cerberus person with a mask/helmet carrying a sword. Heck just have a Phantom fill the role.



#34
Mlady

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Regarding Thane charging him, is it possible he thought the only way to get past his shields was to get closer? Far away he was able to block his attacks.



#35
niniendowarrior

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And I thought that from the thread title this was going to be another Jacob Taylor thread.  Oy vey. LOL. :D



#36
Mlady

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And I thought that from the thread title this was going to be another Jacob Taylor thread.  Oy vey. LOL. :D

 

LOL it's a shame they did that to his character. He was a good friend to my FemShep in both ME2 and ME3. They loved to pal around and even went for drinks and played games during shore leave.



#37
KaiserShep

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IIRC Javik has different comments on the Normandy depending on weather or not you take him on certain missions. Something about Reaper-killing and "I would have liked to have seen it.".

 

The same thing happens in DA:I, very frequently. It's clear in that game that the Companions you take with you are the only ones there, and I think the same is true in Mass Effect.

 

Man, I know it would probably be a nightmare to set up, but I wish we could take everyone everywhere. 



#38
voteDC

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This reminds me of the reason I dislike the Tomb Raider reboot. We have Lara effortlessly slaughter fifteen madmen with nothing but a bow and arrow and the very next thing she is doing is complaining over the radio that she isn't sure she can do this.

Fighting Kai Leng in ME3 is perhaps even a better example of the disconnect between story and gameplay. Bioware must have known how easy it was going to be for players to dominate the fight, so why even allow it. It wouldn't have been ideal but a cutscene with an epic battle between Shepard and Leng, with the former just losing would have annoyed me much less.


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#39
Gaaxure

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Man, I know it would probably be a nightmare to set up, but I wish we could take everyone everywhere. 

I think it should play out as "Suicide mission". Split the team in a few squads. If the team were ME2 size I'd split it in three: One squad protecting the LZ, they can't be accessed until the mission is complete, then they cover your retreat. Second serves as distraction/fire cover/secondary entry team. The third one is you and your buddies. But due to limited teammate selection in ME3 we'd have to make do with latter two.