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Could it be possible for the PC to be a "real" Qunari in future games?


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#26
fhs33721

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Aside from that whole 'king of Orzammar' thing, of course.

But what's to explore about dwarven politics? Here, let me sum it up:

1) Surface bad.
2) The Assembly fights constantly.
3) The murder of lesser nobles is A-OK.

You Forgot

4) If you invent non-smoking coal or something along those lines you get to overrule the entire assembly about the vote for king, because shut up why not.


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#27
Heimdall

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As others have said, it really wouldn't work in a game with race options as most people seem to want. Qunari are too radically different and would require too many unique options to be done well. Iron Bull was unusual and presumably they would have to offer the ability to play an orthodox Qunari.

#28
In Exile

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You Forgot
4) If you invent non-smoking coal or something along those lines you get to overrule the entire assembly about the vote for king, because shut up why not.


Let's be fair - the paragon never voted. A random GW flashed some crown and that was good enough for everyone.
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#29
Anvos

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Well considering the two paragons said they'd care about as much if you put a nug on the throne as either cannidate I'd say that gives us free choice to do what we want.

 

Still that lack of choice is pretty much why a Qun follower couldn't work in the general Dragon Age game.



#30
Illegitimus

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You Forgot

4) If you invent non-smoking coal or something along those lines you get to overrule the entire assembly about the vote for king, because shut up why not.

 

No.  You don't.  But you do get to change a deadlocked assembly into one that can pick a ruler by swinging a lot of voters toward whatever you choose.  Are celebrity endorsements really that strange?  

 

As for playing a Qunari, playing one of their undercover operatives (Meaning not one of the horned guys) would be feasible. Out in the field you've got a boatload of leeway.  You just may pay for it later.  It would almost certainly be a tragic ending to the game though.  



#31
fhs33721

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Let's be fair - the paragon never voted. A random GW flashed some crown and that was good enough for everyone.

Right sorry my bad. That does of course make the whole political system look great again..... I think.... maybe. Ok not really.



#32
In Exile

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No. You don't. But you do get to change a deadlocked assembly into one that can pick a ruler by swinging a lot of voters toward whatever you choose. Are celebrity endorsements really that strange?

As for playing a Qunari, playing one of their undercover operatives (Meaning not one of the horned guys) would be feasible. Out in the field you've got a boatload of leeway. You just may pay for it later. It would almost certainly be a tragic ending to the game though.


Paragons are seen as living gods, so it's more like Jesus endorsing a candidate. The problem isn't with a paragon picking the winner. It's that there's no proof a paragon picked one.

#33
Medhia_Nox

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Aside from that whole 'king of Orzammar' thing, of course.

But what's to explore about dwarven politics? Here, let me sum it up:

1) Surface bad.
2) The Assembly fights constantly.
3) The murder of lesser nobles is A-OK.

Well - I suppose I should have said dwarven society... which I find a million times more interesting than the elf garbage we're dealing with now. 

 

- I find their politics interesting.

- I find the caste system interesting.

- I find the Shaperate interesting. 

- I find the Legion of the Dead interesting.

- I find the Lost Thaigs interesting

- I find the Titans interesting

- I find the golems interesting

- I find the Paragons interesting

- I find the Deep Roads intereting

 

SO... I find plenty interesting and would love an entire game about dwarves.  But it's never going to happen for the same reason the Qun would never get explored. 

 

And it's a society they've made more interesting without crapping on what made them interesting in the first place (for me, the city elves were interesting because of their plight - now an elven extinction couldn't come fast enough for me.)



#34
Wulfram

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They could do it if they approached the story like they did in SWtOR. Except instead of every class getting its own storyline, it'd be every race.

But that was only possible because they chucked a huge ton of money at that game.

#35
Navasha

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Nope, not possible.    The "real" Qunari are nothing but drones.   No free will  and no personal desires or motivations except to serve as a slave to their ideology.   That doesn't make a good protagonist character.    There would be no choices ever to make since you only have ONE path.   Agree with the Qun in all things or be mind-wiped or killed.   Most people wouldn't like that rigidity of following someone else's demands. 

 

The Qunari ideology is a horror wrapped up in pretty promises.    There is no "equality" in forced conformity of thought.  



#36
Arakat

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It seems like the best way to do a protagonist who follows the qun without losing race selection would be to make the dwarf/human/elf protagonists viddathari. That would require far less differences in content/dialogue between the races as they would all get qun related content with small differences to account for whether they were born into or converted to the qun.

 

Probably would also have to be Ben-Hassrath to allow for a wider variety in classes and gender.

 

Yeah, this is the only way I see it working.

 

I'd actually like playing a Qunari/Viddathari (as long as you had the option to reject the Qun at some point), but I'd imagine a lot of players would be put off by that being the only background choice.



#37
Absafraginlootly

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Yeah, this is the only way I see it working.

 

I'd actually like playing a Qunari/Viddathari (as long as you had the option to reject the Qun at some point), but I'd imagine a lot of players would be put off by that being the only background choice.

 

Yeah, I think there'd have to be a become Tal-Vashoth option for it to work, and/or possibly getting declared Tal'vashoth if you make enough decisions that don't follow the Qun.

 

Judging by this dialogue during Demands of the Qun it can take a little while for the home office to decide whether a Ben-Hassrath agent is going Tal-Vashoth (unless they do something blatant like letting a dreadnaught drop).

 

Gatt: With all you've given the Inquisition, half the Ben-Hassrath think you've betrayed us already! I stood up for you, Hissrad! I told them you would never become Tal-Vashoth!



#38
thruaglassdarkly

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"Could it be possible for the PC to be a "real" Qunari in future games?"

 

Its good question, and one I've thought about a little because even though I enjoyed playing as a Qunari, I felt like it lacked some of the cultural background of my elf, dwarf, and human playthroughs.  I think previous posters have summed up the reasons why a true Qunari would be difficult, if not impossible, to include in a Bioware game (choice is paramount in a Bioware game, and also antithetical to the Qun).  What I think would be interesting, doable, and hope to see in DA4 is a true Tal Vashoth character.  This would allow high degree player choice, but it would also make sense if the player wanted to lean closer to the Qun and this would allow for more cultural background in interactions. Something like a female Sarabaas struggling over new found (and possibly unwanted) freedom would make for very interesting playthrough, at least to me.