In MP. Which engineer? they are strongly effected by the drop to 3 powers. Their powers are less redundant than an adepts for example so they lose a lot more there. Still while not unique shield stripping is very effective and opens up crowd control to a wider range of teammates. Some priming and detonating capabilities. I like the n7 engineer for their pylon and arc grenades but admittedly not a classic engineer.
If we're talking MP then once something is down to its health bar and is vulnerable to CC then it's going to die in 0.5 seconds anyway. CC other than Stasis and Submission Net was considered very weak in MP. Even those abilities were only really used on Phantoms, or for people who wanted to snipe but weren't very good at aiming.
The problem with Shep Engineer being compared to MP is that ME3 MP was all about the DPS, and Shepgineer is not very good at DPS.
Even the Warp -> Throw of the Adept was considerd weak by the time the last DLC came out. You pretty much needed a primer or detonator for combos that wasn't on the GCD.





Retour en haut






