Would you be okay with a permanent default name for each race?
#1
Posté 02 décembre 2015 - 05:48
Then he said that one solution would be to remove the option to choose a different name and stick with a default one, but fans most likely wouldn't accept that.
What do you think of the idea?
#2
Posté 02 décembre 2015 - 06:59
In a word: No.
In more words: I'm fine with the last name and/or title approach, even if it's slightly awkward, because it allows me to individualize my PCs - my Wardens, Hawkes, Inquisitors, and Shepards are all different from others, not just in actions but in their very name. You take that away, the character stops being as unique. I will take awkward dialogue and unique PCs over default names any day.
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#3
Posté 02 décembre 2015 - 07:04
I don't like it either. I like being able to give my character different first names. It helps me with the characterization.
Plus, if FO4 can have the player-generated names addressed, then future DA games might be able to as well. Granted, there are limitations to this, but it's not impossible.
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#4
Posté 02 décembre 2015 - 07:29
No.
#5
Posté 02 décembre 2015 - 07:43
No. Last name is fine, and I don't mind the moments of awkwardness and conceits that have to go into addressing a character primarily by last name/title. (Shepard, Trevelyan, Hawke, etc.) Besides, most PCs are important/prestigious enough that last name and title make sense.
And IMO they've gotten better about working around the name as the DA series moves on. There are some weird moments in DA2 where your love interest still calls you "Hawke," but they worked it out in DA:I with individual terms of endearment (vhenan, kadan, amatus, etc.)
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#6
Posté 02 décembre 2015 - 08:12
No. Last name is fine, and I don't mind the moments of awkwardness and conceits that have to go into addressing a character primarily by last name/title. (Shepard, Trevelyan, Hawke, etc.) Besides, most PCs are important/prestigious enough that last name and title make sense.
And IMO they've gotten better about working around the name as the DA series moves on. There are some weird moments in DA2 where your love interest still calls you "Hawke," but they worked it out in DA:I with individual terms of endearment (vhenan, kadan, amatus, etc.)
I think the worst was being called "Hawke" by a companion or another npc with Carver or Bethany nearby.
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#7
Posté 02 décembre 2015 - 08:23
No. Last name is fine, and I don't mind the moments of awkwardness and conceits that have to go into addressing a character primarily by last name/title. (Shepard, Trevelyan, Hawke, etc.) Besides, most PCs are important/prestigious enough that last name and title make sense.
And IMO they've gotten better about working around the name as the DA series moves on. There are some weird moments in DA2 where your love interest still calls you "Hawke," but they worked it out in DA:I with individual terms of endearment (vhenan, kadan, amatus, etc.)
I like the approach they did with Sera, since her nicknames are unique for the Inquisitor.
#8
Posté 02 décembre 2015 - 08:28
No. Last name is fine, and I don't mind the moments of awkwardness and conceits that have to go into addressing a character primarily by last name/title. (Shepard, Trevelyan, Hawke, etc.) Besides, most PCs are important/prestigious enough that last name and title make sense.
And IMO they've gotten better about working around the name as the DA series moves on. There are some weird moments in DA2 where your love interest still calls you "Hawke," but they worked it out in DA:I with individual terms of endearment (vhenan, kadan, amatus, etc.)
I like the surname/title approach for people not close to you, and term of endearment approach for people close to you (vhenan, kadan, amatus, etc).
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#9
Posté 02 décembre 2015 - 08:35
I'm cool with being called a title. Herald, Inquisitor, Warden, Champion ... it's all good.
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#10
Posté 02 décembre 2015 - 09:27
I despise having a last name - if they force a first name the next DA won't be on my play schedule.
There are a million titles and pronouns that can be used in voice chat that can allow me to have a first and last name.
Forced last names are even worse when the last name is used maybe twice throughout 100+ hours.
#11
Posté 02 décembre 2015 - 11:29
I wish they would do this! The games feel so much less personal when not a single person who is supposed to be close to me even knows what my name is...
I'm fine with the game dictating small things like this about my character, especially when it's not something I would have control over in the real world.
I honestly don't understand the appeal of choosing your name, when it isn't used in a single place in the game. Why bother having to enter something that won't be used?
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#12
Posté 03 décembre 2015 - 12:22
@Abyss108: Easy, my name is not a "small thing" - it represents everything I, or my character, will ever be.
I have no connection to Cadash or Trevelyan or Amell - and I don't usually form connections with other people's creative cast-offs.
#13
Posté 03 décembre 2015 - 12:29
I would be okay with this if there were like 5-10 options to choose from. Characters would only use it a few times in the game so I don't think it would be a massive budget issue. Furthermore there could be an option to input your own name, in those cases the character would use the generic last name or title.
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#14
Posté 03 décembre 2015 - 12:31
#15
Posté 03 décembre 2015 - 02:26
In a word: No.
In more words: I'm fine with the last name and/or title approach, even if it's slightly awkward, because it allows me to individualize my PCs - my Wardens, Hawkes, Inquisitors, and Shepards are all different from others, not just in actions but in their very name. You take that away, the character stops being as unique. I will take awkward dialogue and unique PCs over default names any day.
Yeah, I'm in this camp as well. Coming up with a name, and having a reason or connection to that name, is part of the roleplay process for me and I wouldn't want to give that up.
But you know, it all depends on the name chosen, doesn't it? I think Evelyn Trevelyan is an adorable default name and I may actually use it if I ever play a fem again. But I dislike Maxwell; it's bland and boring, and common. Then again, I have a somewhat uncommon name IRL, as does my mother, so I suppose I'm predisposed to wanting a name that isn't likely to be used by several people. For example, the year I was born, "Jennifer" was the most popular name for girls, and indeed I knew numerous Jennifers throughout my schooling.
But really, I think the only time it would make a significant difference would be with the romance and friendship content. But if you take DAI as a specific example, most of them would refer to you as Inquisitor anyway, since you're the leader and it's proper to do so. But small touches like Bull referring to you as "boss," or some of the romantic endearments are nice.
However, I do agree that in the particular case of DA2 it was rather Hawk-ward at times, especially in Act 1 as your sibling was still in the picture.
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#16
Posté 03 décembre 2015 - 02:29
I would be okay with this if there were like 5-10 options to choose from. Characters would only use it a few times in the game so I don't think it would be a massive budget issue. Furthermore there could be an option to input your own name, in those cases the character would use the generic last name or title.
See this is the problem though... They're not going to give 5-10 options because every time they have the NPC use the name they will have to record the line again, and of course this may be doubled for each gender, or more for additional races. They can't just have a pause and insert a name, because that would sound unnatural. If they did this route, it would be prohibitively expensive and they would limit it to only a few instances, barely enough to make a significant difference.
Also, for those saying it's not used... it IS used in the codex! So that's something.
#17
Posté 03 décembre 2015 - 02:42
-I was Solas first. "Fen Harel" came later an insult i took as a badge of pride. The dread wolf inspired hope in my friends and fear in my enemies
that's basically the concept
-I was "character name" first. "The Warden" came later . The Warden inspired hope in my friends and fear in my enemies
-I was "character name" first. "The inquisitor came later" . The Inquisitor inspired hope in my friends and fear in my enemies
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#18
Posté 03 décembre 2015 - 09:48
Can we have both? I know they have a word budget, but what if they have a default name that you can opt to use if you like, and if you choose to name your character something different, then the npcs will just address you by a last name or title or an endearment. Probably too expensive to do, huh? But then... they don't have to change it for every npc. I don't care if my advisors or underlings call me by a title, but how about just having the character's lover say her/his name sometimes. It's mostly the romance part that makes that whole calling-you-by-your-last-name thing awkward.
On second thought... I like being "my love" to the dread wolf, so... forget it. Lol. I'll take the endearment.
#19
Posté 03 décembre 2015 - 10:21
Last name or title is fine until technology allows full customization recognition without too much expense.
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#20
Posté 03 décembre 2015 - 10:45
I don't like it either. I like being able to give my character different first names. It helps me with the characterization.
Plus, if FO4 can have the player-generated names addressed, then future DA games might be able to as well. Granted, there are limitations to this, but it's not impossible.
It should be noted that I believe Codsworth is the only character that refers to the player character by the recognised name. He can recognise a ton of names, however, and it makes for some neat immersion but it should still be remembered that the feature is restricted to him so it is not quite there yet where I believe it can be implemented in a game with as much companion dialogue as a Bioware game.
I could see it as being nice when a family-esque character like Bethany, Carver or Leandra recognises a name from an optional list and refers to the player by it.
I do not mind the love interest of my character not referring to them by name because I like the terms of endearment that is sometimes used.
#21
Posté 03 décembre 2015 - 12:56
@Abyss108: Easy, my name is not a "small thing" - it represents everything I, or my character, will ever be.
I have no connection to Cadash or Trevelyan or Amell - and I don't usually form connections with other people's creative cast-offs.
How exactly does your name represent anything you will ever be? It has no effect on what you can do, and is never used. Did your name in real life change who you are or could be?
I could understand the point if your name was actually used in the game. Then it would actually have an effect on the game experience and make it more personal. It was great back in Baldur's Gate when people actually refered to me by the name I entered. But typing a word into a text box at the start, and then never having it used serves no purpose.
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#22
Posté 03 décembre 2015 - 01:00
This question gets asked every game, and the answer is always "No." Names are an important aspect of customization.
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#23
Posté 03 décembre 2015 - 01:05
Nah. I wouldn't be able to name any of my characters Buttface, Stupid, or Nimrod.
#24
Posté 03 décembre 2015 - 02:02
I get to personalize my name. But can be called in a close and endearing manner with nicknames from loved ones (if friendship points has reached a certain level) otherwise, those who are not close with my PC are stuck on last name basis.
#25
Posté 03 décembre 2015 - 02:04
I think the worst was being called "Hawke" by a companion or another npc with Carver or Bethany nearby.
That's a completely correct way of addressing them. Hawke is the eldest child so she gets the last name form of address.





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