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Should The New Ship & Mako Use Fuel?


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88 réponses à ce sujet

#1
Synthetic Turian

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Do you think the new ship and Mako should burn fuel?



#2
KainD

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#3
Synthetic Turian

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1081707-sten.png

 

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#4
Kroitz

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Yes, but only if ressource gathering and spending goes beyond searching for a gas station.

 

I'd like to pimp my guzzler.



#5
Vortex13

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Part of me would say yes to the inclusion of more "realism" but the other part of me has about 100 fusion cores for my power armor, and yet, I still don't wear it because I'm afraid I'll run out. 


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#6
Lumix19

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That depends on whether the new ship is stealthy. I always found it a bit weird that the SR-2 used fuel and traditional propulsion when the original didn't - because it was trying to be stealthy.

#7
Cyonan

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If it was something more than just a really small credit sink then sure.

Otherwise, no.

Part of me would say yes to the inclusion of more "realism" but the other part of me has about 100 fusion cores for my power armor, and yet, I still don't wear it because I'm afraid I'll run out.


I haven't been able to play much FO4 yet but my understanding is the main problem here is that fusion cores cannot be refilled or created, which was stupid on Bethesda's part.

#8
Eelectrica

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I don't mind a resource management side and the game should have one.

But I'm pretty much expecting CoD in space so resource management might get in the way of dismembering texture mapped polygons.
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#9
Synthetic Turian

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Part of me would say yes to the inclusion of more "realism" but the other part of me has about 100 fusion cores for my power armor, and yet, I still don't wear it because I'm afraid I'll run out. 

 

Lol Fallout.



#10
Sylvius the Mad

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As soon as Mass Effect included ammo, I stopped firing my weapon.

As much as I enjoy resource management, I don’t love scarcity. I'd be fine with fuel if there was no game-wide scarcity. Ammo annoyed me in ME2 because I routinely didn't have enough of it. But I liked ammo in BG, because I was allowed to carry mountains of it.

#11
RoboticWater

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In terms of realism, I somehow doubt that a vehicle from a sci-fi universe that has the soul purpose of facilitating exploration would run out of juice during routine missions. I also wonder how we would refuel our vehicle on uncharted worlds.

 

More importantly, exploration is really not something that BioWare should needlessly complicate. The basic act of navigating the environment needs to be enjoyable, and making the player worry about a fuel gauge would make that more difficult. Part of the reason I disliked DA:I's exploration was due to to the strict limits on health and health potions. The system felt like it was designed for dungeon crawling: taking the quickest and most efficient path to the next safe haven. It works well for a game like Dark Souls, which has you fight for every inch, but I don't see how it could enhance the sense of freedom BioWare likely want to evoke with exploration.

 

Resource management has its place when developers want players to make value decisions, optimize their strategy, and feel constrained. As far as I can tell, none of those seem to be part of BioWare's exploration design plan.


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#12
Xerxes52

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No it's not needed imo. I'd rather not have to worry about limited fuel again.



#13
KaiserShep

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It doesn't strike me as a meaningful mechanic to have here. If the rover gets stuck on a barren world, is it simply game over? 


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#14
afgncaap7

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Limited fuel for the mako is such a bad idea that THE DOG disapproves.



#15
Remix-General Aetius

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You wanna hear PROBING URANUS again dontcha?

 


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#16
SporkFu

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Ryder and new possible LI squadmate touch down on the planet and begin traveling to the mission destination in the MAKO. Halfway there, the MAKO slows to an eventual stop...
Ryder: *innocently smiles*: Well, looks like we're out of gas.
Squadmate: *facepalms*
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#17
Dalakaar

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Games already have enough problems standing on their own two legs. I don't need ammo pick up (Hello ME1, meet ME2), I don't need twenty minutes of merchant buyer's remorse (Hello Skyrim), and I don't need time limits on my exploration.

 

If the game is about exploration just let me, explore.


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#18
Sartoz

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                                                                                                  <<<<<<<<<<()>>>>>>>>>>

 

No, in my opinion. Why?

This type of minutiae slows game pacing and also adds nothing to the game except the equivalent of finding "Elf Root". Plus, it's a fantasy game in a space setting and not a simulation.

 

 


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#19
Synthetic Turian

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You wanna hear PROBING URANUS again dontcha?

 

 

I don't want it.

 

3a429bf0-4342-4a4b-b993-99494fdd5f6e.gif

 

I need it.

 

Spoiler

 

Excessive probing can provide high octane fuel.  :)


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#20
Dunmer of Redoran

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It doesn't strike me as a meaningful mechanic to have here. If the rover gets stuck on a barren world, is it simply game over? 

 

Why not? Might seem like a BS way to die, but unlike the Charge Glitch and some other causes of death, it would be totally preventable via player action without having a negative effect on the gameplay. Just buy enough fuel, and you can keep traveling.



#21
Kroitz

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It doesn't strike me as a meaningful mechanic to have here. If the rover gets stuck on a barren world, is it simply game over? 

 

"Not-Normandy send down the supply thingy near our location."



#22
Keitaro57

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Why not but in the Galactic Civilization style :

Your spaceship doesn't resupply but has a maximum range of exploration, range you increase by taking planets or building space stations.

 

For the mako : NO! The main theme seems to be exploration, so a space rover unable to work more than 5 minutes before refuelling has 0 credibility.



#23
Remix-General Aetius

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I don't want it.

 

3a429bf0-4342-4a4b-b993-99494fdd5f6e.gif

 

I need it.

 

Spoiler

 

Excessive probing can provide high octane fuel.  :)

 

 

Don't knock what you ain't tried

 

Zeb-twerks.gif



#24
Vegeta 77

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Rather not go to a certain point on the map every 10 mins to refuel the mako sounds annoying.



#25
Synthetic Turian

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Don't knock what you ain't tried

 

Zeb-twerks.gif

 

3NCQZ.gif

 

Way ahead of you.


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