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FTL travel speed?


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21 réponses à ce sujet

#1
ThomasBlaine

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In the Andromeda trailer we see our guy/gal browsing through different planets, choose one, and then the ship is there in seconds. If the Normandy was so fast that interstellar travel was practically instantaneous, that changes how I think about all the time spent aboard socializing with the crew instead of getting things done. Do we have any canonical data about how much time Shepard actually spent traveling between missions?


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#2
Hanako Ikezawa

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The trailer is not accurate, or if it is then it isn't the FTL used in the Shepard trilogy. The only kind of instantaneous travel in the Shepard Trilogy was with the Mass Relays.

 

In the Shepard Trilogy, the ships of our cycle did 12 light years per day, and some of the fastest ones did 15 light years per day. So for us to reach the closest star to the Sun from Earth, it would take 8 hours.



#3
Fortlowe

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It's a topic I'm very interested in as well. How will the pathfinder travel from system to system without a relay network? Unless there is a relay network. Which creates interesting implications if it is the case.

#4
themikefest

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The only time that is mentioned is after Shepard wakes up from the visions given by the Prothean beacon.  According to Dr.Chakwas, Shepard has been out for 15 hours with the Normandy close to the Citadel. So it takes about 15 hours to go from Eden Prime to Citadel.



#5
Dalakaar

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Unless there is a relay network. Which creates interesting implications if it is the case.

Reaper-Cylons man.

 

This has all happened before, and it will all happen again.



#6
Ahriman

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They should have made trailer few days long, so people wouldn't question FTL speed.


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#7
Catastrophy

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[...] Do we have any canonical data about how much time Shepard actually spent traveling between missions?

Who?



#8
Belial

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It's a topic I'm very interested in as well. How will the pathfinder travel from system to system without a relay network? Unless there is a relay network. Which creates interesting implications if it is the case.


We didn't use Mass Relays to travel from system to system in the trilogy. And since MEA is taking place in a single cluster according to the leak, I don't see a problem.

#9
Helios969

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The only time that is mentioned is after Shepard wakes up from the visions given by the Prothean beacon.  According to Dr.Chakwas, Shepard has been out for 15 hours with the Normandy close to the Citadel. So it takes about 15 hours to go from Eden Prime to Citadel.

Of course that's only a help if we know the number of LY's between EP and the Citadel.

 

To be honest I've never understood where the restriction comes from.  If we're controlling our mass to exceed c there really shouldn't be any limit if we have enough eezo to reduce mass to nothing.  It's all rather arbitrary.



#10
Chealec

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Of course that's only a help if we know the number of LY's between EP and the Citadel.

 

To be honest I've never understood where the restriction comes from.  If we're controlling our mass to exceed c there really shouldn't be any limit if we have enough eezo to reduce mass to nothing.  It's all rather arbitrary.

 

Even at zero mass you get a point mass when travelling at lightspeed; photons. So, since Mass Effect's physics about FTL travel is nothing more than technically worded space magic, any imposed limitations at travelling FTL are also nothing more than space magic.

 

So Reapers can travel at almost 11000x the speed of light because ... space magic ... whereas the fastest human ships can only manage about 50x for the same reason.



#11
X Equestris

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Of course that's only a help if we know the number of LY's between EP and the Citadel.


If I'm remembering right, Eden Prime is in a system with a relay, so the number of light years between it and the Citadel doesn't matter much for figuring out standard FTL speeds.

#12
pkypereira

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It's a topic I'm very interested in as well. How will the pathfinder travel from system to system without a relay network? Unless there is a relay network. Which creates interesting implications if it is the case.

 

Maybe we start building Mass Relays when we arrive to Andromeda.



#13
Kynare

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It's a topic I'm very interested in as well. How will the pathfinder travel from system to system without a relay network? Unless there is a relay network. Which creates interesting implications if it is the case.

It'll probably be something like... "We harnessed the technology to build mass relays after the Reaper attack."

edit:
o person above beat me
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#14
AlanC9

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So Reapers can travel at almost 11000x the speed of light because ... space magic ... whereas the fastest human ships can only manage about 50x for the same reason.


I don't think that 50x figure is correct. Typo?

#15
Iakus

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The pilot pushed a button and something awesome happened.

 

What more is there to understand?


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#16
Gago

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I would like to leave the relays in the Milky Way, I am all in for a new FTL travel system in Andromeda. 



#17
themikefest

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The pilot pushed a button and something awesome happened.

I say they went with the Wile E. Coyote way. Order a sling shot from ACME. Guaranteed delivery within 3 seconds. Stick two giant sized poles on the ground. Wrap a giant rubber band to both poles. Pull it it back. Attached the ship to the rubber band. Aim ship towards Andromeda and release the rubber band. And away the ship goes.


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#18
Chealec

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I don't think that 50x figure is correct. Typo?

 

Nah, just grabbed off the Wiki - should have added a "citation needed" ;)

 

I didn't actually bother to check against what the in-game speed would/should work out as - but the point was human ships don't go as fast as Reaper ships because ... reasons ;)



#19
shodiswe

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Also, the FTL speed of different vehicles differ. There is no hard preset. But there is likely a sweet spot where most people find it cost effective and tolerable at the same time. Military ships and recon ships are more likely to be in the upper spectrum of that scale to have a good responsetime.

#20
Kabooooom

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Ships of Citadel races travel 12-15 ly/day, with the Normandy probably travelling 15 since it is cited as one of the fastest ships. The Reapers travel 30 ly/day. Both of these are listed either in the codex or in in-game dialogue. There is no debate on their canonical accuracy.

As someone else pointed out, it isn't just FTL speed to travel across an entire galaxy, but also the time taken to exit FTL, enter a relay (through which travel is instantaneous), exit, re-enter FTL even if its to travel to a relay in the same system briefly, etc. From Eden Prime to the Citadel, this took 15 hours. The in game relay networks travel appears much faster, due to gameplay restrictions, but canonically it actually takes hours to travel a significant distance through the network due to transit time between relays, and there are dozens of intervening relays that aren't even shown on the galaxy map.

If Andromeda has no relay network, then travel time only limited by max FTL speed within the cluster. Since the ship probably leaves before the end of ME3, travel time should be 15-30 ly/day.
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#21
Arcian

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Even at zero mass you get a point mass when travelling at lightspeed; photons. So, since Mass Effect's physics about FTL travel is nothing more than technically worded space magic, any imposed limitations at travelling FTL are also nothing more than space magic.
 
So Reapers can travel at almost 11000x the speed of light because ... space magic ... whereas the fastest human ships can only manage about 4380x for the same reason.

Corrected that for you.



#22
N7Jamaican

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For in-game purposes (as well as the trailer), no one is going to load up their game.. Then sit 2-3 hours to jump from Planet J to Planet Y.  It wasn't a correct representation.