So we do end up with 12 days of Christmas stuff anyway (always thought 13 was ambitious anyway).
Nope, there will still be 13. In fact...
gmax is a pain for me to work with recently (due to some technical glitches), but tonight I managed to improve on the model I wanted to post yesterday. This just pushes things back an extra day.
I've always thought the one of the lamest looking creatures BioWare made for NWN was that classic two-headed giant, the ettin. The poor thing was obviously either a really early model or a very quick addition just to have it in the game. Really, it is just not good (see original version for comparison).
I decided to send my scrawny ettins to the gym to put on some muscle, then to a team of professional stylists to make them look like the dangerous beings they are supposed to be.
Actually, I pulled parts of orcs and other creatures together from Project Q, did a bunch of resizing and moving vertices around, tied them to the Q bugbear animations, and set them loose to spread destruction. And now everyone else can use them as well.
Day 10: Aenean Ettin






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